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![[Post New]](/s/i/i.gif) 2016/10/26 16:51:34
Subject: Quick Question: Militarum Tempestus
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Hardened Veteran Guardsman
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Hi all,
As a themed ally for my inquisition I have some questions.
1. What's the best way to run them as a combined arms detachment as inquisition are limited to the inquisitorial detachment.
2. Are the formations the way to go as they are very expensive points wise.. which puts me off.
Just for a bit of context I tend to run a couple inquisitors with a melee unit in a land raider crusader and acolyte squads to fill up the numbers
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Accept any challenge, No matter the odds
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![[Post New]](/s/i/i.gif) 2016/10/26 16:58:39
Subject: Quick Question: Militarum Tempestus
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Imperial Guard Landspeeder Pilot
On moon miranda.
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In general the MT list needs the formation freebies to be even mildly competitive, but with INQ allies you could probably get them to work in a CAD as well a bit. As much as I'm a fan of Stormtrooper armies, the MT book is pretty bad.
An alternative you may want to look at is the IA12 DKOK assault brigade. It's another army you can build around Stormtroopers but that functions better as a cohesive army though it has no access to Valkyries or the MT specific wargear if you're jonesing on those.
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2016/10/26 17:00:37
Subject: Quick Question: Militarum Tempestus
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Gore-Soaked Lunatic Witchhunter
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MT are kind of an odd choice as Allies since they overlap so much with what the Inquisition already does; they give you better elite infantry (a Scion is a point cheaper than an Acolyte with the same kit and he gets BS4, Deepstrike, and Move Through Cover out of the deal), but don't really help with range, volume, durability, Flyers...
I'd suggest either thinking of your army as a primary MT detachment first with an Inquisition detachment to provide psychic support and melee, and/or or look into Elysians/D99 (Forge World rules, but I've been playing them with normal 40k infantry and plastic Valkyries since there were plastic Valkyries) if you like airborne Guard since they offer a similar deepstrike/special weapon game plan to MT with a lot of extra flexibility and reliable Reserves.
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This message was edited 1 time. Last update was at 2016/10/26 17:01:21
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![[Post New]](/s/i/i.gif) 2016/10/26 17:09:57
Subject: Quick Question: Militarum Tempestus
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Hardened Veteran Guardsman
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I understand the book isnt the best and I have looked into the other D-99 rules and everything my alternative is to play them as elysians and deep strike them in.. I used to enjoy dropping units in and demo charging people.
The Tempestus was my preferred but they need a major renovation
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Accept any challenge, No matter the odds
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![[Post New]](/s/i/i.gif) 2016/10/26 17:30:52
Subject: Quick Question: Militarum Tempestus
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Slaanesh Chosen Marine Riding a Fiend
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MT have two main formations, Airborne Assault and a Taurox (sorry I hate that model) based one, although I don't have the, what is laughably referred to as a dex, at hand.
I really do like the concept but it is fairly dire in its current incarnation.
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Please note, for those of you who play Chaos Daemons as a faction the term "Daemon" is potentially offensive. Instead, please play codex "Chaos: Mortally Challenged". Thank you. |
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![[Post New]](/s/i/i.gif) 2016/10/26 22:44:24
Subject: Re:Quick Question: Militarum Tempestus
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Preacher of the Emperor
Hanford, CA, AKA The Eye of Terror
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Don't forget about the largely useful hellrain brigade!
It is comprised of....
1 Taurox
1 Scion Sqaud (5-10 members)
1 Command Squad
1 Commissar
As long as the commissar is alive and the Scion Squad dies it immediately goes back into deepstrike reserve.
Since the commissar is an independent character in MT they can join anyone and hide. Ive had some success attaching him to large guard squads, conscripts, artillery units, and other hardy groups that need extra leadership (but his execution power does not work). I also find large squads of 8-10 can work better because you get more bang for your buck and they become a massive fire magnet. In addition you can load up the command squad with plasmas in the Taurox and have them go around and delete things.
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17,000 points (Valhallan)
10,000 points
6,000 points (Order of Our Martyred Lady)
Proud Countess of House Terryn hosting 7 Knights, 2 Dominus Knights, and 8 Armigers
Stormcast Eternals: 7,000 points
"Remember, Orks are weak and cowardly, they are easily beat in close combat and their tusks, while menacing, can easily be pulled out with a sharp tug"
-Imperial Guard Uplifting Primer |
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![[Post New]](/s/i/i.gif) 2016/10/27 03:28:54
Subject: Re:Quick Question: Militarum Tempestus
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Longtime Dakkanaut
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The Taurox Prime has a good amount of firepower, but extremely poor survivability. If you need a backfield fire support unit it is an outstanding choice.
Scions themselves are overcosted, and lack abilities. What they do have is deep strike and AP:3 in abundance.
Some combos that might help.
- Servo skulls help Scions with one of their most significant weaknesses. Deep Strike Scatter.
- An Inquisitor in Termie armor can deep strike with scions.
- Scions provide good shooting, but have nothing in the way of psychics or assault, but Inquisition can fill in those holes.
- Inquisition can get access to lots of dedicated transports for cheap squads. If you flood the table with Vehicle chassis, you might help keep the Tauroxes around a bit longer, and have something left at the end of the game.1
I don't like the 2 big Scion formations because it forces you to put the entire thing in reserves, and the Scions can't deep strike. I really, really like the Hellrain brigade. It helps you overcome the fragility of Scions somewhat.
Personally, I think the combo is good thematically, and on the tabletop, but you do have to recognize the Militarum Tempestus are one of the weakest armies in 40K right now, and almost any other army would probably be more points efficient.
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![[Post New]](/s/i/i.gif) 2016/10/27 07:49:48
Subject: Re:Quick Question: Militarum Tempestus
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Wicked Warp Spider
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IMHO the formations are not the best, especially the flyers one. With different flyers, perhaps... Also, what tag8833 said. At which point range do you want to play? MT performs differently as a full (or majority) force at, say, 750 pts compared to 1850.
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This message was edited 1 time. Last update was at 2016/10/27 07:50:16
Generic characters disappearing? Elite units of your army losing options and customizations? No longer finding that motivation to convert?
Your army could suffer Post-Chapterhouse Stress Disorder (PCSD)! If you think that your army is suffering one or more of the aforementioned symptoms, call us at 789-666-1982 for a quick diagnosis! |
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