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Hello Dakka, so I was recently watching some of the narrative campaigns from Miniwargamming and noticed one of the changes they made to blast weapons was to limit the scatter of blasts to walls/terrain it would come into contact with. My question to you guys is would that be a good/viable change for actual 40k games in general? How would that effect the current meta of high rate of fire mid-high str wepons being vastly better than single shot high str wepons that are blasts IE scatbikes being able to kill anything non AV14 better than, say, a Fire Prisim's main cannon. Any thoughts are welcome, as long as they're constructive
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