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They can charge and assault like normal, they just do it separately from other units now rather than rolling together with a unit.
Heroic Intervention is for when the enemy charges you, they don't want to fight your character, but your character wants to fight them. It lets your character act as a sort of counter charging deterrent, so that the enemy has to declare him as a target of the charge and suffer his overwatch (or else chargers can't attack him), stay more than 3" away (so he can't intervene), or risk him swinging in to bash some heads without getting hurt that turn himself.
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