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Orks VS Marines [STOMPA] Video Battle Report -The Long War  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Regular Dakkanaut





Hollywood







 
   
Made in us
Bonkers Buggy Driver with Rockets





Houston, TX

Beautiful armies you have there! Fantastic work. You should both be very proud.

One question: why does Drago get "Look Out, Sir" rolls on a 2+? Is that a special rule of his? I have to say, that looks pretty obnoxious to play against! (And Invisibility to boot!)

Xhorik 87th Drop Troops P&M blog https://www.dakkadakka.com/dakkaforum/posts/list/775655.page

Project log and campaign featuring Orks, Imperial Guard, Marines, Tyranids: http://www.xhorikwar.blogspot.com/
Currently focused on our Horus Heresy campaign with White Scars, Death Guard and Imperial Militia.  
   
Made in pl
Regular Dakkanaut





Any independant char gets Look out on 2+.
But I wonder why he look out once on chaplain, once on librarian. This move is cheating unless you house rule this.
Alocate wound to the closest model, but if there are two models you choose which gets one, but once you choose he must alocate wound till he die.
   
Made in us
Bonkers Buggy Driver with Rockets





Houston, TX

Thanks, Mr. T, for having pity on this fool. My group always used the rule on page 100 which says 4+. I never noticed on page 166 that it says it is 2+ for an IC. That seems a bit much that five out of six wounds can be allocated to others in the unit. I think a 4+ is plenty and already stretches my imagination's ability to reconcile that with reality. I'm going to see if my group wants to House Rule that one to be a 4+ for all characters.

Appreciate the clarification!

Xhorik 87th Drop Troops P&M blog https://www.dakkadakka.com/dakkaforum/posts/list/775655.page

Project log and campaign featuring Orks, Imperial Guard, Marines, Tyranids: http://www.xhorikwar.blogspot.com/
Currently focused on our Horus Heresy campaign with White Scars, Death Guard and Imperial Militia.  
   
Made in us
Regular Dakkanaut





Hollywood

 Mr.T wrote:
Any independant char gets Look out on 2+.
But I wonder why he look out once on chaplain, once on librarian. This move is cheating unless you house rule this.
Alocate wound to the closest model, but if there are two models you choose which gets one, but once you choose he must alocate wound till he die.


It actually says you allocate wounds from each attack. And you have a "wound pool" If i have 2 models exactly the same distance away i can choose. Which i made damn sure they were at set up.





 
   
Made in pl
Regular Dakkanaut





 Next Level wrote:
 Mr.T wrote:
Any independant char gets Look out on 2+.
But I wonder why he look out once on chaplain, once on librarian. This move is cheating unless you house rule this.
Alocate wound to the closest model, but if there are two models you choose which gets one, but once you choose he must alocate wound till he die.


It actually says you allocate wounds from each attack. And you have a "wound pool" If i have 2 models exactly the same distance away i can choose. Which i made damn sure they were at set up.

Take this it will change your mind
RB wrote:If two or more models are equidistant from the firing unit, the owning player chooses which model is attacked. That model is treated as being the closest model and remains so until either the firing unit’s attack ends or the model is slain.

look out sir is about the closest model.
So tadam - problem solved
   
 
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