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![[Post New]](/s/i/i.gif) 2016/04/13 14:05:00
Subject: A silly rules question re: ranged shooting and unit profiles
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Longtime Dakkanaut
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If a model has a ranged stat, but no apparent ranged-weapon in their profile (nor ability to buy one as an upgrade), do they still make ranged attacks of some kind? I feel like a bunch of profiles have a 3+/4+, etc... listed, but no obvious bow or anything.
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11527pts Total (7400pts painted)
4980pts Total (4980pts painted)
3730 Total (210pts painted) |
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![[Post New]](/s/i/i.gif) 2016/04/13 16:50:27
Subject: A silly rules question re: ranged shooting and unit profiles
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[MOD]
Solahma
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No - every model is assumed to have a hand weapon (unless they are explicitly said to be unarmed) but not a ranged weapon.
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![[Post New]](/s/i/i.gif) 2016/04/13 16:59:18
Subject: A silly rules question re: ranged shooting and unit profiles
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Longtime Dakkanaut
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So what practical benefit is there to assigning a value to models who seemingly can't even buy a ranged weapon?
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11527pts Total (7400pts painted)
4980pts Total (4980pts painted)
3730 Total (210pts painted) |
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![[Post New]](/s/i/i.gif) 2016/04/13 17:11:48
Subject: A silly rules question re: ranged shooting and unit profiles
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Lieutenant General
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NewTruthNeomaxim wrote:So what practical benefit is there to assigning a value to models who seemingly can't even buy a ranged weapon?
Because GW learnt their lesson from back in 3rd/4th edition of 40K when they gave a Daemon Prince a ballistic skill of 0 and then later on gave him access to a minor psychic power that was a Shooting attack.
In other words, its there just in case its needed.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2016/04/13 17:23:55
Subject: A silly rules question re: ranged shooting and unit profiles
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[MOD]
Solahma
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Quite so, Ghaz.
Also - keep in mind that the current iteration of SBG grew out of scenario-based gaming rather than pick-up gaming. You could easily have a scenario in which a model not normally armed with a bow might have cause to shoot or throw something.
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![[Post New]](/s/i/i.gif) 2016/04/13 20:55:32
Subject: A silly rules question re: ranged shooting and unit profiles
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Longtime Dakkanaut
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Fair enough on all counts. I mostly wanted to confirm to make certain I am learning these rules correctly.
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11527pts Total (7400pts painted)
4980pts Total (4980pts painted)
3730 Total (210pts painted) |
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