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Rules for the new Bloodthrister's weapons in 40k  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Blood Angel Terminator with Lightning Claws






Pretty straightforward, what do you think the rules should be for the new Bloodthrister's weapons? Lets assume that the stats for the guy remain the same.

For me:

Axe and whip: same stats as before, except whip is now a CCW, base cost.

Hammer flail: Specialist weapon, gives the rampage rule, ranged attack is small blast, 12". S 6 Ap 2, strikedown, 20 pts

Double sided axe: S+1, Specialist weapon, 10 pts

Two-handed axe: S x2, Armorbane, concussive, two-handed, 20 pts

GW: "We do no demographic research, we have no focus groups, we do not ask the market what it wants" 
   
Made in gb
Lord of the Fleet






London

Well first of all there's nothing that suggests why you'd take the Double Axe over the 2-Handed one: You're only paying 10pts more but you're gaining X2 S instead of +1, as well as Armourbane.
   
 
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