Switch Theme:

40k noobie with Kill Team-related question.  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Regular Dakkanaut






When I went down to my FLGS to pick up the new White Dwarf, I noticed several people had cracked open the new Kill Team box. I've been researching it this weekend and I'm very intrigued.

I play mostly AoS and other non-GW stuff, so I'm a bit of a 40k noob. I would like to pick up Kill Team, and will do so soon, but I was curious about fleshing out more teams beyond the two included. However, I don't have any Codex.

The cost for adding teams is very attractive in the "Build your Kill Team" section on the GW site:

https://www.games-workshop.com/en-US/Warhammer-40-000?N=102352+4294964930&Nu=product.repositoryId&qty=12&sorting=rec&view=table&categoryId=cat440130a-flat

But, all of those teams are of course across multiple races etc... Is there a Codex or two that would cover more of what's listed there? It's awesome to be able to spend $25-50 adding a new team, but add another $50 for the Codex and it's less viable for me. I'd like to buy a Codex for $50 and be able to build out a couple of teams from it. It seems like I could grab a couple of Orks or CSM sets from that link, and get the Codex for each, but not ever have opened a Codex before, it's hard to know... or know if a single of those sets is really a full team.

I'm not sure that even makes sense. Like I said, "40k noob".

One option that seems viable is to buy the Deathwatch Codex and get the cheap Deathwatch Kill Team, and also use the team from the Deathwatch: Overkill boxed game. I think that will work. It's just hard to know without seeing the Codex first.

This message was edited 1 time. Last update was at 2016/09/05 18:54:29


 
   
Made in us
Heroic Senior Officer





Western Kentucky

Unfortunately, codexes are pretty much limited to one faction or race by their very design.

For example, tau won't have orks rules in it, space marines won't have rules for space wolves in it, etc.

List building programs like Battlescribe *usually* have all the rules needes to play each unit in them, but don't count on it

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell  
   
Made in us
Regular Dakkanaut






 MrMoustaffa wrote:
Unfortunately, codexes are pretty much limited to one faction or race by their very design.

For example, tau won't have orks rules in it, space marines won't have rules for space wolves in it, etc.

List building programs like Battlescribe *usually* have all the rules needes to play each unit in them, but don't count on it


Ah... Battlescribe! Of course, thanks. Use that a bit for Deadzone and AoS. I'll load up the 40k plugin-in. "Duh!"

   
Made in ca
Preacher of the Emperor






Killteams is a very small scale game, relative to 40k. Deathwatch are a low-model, high-points army, and the two meet at a point where you can expect to field as little as five models at 200 points. That'll be a small army with potential to deal with most threats they'll encounter individually, but probably not enough by way of defensive saves to weather a comparable force.

The killteam packages they have on their site include all the rules for those pieces, everything you should need to field them as described. Slight problem: some of them are actually invalid teams according to the actual killteam rules.

Battlescribe should be sufficient to get by and at least decide where you want to go with it, I won't tell you how to find the additional army-specific rules but they are available if they aren't present in the 40k datafiles (some creators on that project only provide the names of rules)

You can make multiple different killteams from one specific faction if you want, and especially if you're playing with other people I wouldn't recommend buying pieces of multiple different armies in order to do it.

   
Made in us
Regular Dakkanaut






 Captain Joystick wrote:
Killteams is a very small scale game, relative to 40k. Deathwatch are a low-model, high-points army, and the two meet at a point where you can expect to field as little as five models at 200 points. That'll be a small army with potential to deal with most threats they'll encounter individually, but probably not enough by way of defensive saves to weather a comparable force.

The killteam packages they have on their site include all the rules for those pieces, everything you should need to field them as described. Slight problem: some of them are actually invalid teams according to the actual killteam rules.

Battlescribe should be sufficient to get by and at least decide where you want to go with it, I won't tell you how to find the additional army-specific rules but they are available if they aren't present in the 40k datafiles (some creators on that project only provide the names of rules)

You can make multiple different killteams from one specific faction if you want, and especially if you're playing with other people I wouldn't recommend buying pieces of multiple different armies in order to do it.


Thanks. Battlescribe was a great help.

The pre-built teams weren't something I was interested in really, but it's good to know that they could actually be illegal. Saw that posted somewhere else as well. Battlescribe helped me figure out that the collections in the "Build Your Kill Team" are actually just small packages. So, if I wanted to build a viable Ork KT, I'd probably have to grab all three of the small sets in the link in the OP, Ork Boyz, Nobz, and Stormboyz (puts me at 159 points, plus I assume more for specializing certain things).... which is roughly $75. So, it's not as cheap as i was thinking, but still pretty cheap considering.

I'll likely pick up the boxed set and learn a bit more about it in detail. It looks like Orks, Eldar, and CSM have a good amount of options.
   
 
Forum Index » 40K General Discussion
Go to: