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Made in us
Krazy Grot Kutta Driva





UC Irvine

Looking to add a radical inquisitor to my R&H list but will have to deal with the ally matrix

I can run them shooty or stabby, but they have to be able run solo
   
Made in us
Shunting Grey Knight Interceptor





Ordo Malleus with a Helrifle, with or without psyker upgrade (usually for prescience). Three servitors with HBs or PCs.

For more points, add 5pt bolter acolytes.
For even more points add 2-3 Crusaders or ADL with a basic acolyte manning the Quad Gun.
For a ridiculous amount of points add a jokaero or two, but that's just for funsies.

Or more fluffy is the obvious: OM with a Daemonblade alongside some Daemonhosts and/or Death Cult Assassins. Funny thing about Daemonhosts, though, is that some of their random rules favor them being run without any other model types or characters in the unit.

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Made in ru
Graham McNeil




Kaliningrad, Russia

4 Crusaders, 5 Death cults, 2 priests and a Psyker.

Inq with Liber Heresius. Ordo Xenos for Rad Grenades. Couple of servoskulls. Maybe a Psyker level. Keep him cheap though.

Load it all in LR Crusader, pump it with Psybolts and Dozer Blade.

Voila! Very stabby and decently armored squad.

"It's called treachery, Roboute. It works very well." - Lorgar Aurelian. 
   
Made in us
Krazy Grot Kutta Driva





UC Irvine

Trying to figure out which would be best. For renegades Ill have 100 infantry models footslogging up to midfield, in the backfield 2 earthshakers, 4 quad mortars, 3 rapiers. Also will be running an allied Vindicare so I think Ill run them in the corner with him.

Shooty- Plasma Cannon Servitors would be nice for a counter deepstrike unit. Servo-Skulls would help to not blow up my own artillery. Id like to add a space monkey (I have an empire powder monkey, but I don't see it really benefitting the PC all that much. Hellrifle is a maybe but it doesn't synergize well with the AP of he plasmas.

Stabby- Ordos Xenos seems the way to go because of Rad Grenades, 3 crusaders, 6 DCAs, and two priests I can do. Don't have a transport though...

Id like to use a OM inquisitor in terminator armor (head swapped one of those Sigmarine models carrying a two handed hammer) but I don't know if its worth the points.

Question, will my Renegade artillery benefit from the Servo Skulls? Id like to say that it does but it wont be a deal breaker or anything.

Thanks for the reply guys!
   
Made in us
Shunting Grey Knight Interceptor





SirSweetroll wrote:
TQuestion, will my Renegade artillery benefit from the Servo Skulls? Id like to say that it does but it wont be a deal breaker or anything.


The Codex:Inquisition entry for servo-skulls only mentions "friendly blast markers."

From BRB under the heading 'Battle Brothers' (sorry I don't have pg #s in my Kindle version): Units from the same army that are Battle Brothers treat each other as 'friendly units' for all rules purposes.

The other allies headings tell you to treat any other allies as 'enemy units.' So I would say it's not looking good for getting the skulls to benefit your IA13 renegades. Unless you take units from the regular AM codex, in which case they would be Battle Brothers. Personally I would be inclined to allow it either way, but I have always been a fluff-first type of player.

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Made in us
Krazy Grot Kutta Driva





UC Irvine

 SkrawnyNob wrote:
The other allies headings tell you to treat any other allies as 'enemy units.' So I would say it's not looking good for getting the skulls to benefit your IA13 renegades. Unless you take units from the regular AM codex, in which case they would be Battle Brothers. Personally I would be inclined to allow it either way, but I have always been a fluff-first type of player.


And as a fellow fluff first kind of player, I would thank you. (Then proceed to smash you affectionately with artillery )
   
 
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