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A lot of people have been calling for grots & squigs. How about a grot squad that debuffs? Call'em disrupta's or nick'n gits. Basically they run up to an enemy squad & start stealing bits from them or trying the Dok's new 'quipmint 'n poseejures on them (wouldn't want to try the new stuff on da boyz, they get all "return fre!" on ya).
Basically its a suicide squad worth no victory points. They also cant hold or contest objectives. When the Fearless grot mob is within 6" of any enemy unit or in h2h, the enemy unit suffers a big debuff. The grots will try to yank grenades from your belt for their Mek(mind them grenade pins y'all) or jam new medysins down your throat. Remember, their just helping! Say a minus 1 to hit with shooting and h2h plus a reroll of all
successful saves.
Their gonna die in droves. And they'll only effect a few units for a few turns before they die, but thats a grots life. Keep'em cheap and throw'em out there.
*And maybe help'n runts? Another variant of the basic grot mob. Instead of fighting or debuffing they give one nearby ork mob bonuses. Id say the orks could reroll any to hit or save they wanted but for every reroll the orks get the grots take an immediate Str4 hit, no saves possible (get'em a dok?).
I always imagined grots and orks working together. Grots are the supply chain that goes barely noticed. Orks dont bring ammo or stitch clothing. It all goes on around the orks in a chaotic, add hoc fashion as needed. Three units of grots (buffers, debuffers & regular fighty grots) would help represent the hunter-gatherer-esque nomad life style of the ork horde.
As for models to modify the grots I have two ideas.
A command pack style blister with 3 models representing the type of grot gang. Like fantasy used to have, in the case that they don't make a new multi pose sprue box set. If theres a new multi piece, multi pose grot boxed set then it would take a few special arms. Arms holding medical bags, saws, ammo crates, etc.
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