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![[Post New]](/s/i/i.gif) 2015/10/27 21:16:46
Subject: Psilencers
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Stubborn Eternal Guard
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Hey, I'm a new Grey Knights player and I'm wondering how useful pslincsers are opposed to psycannons and how many I shld take.
Any help wld be much appreciated, the.
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![[Post New]](/s/i/i.gif) 2015/10/27 22:08:07
Subject: Psilencers
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Stalwart Space Marine
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One Hpsy on NDK does the trick usually. Good anty horde plus that sweet feel when you shunt and blow to prices a riptide.
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![[Post New]](/s/i/i.gif) 2015/10/28 04:38:11
Subject: Psilencers
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Guarded Grey Knight Terminator
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In most cases a psycannon or a flamer is going to be more useful. But there are times to use the Psilencer!
-flamer excels at anything that uses cover saves and has a 4+or worse. This weapon will be effective against most armies. Best used on power armor grey knights, interceptors are the best fit.
Psycannon is great at cracking light to medium vehicles and putting out wounds on most things. This is a great generalist gun and is good at hunting most things. This should be taken on terminators who are relentless and ignore the drawback of salvo.
My two dreadknights are usually equipped with both of those.
Psilencers at good at mowing down light infantry and multi wound models and is arguably one of the best guns for fighting those multi wound demons. Nothing like gunning down a demon prince on turn 1. This gun works well against Tyranids and orks as well.
Psilencers are tricky. They aren't good on power armor since they are heavy with only 24inches.
Terminators can carry this well but will do better with a psycannon.
Dread knights are the best model to carry this weapon.
Here is what I did.
Power armor carries incinerators.
Terminator armor carries psycannons
Dread knight is magnetized to carry all loads.
Fun combination is if you get misfortune on divination, this is a really nice force multiplier. Having rending available makes the Psilencer work so much better! I have deep struck a librarian turn one to cast misfortune on a riptide, then got force off on my do and then got a rend on the riptide. Ended that riptide. Granted everything went perfect in that moment but it does have the ability to make power plays.
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"Glory in our suffering, because we know that suffering produces perseverance; perseverance, character; and character, hope. And hope does not disappoint"
-Paul of Tarsus
If my post seems goofy, assume I am posting from my phone and the autocorrect elf in my phone is drunk again |
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![[Post New]](/s/i/i.gif) 2015/10/28 05:26:39
Subject: Re:Psilencers
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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The only time I would consider a Psilincer is on a Dreadknight, and only if I was looking to get some ranged ID into my list(which is going to be almost never).
Psycannons are going to be your weapon choice 80% of the time. Incinerators will be your choice 19% of the time. And Psilincers 1% of the time.
Against most infantry, the Heavy Psycannon will result in more wounds than a bunch of str4s which have no AP. Plus you have anti-armor and a large blast option.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2015/10/28 12:35:21
Subject: Re:Psilencers
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Dakka Veteran
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Grey Templar wrote:The only time I would consider a Psilincer is on a Dreadknight, and only if I was looking to get some ranged ID into my list(which is going to be almost never).
Psycannons are going to be your weapon choice 80% of the time. Incinerators will be your choice 19% of the time. And Psilincers 1% of the time.
Against most infantry, the Heavy Psycannon will result in more wounds than a bunch of str4s which have no AP. Plus you have anti-armor and a large blast option.
Not quite. They're pretty similar. Against 1W MEQ H.Psycannon does 1.55 wounds; G.Psilencer does 1.33
It's meta dependant. I play a lot of games vs TWC, MC and Ork Nobs so I tend to take the Psycannon and the Psilencer
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![[Post New]](/s/i/i.gif) 2015/10/28 13:43:38
Subject: Psilencers
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Stealthy Warhound Titan Princeps
Phoenix, AZ, USA
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As I say, a Gatling Psilencer is a great second weapon on your second NDK, with a Heavy Psycannon as the primary weapon everytime, and the Heavy Incinerator as the second weapon most of the time.
SJ
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“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
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