So this is an experiment... for science!
I know it's not a list that really plays well to FSE Tau's strengths, but its what I've got for models and I don't think it's
too awful, considering it uses most of the models I have assembled (or nearly assembled) in my house right now. (The real first step is to find a
FLGS that doesn't focus on Warmahordes as their wargame of choice)
CORE = HUNTER CADRE
Commander (Warlord)
TL Fusion + Fusion, Target Lock
Fusion Blades, Iridium Armor, PEN, Neuroweb
Cadre Fireblade
Strike Team
x12 w/ Bonding Knife
SMS Turret
Strike Team
x6 w/ Bonding Knife
MP Turret
Breacher Team
x6 w/ Bonding Knife and EMP Grenades
Breacher Team
x12 /w Bonding Knife
Shas'ui w/ Guardian Drone
Crisis Battlesuits
x3 w/ Bonding Knife
Plasma Rifle x2, Adv Targeting (x3)
Pathfinder Team
x8 w/ Bonding Knife
Sniper Drone Team
Broadside Battlesuit
TL HYMP & SMS
EWO, Bonding Knife
Seeker Missile
Hammerhead Gunship
TL burst cannons, 2 Seeker Missiles
D Pod, Sensor Spines, Adv Targeting
Longstrike
AUXILIARY = DRONE-NET VX1-0
Markerlight Drones x4
Markerlight Drones x4
Gun Drones x4
Gun Drones x4
Strategy would be to slide Commander in with the other Crisis suits and do some harassment in the backlines while Fireblade goes with the big block of Fire Warriors and stays back home with the tank, broadside, and probably the marker drones. Put in Breachers just because I like them, rarely see them, and can use them to try and grab objectives from other spots on the board. Plenty of Markerlight support, and a solid mix of threats to
MEQ,
TEQ, and Vehicles (even flyers with all of those markerlights), I
think it'd do okay.
Total comes up to 1500 points on the dot. Again, I'm not looking to win big or anything like that, (and the thought of owning 3 riptides let alone fielding all of them at once makes me marginally ill
lol) just wondering from a theory stand-point how the list would hold up overall.