I'm pondering this for the basis of my next project and Armies on Parade display (I prefer to have a coherent Army to Parade!)
What do people think of it as a competitive list, are there any changes to be made?
Fist of Medusa
HQ - Strike Force Command
Chapter master
-- Space marine bike
-- Thunder Hammer
-- Combi-?
-- Gorgon's Chain
-- -- 235
Command Squad
-- Bikes
-- Apothercary
-- 4x Grav guns
-- -- 200
Core - Armoured Task Force
Techmarine
-- Bike
-- Servo harness
-- Ironstone
-- -- 140
3x Predators
-- Heavy bolter sponsons
-- -- 285
3x Whirlwinds
-- -- 195
3x Vindicators
-- Siege shields
-- -- 390
Auxillary - Raptor Wing
Landspeeder
-- -- 45
2x Stormtalon
-- Typhoon Missile Launcher
-- -- 260
I think it has an answer for everything, hordes, cover, flyers, high armour, etc? The tanks should be hard to remove if they remain in range of the Techmarine, 4+
IWND from the ironstone, and 2+ Blessing to fix immobilised and weapon destroyed once per turn, not to mention
POTMS.
The bike unit should be equally hard to remove with a 3+
FNP while there are
IC models still alive.
Thoughts? I will admit that I already have the forgeworld parts to cobble together the bike squad to look suitably ironhandish...