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Made in us
Longtime Dakkanaut



Beaver Dam, WI

Chaplain w Jump Pack] Signum

Battle Demi Company - Overwatch at BS 3 ( 1055)
3 x Tac Squad 10 marines Plasma Gun, Plasma Cannon. Melta Bomb
1x Dev Squad 10 marines 4 Multi Melta
1 x Assault Squad 5x Marines Jump Pack. 2 Flamers
4 x Rhino or 4 Drop Pods

Deathwing Retribution Force (580)
1 x Librarian in Terminator Army
1x Deathwing Assault Cannon w Perfidious Relic
1x Dearhwing Plasma Cannon w Perfidious Relic

Ravenwing Attack Squadron (165)
1 x RW Bikes 3cBikers 2x Plasma Cannons
1 x RW Landspeeder MultiMelta

The premise is to maxumise the Dark Vengence minis.
So there are certain weaknesses to the models but I have done what I could to compensate.
1. Remove the plasma pistols on the sergeants but it is simple conversion.
2. I would prefer meltaguns on the ravenwing.
3. I would prefer 2 Thunder Hammer Storm Shield termies in each squad.

The main weakness is the lack of pure antitank and antiair.

So I have stubborn BS3 stuff and a fair alpha strike with the RW/DW.

I zm torn between 4 rhinos or 4 drop pods. The way I see it, Drop Pods give me an early advantave in aquiring objectives but exposes ,marines tovfire the rhinos give me better mobility. I would appreciate some input on your thoughts.\No ,matter what I am thinking combat squading everthing so that gives me 9 objective secure units and maximixes the plasma cannons in the tak squads.\

So 50 points to spend. The easy option would be to add veteran sgt to each squad or up the devastors to Plasma or :ascammoms. The other onre is to replace the chaplain with a company co,mmander with the Mace of Redemotuib and Artificer Armor. I would like input on what you think would be the way to go or something complrtly different.


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Made in us
Disbeliever of the Greater Good





I dont know anything about those models so forgive me for going totally off topic, but I noticed your signature block. Do you actually have that many points in models for all those armies , or am I understanding wrong.

If you are reading this you just waited 5 seconds of your life. 
   
Made in gb
Executing Exarch






Firstly, given the three formations combine to a valid Lion's Blade, so the entire army can be made to fire Overwatch at full ballistic skill (when not jinking).

I presume you mean an Auspex on the Chaplain, not a Signum.

If you go with the drop pods, lose the jump packs on the assault squad and give them one too - odd numbers of drop pods increase the number that automatically come in on the first turn (since you round up).

I would suggest Gravguns on the Ravenwing - you've got enough plasma elsewhere, bikes make good use of salvo and if you went with melta instead you end up being too close for comfort after popping the vehicle.

I ordered spare bits online to swap the arms on two of my DV terminators to TH/SS, totally doable conversion.

I'm not convinced by the multimeltas on the dev squad - they're short ranged weapons on non-relentless bodies, I can't see them being a viable threat. Lascannons would increase the likelyhood of damage from the get-go, and wouldn't need a transport. If you stick with the melta, take drop pods and hope they survive long enough to get a decent shot off.
   
Made in us
Longtime Dakkanaut



Beaver Dam, WI

Sadly yes I do.

Currently I have massive Eldar, Ork and Chaos Marines armies also Necron, Dark Eldar, Grey Knights ,Tyranids, and Space Wolves with limited options. Sadly I lost a full Salamanders army in a fire.

I play Eldar most with the CSM second the other armies are options when I get tired of playing my primaries but they are focused one off armies with no options.

I also have the Tau but it is really old school with Fire Warriors and a low count of suits.(not a fan of mecha) Blood Angels with a bunch of assault marines and Dreadnoughts meaning it is currently unplayable.

I started with Dark Angels and may go back to my original home and justify my DAAddict moniker.




Automatically Appended Next Post:
Firstly, given the three formations combine to a valid Lion's Blade, so the entire army can be made to fire Overwatch at full ballistic skill (when not jinking).

I presume you mean an Auspex on the Chaplain, not a Signum.

If you go with the drop pods, lose the jump packs on the assault squad and give them one too - odd numbers of drop pods increase the number that automatically come in on the first turn (since you round up).

I would suggest Gravguns on the Ravenwing - you've got enough plasma elsewhere, bikes make good use of salvo and if you went with melta instead you end up being too close for comfort after popping the vehicle.

I ordered spare bits online to swap the arms on two of my DV terminators to TH/SS, totally doable conversion.

I'm not convinced by the multimeltas on the dev squad - they're short ranged weapons on non-relentless bodies, I can't see them being a viable threat. Lascannons would increase the likelyhood of damage from the get-go, and wouldn't need a transport. If you stick with the melta, take drop pods and hope they survive long enough to get a decent shot off.


Even better! I was thinking you had to take double BDC to qualify.

Yes, I was thinking that he was better stripping cover than shooting his BP.

That was my original thought too but I was thinking a manueverable unit rather than a suicide unit seeing it is my only option to attach my chaplain

Other than using dark vengeance models I agree or Melta or GG is superior on a bike.

I will keep that in mind I would easily lose two stormbolters for 2 storm shields.

I agree my original thought was drop pod based and dropping the devs in the center of the table meaning unless he is going to hug the table edge we are talking dead tanks in the center. If you go rhinos they are less useful my #1 choice would be GC to take full advantage of the Lions Blade overwatch but I can't see a way to get 100 points without losing bodies thqt I don;t want to do.. Other than the range, I am not a fan of lascannons unless you spam them. I will give up the 1 S every time for the AP1. with only 3 dedicated antitank -2 combat squads and 1 landspeeder - I need the improved chance to kill rather than strip a hull point.

This message was edited 2 times. Last update was at 2016/06/04 22:31:26


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