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First thing I noticed is the even number of pods. Consider switching an assault squad to a drop pod to make it 3, and give them 2 flamers. By having 3 pods, you can bring both your dreads in on turn 1, which provides a much larger problem for your opponent, and if you can plan it properly, you'll also provide some nice cover for your approaching razorbacks.
I don't entirely understand why you're set on keeping with Ultramarines tactics here. It would make much more sense if you maxed out the weapons on your devestator squads to abuse the devestator doctrine more, but as you only have 1 lascannon per squad, it feels as if you're limiting yourself for the sake of 2 models. As you mentioned, White Scars would do fantastically here if you switch one of your HQs to Khan. Or you could consider doing Salamanders with Vulkan to twinlink your dreads flamers and MC the melta you've got going. Or even Iron Hands, for obvious reasons. Unless you shuffle some points around to max out those devestator squads, I'd seriously consider making the switch.
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