Hi all,
As a player looking at the Daemonic Incursion super-detachment, I love the benefits it brings but hate how restrictive it is regarding multi-God lists. The sheer cost of the Core formations essentially limits you to playing Mono-God, or dual-God if you take a different auxiliary.
Given how much emphasis has been placed on multi-God armies, this feels very misplaced.
I have therefore come up with 2 new Formations which I would appreciate some input against:
Command
Requires 4 Heralds in any combination. Skulltaker, Blue Scribes and Epidemius may be included.
All models receive Eternal Warrior.
Soul Link- All models share a communal Wound pool, equal to all of the constituent models added together. Whenever a model from this Formation is wounded, remove one Wound from this communal pool instead. When this pool reaches zero, all 4 Heralds are removed from play.
Rivalry- Models from this Formation cannot be joined to the same unit.
For example, if I were to take 4 Heralds, one of which was on a Juggernaut, I would have a communal 'pool' of 9 Wounds. It means that I have to suffer a combined 9 Wounds across any of the 4 Heralds, at which point all 4 are removed immediately. Eternal Warrior serves to remove any ID complications.
Core
Requires 1 unit of Bloodletters, Horrors, Plaguebearers and Daemonettes. All units must be equipped with an Icon of Chaos.
While it remains in play, each unit confers a special rule upon all other units within this formation: Fleet (Daemonettes), Furious Charge (Bloodletters), Defensive Grenades (Plaguebearers) and reroll failed Invulnerable saves of 1 (Horrors).
IE- While I have Daemonettes on the field, the other 3 units all benefit from Fleet. If the Daemonettes are killed or held in reserve, the others do not receive the benefit.
Any thoughts very much appreciated.
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