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If a unit deepstrikes into an area of forest (or just general foliage), which already has a unit inside with Buzzsaws and/or Killsaws, the deepstriking unit ignores the fact that the area is difficult/dangerous terrain, for the sake of deepstriking.
(Can still go tits-up if they land right inside a tree and such) (Rule still applies if the deepstriking unit scatters into foliage)
As I'm doing up my Meganobz to be holding tree trunks and sawing them apart, I was thinking about how to implement that into gameplay.
Orks certainly have a lot of saw blades lying around, seems like they'd surely do more than just kill stuff with it. Gotta get stuff to fix the gubbinzes with, right?
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