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So this is a bump and also a report on how well the list did in a couple games. The first was against a white scars demi company that went as follows.
Khan
Captain with some combat gear, hunters eye, bike
Grav command squad on bikes with an apothecary
3x5 tac marines with various weapons in asscan razorbacks
Missile devs with an asscan razorback
5x grav bikes
White scar land speeder+scout formation
Eversor assassin
Standard maelstrom game. Ended up winning by 1 on primary, with line breaker and slay the warlord to his first blood. The white scar ability to make assault phase moves is brutal, but the effectiveness of the grav command squad was hampered by my MSU strategy.
Second game was against an ork list with the following.
Zardsnark
Biker boss with klaw, lucky stikk
Painboy on bike
10x bikers, klaw nob
3x5 bikers, klaw nob in each
2x10 stormboyz, klaw nob in each
2x8 tankbustas in trukks
Killpoints, won that one too. Managed to kill 5 stormboyz, 4 tankbustas and 4 bikes on the drop with my formation.
Some thoughts. The formation itself is ok without support, but with Dante is actually really powerful. Sure, even after demeching the white scars player on turn one, meteoric impact only killed like 5 marines, but getting that for free is great. It also puts out a not insignificant amount of shooting.
Cassor died without doing anything vs orks, but ended up drawing a bunch of fire vs white scars (which he lived through with 1hp) before going on to take out a grav bike squad and a land speeder. Basically he's an MVP because of the amount of firepower he draws as an immediate threat. If he lives, then he'll kill whatever he touches.
The one change I might make is swapping some points around for akimbo inferno pistols on my assault sergeants, basically trading combat power for more melta. Thoughts?
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