There's still a lot of newB foibles here. I'm an 11 year Tau veteran, so I hope this helps.
LazzurusMan wrote:Commander
shield
stim
Iridium suit
multi spectrum sensor suite
command and control node
2 gun drones
1. I dunno as he needs a Shield
Gen. I rarely give him one, relying on
Look Out, Sir! to save his bacon.
2. Add Drone Controller to the Commander, and switch his Gun Drones to Marker Drones. You gain 2 Marker Drones, with BS5.
3. He needs a Target Lock, base on more on below:
LazzurusMan wrote:5 Crisis suits
3 twin linked plasma rifles
2 twin linked fusion blasters
10 gun drones
1. There is absolutely no reason to have the
MSS and C&CN on the Cmdr. Put those on a 'Vre in the Crisis Team instead.
a. You gain the Cmdr's BS5 over the Crisis Suit's BS3 and *lose nothing*.
b. At some point, your opponent might just scrag that unit, and the Cmdr. is going to be the lone survivor. Better that he has guns, huh? I've been fielding it with the 'Vre packing the toys since the codex dropped and it's far more effective.
2. Too many drones.
**
a. The footprint of this unit is enormous and will get caught in h2h all the time. At least give the Commander Vectored Retro Thrusters. Using a his or a Drone's
Init, you can Hit and Run out of Combat decently.
b. 6 suits is the optimum, I think,

so that's good, but I'd only have 2 Frisbees in the pile.
LazzurusMan wrote:
9 man Strike team
Shasui
markerlight &target lock
Turret with smart missiles
x4
Tau gun line still doesn't hold well. I'd shed the extra items.
** I know they came in the
GW box, and it grates to not field models, leaving them on your shelf, but mobile
FWs are better than static ones. White Scars, Drop Pods, Eldar, etc, the meta in
40k is heavily against static gun lines.
LazzurusMan wrote:
Stealth suits
fusion blaster
shasvre
homing beacon
markerlight
2 marker drones
target lock
**
"Pushing" units.
Best units for tau have dudes with guns, and not much else. Your doing what is
essentially loading up on fat, "pushing" units up to the game's points limit with wargear. It makes for some okay options, but veteran list builders load their lists with more guns.
It was the same in the 4e codex. EMP grenades, 'Ui promotions, drones, MarkerLights, etc. Whether for Stealths or
FWs, moar guns is the way to go. Dump all of the extraneous wargear, and I bet you'll find points enough half a unit of
FWs.
Deep Striking a Crisis Team is usually suicide. You get close, nail a unit or two, and then get shot to pieces and assaulted. I'd ditch the Homing Beacons for that reason.
In 11 years of playing tau, I honestly cannot recall putting them in a list.
I love fielding these with the Missile Drones. Drones are good for ablative wounds, and simply additional fire power.
You might also consider splitting the b-sides into a single and a duo, with Missile Drones.
LazzurusMan wrote:Altogether I think this comes to 1362 points. What gaps still need plugging in the list, and what can I do to plug them?
1. Missile Drones for the b-sides. And more Crisis Suits. Or Ghostkeels, though I have not yet played them. Against them, yes, and they do pack good fire power, with the fun that is Monstrous Creatures.
2. A unit of Marker Drones. Maybe two. All those points you spent on upgrading the
FWs? Spend them on MarkerD units. You gain
a. mobile MarkerLights, instead of Heavy 1 that will drop to Snap Fire if you have to move your
FWs
b. the JumpShootJump fun and defensive hiding
c. The option of having your Commander baby sit them, with Drone Controller, gaining BS5.
And the Crisis Team will still be Twin Linked and Ignores Cover, because you put the
MSS and C&CN on a 'Vre.
Better?
Thus:
Commander - 2 guns, Irid Armor, 2 MarkerDrones, Stims, VRT or Drone Contoller ( the 'Vre can take the VRT, MSS and C&CN, and a Drone's Init can be used for Hit and Run ).
Crisis Team - 5 dudes, 1 'Vre with MSS and C&CN (flamer, in case of assault, it'll give Wall of Death), the other with PRs, FBs and a couple Target Locks. 2 Gun Drones
x4 FWs units. Just dudes with guns
Stealth crews - Fusion? Sure. Nothing else
Ghosty
B-sides x2 with 4 Missile Drones
B-side x1 with his Missile Ds
x4 Marker Drones
x4 Marker Drones
... and you can check on the points.