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Made in be
Despised Traitorous Cultist





Greetings,

I recently started Warmahordes and i'm just playing some 25point games to get used to the game. To move up to 35 points I have a couple of ideas.

My first list:
pMorghoul (+7)
*Basilisk Krea (4)
*Cyclops savage (5)
*Cyclops Brute (5)
*Bronzeback Titan (10)
*Titan gladiator (8)

min unit paingiver beasthandlers (2)
Max unit praetorian swordsmen (6)
Morthiteurge willbreaker (2)

The goal of this list is pretty straightforward, use the krea and brute to guard morghoul and throw out rush and abuse to move up the Titans as fast as possible to bring hurt to the enemy and I'm thinking to send off the savage on it's own, or to function like a missle weaken or eliminate a certain target. I got adviced in my FLGS to add some infantry in my list (in my 25point list I have none) and I thought the praetorians would fit the bill quite well, because they are quite cheap and still can put out a decent amount of pain. They will function like a screen for my warbeasts.

My second list:
pMorghoul (+7)
*Cyclops Savage (5)
*Cyclops Brute (5)
*Titan Gladiator (8)
*Bronzeback Titan (10)
*Rhinodon (7)
*Aptimus Marketh (3)

Morthiteurge willbreaker (2)
min unit paingiver beasthandlers (2)

I already got laughed with plenty with this list, but I still like the idea of a strength 18 thresher rhinodon rampaging through enemy lines and aptimus marketh throwing around free abuse, also seems straight forward, if it'll be effective is another question entirely.

My third and final list:
pmoghoul (+7)
*Basilisk Krea (4)
*Cyclops savage (5)
*Cyclops Brute (5)
*Titan Gladiator (8)
*Bronzeback Titan (10)

Min unit of paingiver beasthandlers (2)
Min unit of Nihilators (5)
Morthiteurge willbreaker (2)
Swamp gobber bellowers crew or Feralgheist (1) (still undecided here, played against the swamp gobbers and they were awesome but the feralgheist seems cool in a beast heavy list)

This list will function very similarly like the first list but the role of the swordsmen is then filled by the nihilators and the swamp gobber or feralgheist do what they do! The reason I posted this list last is because I think the nihilator models look godawful.

Thank you for reading and I hope you can enlighten this noobie with your wisdom.

 
   
Made in us
Gore-Soaked Lunatic Witchhunter







Why are you running 5+ beasts on a Fury 5 warlock?

Balanced Game: Noun. A game in which all options and choices are worth using.
Homebrew oldhammer project: https://www.dakkadakka.com/dakkaforum/posts/list/790996.page#10896267
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Made in be
Despised Traitorous Cultist





a multitude of reasons, pMorghoul does nothing for infantry so i'd only focus on one unit for jamming and screening. His spells all cater to beasts (admonition, abuse, etc.) which gives me alongside with rush and enrage very fast and very high strenght beasts.
He techinically is fury 5, but through maltreatment he can get 6 fury a turn so he throw out some nice beast support spells, and should there be too much fury on the board I have my beasthandlers to condition said beasts and my bronzeback will prevent other titans from frenzying. So looking at the skorne warlocks, apart from rasheth he seems to be one of the better beast centric warlocks.

This message was edited 1 time. Last update was at 2015/01/24 10:33:24


 
   
Made in no
Longtime Dakkanaut





Looks like fun lists to play and you focus correctly on beasts.

I would not advice swordsmen with Morghoul but they are cheap so maybe they can be worthwhile as a screening unit. Swordsmen usually need help to shine. Nihilators or Gatormen have better survivability and offense by them selves. And with Morghouls short control range you want something to stretch out on the flanks. Willbreaker can extend this but really risky because he dies easily from any attacks.
   
 
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