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DP's of all kinds of pretty bad.
I played flying circus in 6th ed. and it was highly efficient and great fun to play.
However, changes in the FMC rules from 6th to 7th ed., as well as the smash nerf and psychic power change have all worked to make DPs much less viable.
All builds require an amount of luck to get the wargear and psychic powers you need (except khorne, but they are easily the worst). If you don't get the powers you need, then you have wasted a lot of points.
Consider that a fully kitted out DP runs in the region of 340+ points. Due to codex creep this is horribly overpriced when compared to newer things like riptides and wraithknights.
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