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2017/10/31 17:41:41
Subject: A slight change to grav
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Steadfast Ultramarine Sergeant
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So Grav is pretty "fair" in my opinion right now, but I feel like it's still kinda meh.
So what I'm proposing is that for the grav amp portion which used to provide rerolls, instead "wounds toughness 5 or higher on a 4"
My reasoning for this is that most models with toughness 6 or more are generally either vehicles or monsters. And in both categories there are models that do not have 3+ armour saves. But anything toughness 6 is big enough to be affected by grav. This sets the grav cannon drastically apart from the grav gun and restores the grav amp portion
Tell me your thoughts if you feel like it's fair, over powered or a nice fix.
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2017/10/31 17:44:50
Subject: A slight change to grav
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Locked in the Tower of Amareo
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Grav cannons are hot. Grav guns are crap. Grav pistols are solid. Grav guns get better if we nerf plasma guns.
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2017/10/31 18:05:02
Subject: A slight change to grav
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Steadfast Ultramarine Sergeant
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Martel732 wrote:Grav cannons are hot. Grav guns are crap. Grav pistols are solid. Grav guns get better if we nerf plasma guns.
What's wrong with the grav gun? I'll admit I haven't used it much
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2017/10/31 18:12:41
Subject: A slight change to grav
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Locked in the Tower of Amareo
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Short range, really, compared to plasma gun. Overcharge plasma always does 2 damage and wounds much more often. Low RoF compared to grav cannon.
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This message was edited 1 time. Last update was at 2017/10/31 18:13:23
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2017/10/31 18:22:09
Subject: A slight change to grav
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Steadfast Ultramarine Sergeant
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So basically up the range of the grav gun to 24" to justify it seeing as how it has to hit something with a 3+ to get it's damage bonus?
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2017/10/31 19:27:09
Subject: A slight change to grav
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Locked in the Tower of Amareo
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That's what i'd try first. Also realize it wounds geqs on 3. Blech
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2017/10/31 20:27:13
Subject: A slight change to grav
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Decrepit Dakkanaut
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Make the regular Grav Gun Assault 2. Now you actually have to choose between the two weapons.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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2017/10/31 20:44:23
Subject: A slight change to grav
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Locked in the Tower of Amareo
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Or that.
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2017/11/01 01:11:56
Subject: A slight change to grav
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Decrepit Dakkanaut
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Sometimes the easiest fixes are the simplest.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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