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![[Post New]](/s/i/i.gif) 2017/01/06 09:06:10
Subject: [1850] - BA + UltraMarines - 2 Skyhammer + Golden Host null deployment
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Prophetic Blood Angel Librarian
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Idea is to make sure that every single unit hits first before the opponent can reduce them. Of course - all will be looking like BA ;-).
Golden Host
Dante (Warlord) (Enables almost pinpoint accurate DS combined with GH rules)
5 Sanguinary Guard (Can Kamakazi a Knight if needed, stomps may gut the squad whilst they lay on their 12 st9 ap2 attacks though)
2 Swords, 3 Fists, Chapter Banner
5 Sanguinary Guard
3 swords, 1 axe, 1 fist
Skyhammer 1
10 Devestators (combat squadded with 2 in each)
4 Gravcannon, Combi-grav
Pod
5 Devestators
4 Multimeltas
Pod
5 Assault Marines
Melta bombs, 2 flamers
5 Assault Marines
Melta bombs, 2 flamers
Skyhammer 2
5 Devestators
3 Gravcannon, Combi-grav
Pod
5 Devestators
4 Multimelta
Pod
5 Assault Marines
Melta bombs, 2 flamers
5 Assault Marines
Melta bombs, 2 flamers
1850pts
6 units that can charge off the DS (2 of which are nasty), 3 Grav cannon units (with combat squad) and 2 units of multimeltas that are cheaper and do a better job than podded melta sternies due to range and relentless. Assault squads equipped so they can deal with a variety of threats and because anti-horde was lacking.
What do you think?
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![[Post New]](/s/i/i.gif) 2017/01/06 09:56:36
Subject: [1850] - BA + UltraMarines - 2 Skyhammer + Golden Host null deployment
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Ladies Love the Vibro-Cannon Operator
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Well, I remember that in late 5th ed, the BA codex allowed to charge Vanguard upon arrival by deep strike.
It may or may not work.
BA is cc dedicated but there are much better cc armies out there.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2017/01/06 12:14:53
Subject: [1850] - BA + UltraMarines - 2 Skyhammer + Golden Host null deployment
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Regular Dakkanaut
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Could put internus pistols on the guard squads for more melta if needed.
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![[Post New]](/s/i/i.gif) 2017/01/09 15:58:27
Subject: [1850] - BA + UltraMarines - 2 Skyhammer + Golden Host null deployment
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Prophetic Blood Angel Librarian
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wuestenfux wrote:Well, I remember that in late 5th ed, the BA codex allowed to charge Vanguard upon arrival by deep strike.
It may or may not work.
BA is cc dedicated but there are much better cc armies out there.
Unfortunately BA Vanguards lost this rule in the last dex. The army isn't just assault, it also has a heavy shooting component, the GH is in there for the almost guarenteed 2nd turn charges whilst the opponent is still reeling from 2 turn1 Skyhammers.
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![[Post New]](/s/i/i.gif) 2017/01/09 15:59:41
Subject: [1850] - BA + UltraMarines - 2 Skyhammer + Golden Host null deployment
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Locked in the Tower of Amareo
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Dante only affects his detachment, not the whole army.
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![[Post New]](/s/i/i.gif) 2017/01/09 16:00:43
Subject: [1850] - BA + UltraMarines - 2 Skyhammer + Golden Host null deployment
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Prophetic Blood Angel Librarian
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I find those a points trap personally. If a vehicle is within the 3" melta range it is getting charged and dismantled anyway. If its a vehicle that will survive powerfist attacks and rear armour hits with FC, its not usually a vehicle that will be too troubled by 1 melta shot and I shouldnt have let my unit get so close to it. Automatically Appended Next Post:
I know. Pinpoint accurate Deepstrike for the GH - not the assault marines. But that doesnt matter too much as Skyhammer AMs get to use their JPs in movement and assault when they arrive.
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This message was edited 1 time. Last update was at 2017/01/09 16:02:23
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![[Post New]](/s/i/i.gif) 2017/01/09 16:05:39
Subject: [1850] - BA + UltraMarines - 2 Skyhammer + Golden Host null deployment
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Locked in the Tower of Amareo
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Carry on, then. This will trash some Eldar bikes for sure.
Infernus pistols on the Dante squad are actually pretty good because you get to use them every turn because of hit and run. The other squad gets jack and gak. I find them invaluable for weakening MCs.
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This message was edited 2 times. Last update was at 2017/01/09 16:06:50
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![[Post New]](/s/i/i.gif) 2017/01/09 16:14:36
Subject: [1850] - BA + UltraMarines - 2 Skyhammer + Golden Host null deployment
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Prophetic Blood Angel Librarian
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Martel732 wrote:Carry on, then. This will trash some Eldar bikes for sure.
Infernus pistols on the Dante squad are actually pretty good because you get to use them every turn because of hit and run. The other squad gets jack and gak. I find them invaluable for weakening MCs.
I hadn't thought of that at all... very good point! Hit and Run does make them far more useful and appealing! Could get rid of 4 flamers from two AM squads and a powerfist on each SG squad and take 4 in dantes unit... increases the points cost of that unit by 30pts but could be worth it... and combined with Dantes to make 5, I suppose it makes taking on a Knight a less Kamakazi operation.
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![[Post New]](/s/i/i.gif) 2017/01/09 16:16:08
Subject: [1850] - BA + UltraMarines - 2 Skyhammer + Golden Host null deployment
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Locked in the Tower of Amareo
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Poly Ranger wrote:Martel732 wrote:Carry on, then. This will trash some Eldar bikes for sure.
Infernus pistols on the Dante squad are actually pretty good because you get to use them every turn because of hit and run. The other squad gets jack and gak. I find them invaluable for weakening MCs.
I hadn't thought of that at all... very good point! Hit and Run does make them far more useful and appealing! Could get rid of 4 flamers from two AM squads and a powerfist on each SG squad and take 4 in dantes unit... increases the points cost of that unit by 30pts but could be worth it... and combined with Dantes to make 5, I suppose it makes taking on a Knight a less Kamakazi operation.
Plus Dante can tank for them. It works pretty well all in all. I use a command squad w/3X meltagun 3X stormshield usually, but SG are acceptable and obviously required by GH. I've meltaed 2 IKs in the same game with that squad as well as 4 Russ hulls in the same game.
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This message was edited 1 time. Last update was at 2017/01/09 16:17:07
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