Switch Theme:

[750] - Imperial Guard - Garage Hammer Game  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in ca
Whiteshield Conscript Trooper





Hi all, I'm new to 7th ed. 40k and im testing out various units and formations for fun. This is a 750 pt list I will be using in the near future.

Formation Detachment

Emperor's Shield Infantry Platoon (Special Rules)

Infantry Squad 1
Autocannon, Flamer, Vox, Power Axe

Infantry Squad 2
Autocannon, Flamer

Infantry Squad 3
Autocannon, Flamer

Infantry Squad 4
Autocannon, Flamer

Infantry Squad 5
Autocannon, Flamer

Platoon Command Squad
Vox

Scout Sentinel
Multi-laser

Combined Arms Detachment

No Force Org Slot

Ministorum Priest

HQ

Company Command Squad
Warlord, Carapace (for all), 1x Sniper, Lascannon, Vox

Troops

Veterans 1
Grenadiers, 3x Sniper, Lascannon, Vox

Veterans 2
Grenadiers, 3x Sniper, Lascannon, Vox

"Always forgive your enemies; nothing annoys them so much." - Oscar Wilde

 
   
Made in ca
Despised Traitorous Cultist




I'd say drop the vox's, I've never found they've earned their cost and prefer other upgrades to them.

The Grenadiers on the vets I'm not sure about because of their loadout. Snipers and a lascannon puts them in the backfield not moving up under fire so maybe Forward Sentries is better since it gives them +1 Cover Save for 5 points less instead of the +1 Armour.

Not important but figured Id point it out. The Formation probably wont get to make much use of the moves through cover granted by the sentinel since there's only 1 it'll get hit pretty early on in all likelyhood, but Fire and Advance is the better aspect of the formation anyhow.



 
   
 
Forum Index » 40K Army Lists
Go to: