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Made in us
Human Auxiliary to the Empire




Riverside

Hey All,

First post on the forum! Mercy...please!

Just got back into Warhammer 40k after some hiatus and managed to actually drag some friends into it as well! Just played Kill Team for the first time last weekend to get back in the swing of things and enjoyed both the relative quickness of the game and the size of the teams. Anyways, I would like to ask for your input on my Kill Team and if this other list I created may be better.

So...

Here was the list I used last weekend (I kept it simple so I wouldn't confuse my friend or myself) I played against his guard, the sneaky man brought 20 conscripts and a veteran squad. Needless to say, I was worried. But I managed to do fairly well.

x4 Stealth Battlesuits 125pts
w/x1 Fusion Blaster
Leader
Preferred Enemy
Split Fire
FNP


x8 Firewarriors 72pts
197 points total


The first game went a bit too much in my favor, I scored 8 victory points to his...2pt. After a bit of tinkering to his list, we did a second game which went much better! It was a draw at 5 - 5 with some hilarity in the process. Needless to say, I am proud to say I managed to sway someone into liking 40k.

What I had in mind for my next list is something like this: My question though, would this be too cheesy?

8x Strike Team: 72pts- Preferred Enemy

Crisis Battlesuit: 42pts - Twin-linked Missile Pods- Leader
Crisis Battlesuit: 52pts - Plasma Rifle- Missile Pod- Split Fire
Crisis Battlesuit: 32pts- 2x Flamer- Feel No Pain
198 Points Total

Any and all input is much welcomed!

"War is cruelty. There is no use trying to reform it. The crueler it is, the sooner it will be over." - General Sherman

 
   
Made in us
Dakka Veteran




Cheesy would be bring a riptide
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

Epartalis wrote:
Cheesy would be bring a riptide

Which is illegal in KT, so what is your point?

I like the Crisis suits because it is more wounds and more versatility, but I fee like you could do better by give them Burst Cannons (which are brutal in KT and cheap to boot)
I'd trade the Plasma rifle for a BC on the split fire guy, then maybe give your Leader a flamer

   
Made in gb
Storm Trooper with Maglight





Leicester

I feel that how cheesy that list is will depend heavily on board set up: how dense is terrain? if those jet pack moves are going to get you out of cover to slaughter stuff then into cover/out of range reliably, then those suits are pure cheddar.

if terrain is more modest; sure crisis suits are kinda scary, but nothing he shouldn't be able to deal with?

just my two-pence,
GamerGuy
   
Made in us
Human Auxiliary to the Empire




Riverside

Galef wrote:I like the Crisis suits because it is more wounds and more versatility, but I fee like you could do better by give them Burst Cannons (which are brutal in KT and cheap to boot)
I'd trade the Plasma rifle for a BC on the split fire guy, then maybe give your Leader a flamer


That sounds good to me. I'm using our KT games as a way to test some of these builds and see what works for me. Thanks for the input, I like these changes.

GamerGuy wrote:I feel that how cheesy that list is will depend heavily on board set up: how dense is terrain? if those jet pack moves are going to get you out of cover to slaughter stuff then into cover/out of range reliably, then those suits are pure cheddar.

if terrain is more modest; sure crisis suits are kinda scary, but nothing he shouldn't be able to deal with?

just my two-pence,
GamerGuy


Thanks for the input. As far as terrain goes, I would say moderate. I would agree that if it was particularly dense terrain I would take a look at my list, as I want to encourage further gameplay with my friend.

I'll be playing again this upcoming Veteran's Day weekend so I am pretty excited to try this list out.

"War is cruelty. There is no use trying to reform it. The crueler it is, the sooner it will be over." - General Sherman

 
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

I don't think that KT is the best way to "Test builds" since KT and regular 40K are quite different games.
For example: No one take Burst cannons on Crisis suits in regular 40K since you'll have plenty str5 elsewhere and really need more Fusion or Missile pods.
In KT, however, there is far less AV (maybe like 1 transport) and nothing will be higher that AV12, so spamming Str5 is much more appealing

   
Made in us
Human Auxiliary to the Empire




Riverside

 Galef wrote:
I don't think that KT is the best way to "Test builds" since KT and regular 40K are quite different games.
For example: No one take Burst cannons on Crisis suits in regular 40K since you'll have plenty str5 elsewhere and really need more Fusion or Missile pods.
In KT, however, there is far less AV (maybe like 1 transport) and nothing will be higher that AV12, so spamming Str5 is much more appealing


I'm sorry, I should have been more specific; I'm using these friendly KT games to test KT builds for when I go to my local hobby store.

Sorry for the imprecise language. But thank you for the input, I totally agree, KT is nothing like big 40k. But, I like it as a good starting point for people who are just getting into 40k though. New players can get an idea of the rules and building a KT is far cheaper and more forgiving for the new player than say a 2000pt army.

"War is cruelty. There is no use trying to reform it. The crueler it is, the sooner it will be over." - General Sherman

 
   
Made in us
Human Auxiliary to the Empire




Riverside

Just an update on my Tau Kill Team.

Played against Imperial Guard and Space Marines this weekend and found that my battlesuits needed to be more well rounded for these two very different armies.

Against the IG my Deathrain/Missile+Burst/and Flamers worked fairly well...when I managed to hit with them. The FW's provided well rounded support and mostly were there to take objectives while my suits JSJ'd my buddies IG.

Against SM though it was a much tougher fight. The first game was a draw, my FW couldn't hold an objective to save their lives (Literally!) and I pulled a draw in the end due to "Linebreaker". My Flamer suit was just about useless in this match, I think he managed to get...1 SM kill (in close combat no less!) My missile/burst cannon had a tough time getting through SM armor saves. Overall, it was okay.
2nd Game against SM ended differently, but that was due to the mission than to my ability to kill. I lost....2 suits and 2 FW to FAILED leadership tests (once my opponent had whittled down my numbers). I still managed a win with a 8 VP to his 2 VP. So I decided I may change this list to something a bit better suited against both types (the extremely hoardy and the extremely robust)

How would this list be as an "all comers"?
Crisis w/ TL Plasma
Crisis w/ TL Deathrain
Crisis w/ TL Burst Cannon + Flamer

Plus 8 FW? Total Points: 198

This message was edited 1 time. Last update was at 2016/11/14 23:39:05


"War is cruelty. There is no use trying to reform it. The crueler it is, the sooner it will be over." - General Sherman

 
   
Made in us
Crazy Marauder Horseman





What I've found works really well is a Devilfish with SMS and fill the rest of the points with Warriors. I think it's like 9ish. Just my quick 2 cents
   
 
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