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Made in us
Mutated Chosen Chaos Marine





Ohio

I'm currently jumping into 30k and looking at a few legions. At the moment I have 40 mk3 marines and Angron(Got him years ago just to paint). Common sense tells me to go World Eaters, but I'm also looking at Death Guard, Iron Warriors and Imperial Fists. I also have read the World Eaters are showing their age in the current rules, and assault marines are expensive. The reaping sounds great, the Iron Warriors spound fun, but hazard stripes, Imperial Fists rules sound good as well, but yellow lol. Any insight would be great. Thanks in advance.

This message was edited 2 times. Last update was at 2019/08/27 23:12:27


Tons!
Tons!
Tons!
2,000pts


Primaris Puritous Sealious!
https://www.dakkadakka.com/dakkaforum/posts/list/790547.page 
   
Made in us
Longtime Dakkanaut





Nottingham

Hazard lines aren't too bad, especially after you have gotten the hang of them. Iron warriors also do like big blocks of infantry. Easy to paint and lots of different ways to play them.

Have a look at my P&M blog - currently working on Sons of Horus

Have a look at my 3d Printed Mierce Miniatures

Previous projects
30k Iron Warriors (11k+)
Full first company Crimson Fists
Zone Mortalis (unfinished)
Classic high elf bloodbowl team 
   
Made in se
Novice Knight Errant Pilot





Stockholm Forge District; Skandian Hive Collectives


Well, latest FAQ pushed down the price of assaultsquads but if you are going worldeaters you should be running Inductarii Tacticals and not assaultmarines, jumptroops aren't really a thing for the 12th, inductarii, red butchers and just get them close with either pods, dreadclaws, landraiders, stormlords! Remember that you will need to buy a boatload of chainaxes if you play WE ast the rules expressively forbid proxing them.

Deathguard, well. They are not the resilient fellas they are in 40k and you will need a bunch of their fun-fun terminator specials. if you want to play resilient infantry, go Iron Hands.

Ironwarriors are fun, Hammer of Olympia is good but bring a looot of bodies, Ironfire is stupidly powerful if your artillery-train remains undisrupted and I have seen people tabled by the end of 3d because they didn't pay attention but it's a mistake they don't tend to repeat, big guns are fun. Don't forget to bring your battle-automata! (also, they don't have that many hazardstripes in the heresy)

Fists are good but you'll need fortifications (booo!) to make them purr properly, but they are fun to play in zone mortalis.

I have a little hobby-thread going in the P&M section. Some say it's the best blog on Dakka, some don't agree, most belive it would be better if I finished at least one project some time this century and not just kept starting new ones.
Check it out, you just might like it.

http://www.dakkadakka.com/dakkaforum/posts/list/385168.page 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

World eaters if you want to go full horde, its so much fun dumping 100 marines onto the table and just saying screw it!
   
Made in de
Regular Dakkanaut




World Eaters because they have good, cheap hand to hand options with feel no pain on top of this.

Iron Hands because of -1 strength when getting shot.

Alpha Legion because theyre very flexible with their legion rules (like mass scout or infiltration). Also their Primarch can pop out anywhere and grant Preffered Enemy to every Legiones Astartes model.

Death Guard have a good ROW that grants them Devastator squads in troops. Also quite strong special Terminator units.

Iron Warriors could be played infantry heavy because they also have stron special units and are immune to morale tests when getting shot.

Also Word Bearers because they roll 3d6 on morale tests and their Gal Vorbaks are very strong and durable units (but theyre not normal "normies" Astartes).

Perhaps you could try Raven Guard because they also have access to infiltration. Also fleet. Also they have access to Drop Pods through one of their ROW that makes them quite flexible. Characters can also get Stealth.

Last but not least Sons of Horus because one of their ROWs give them relentless for units in their deployment zone (good for Devastators). Also because Horus is a flexible Primarch that can deep strike anywhere you want.

What would i choose? If melee i would go World Eaters or Word Bearers. If shooting then Death Guard or Iron Warriors.
If you like to confuse enemy and have lots of different tricks up your sleeve then Raven Guard or Alpha Legion.
   
Made in us
Mutated Chosen Chaos Marine





Ohio

Great summaries. I like straight forward armies because I tend to go a little crazy with buying units that look cool or do variants on my build and usually end up a mess lol.

As for what to buy, I need to weigh the prices of so many chain axes and transports for a world eaters force vs say buying heavy weapons upgrades and transports for say a death guard force.

This message was edited 1 time. Last update was at 2019/08/25 22:49:46


Tons!
Tons!
Tons!
2,000pts


Primaris Puritous Sealious!
https://www.dakkadakka.com/dakkaforum/posts/list/790547.page 
   
Made in de
Regular Dakkanaut




Going Death Guard you shouldnt be dissapointed. Having Devastators in troops is a big advantage.

Mortarion is very tough and durable while having a special rule that allows him to teleport and still charge.

Grave Wardens unit is a strong Terminator variant.

All in all good choice.

World Eaters are a little more tricky to play because not getting a good charge roll can be frustrating. I would say Word Bearers with like 30 Gal Vorbaks are a stronger legion if you want a melee oriented force. But World Eaters have more bodies...
   
Made in us
Mutated Chosen Chaos Marine





Ohio

Honestly, I despise Word Bearers and Lorgar, so they're a hard pass lol. Doing some more thinking, I think it'll come down to Death Guard and Iron Warriors.

This message was edited 1 time. Last update was at 2019/08/26 06:23:48


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2,000pts


Primaris Puritous Sealious!
https://www.dakkadakka.com/dakkaforum/posts/list/790547.page 
   
Made in us
Mutated Chosen Chaos Marine





Ohio

So I think I've decided on Iron Warriors. Now I just need to figure out what RoW I want and what units I need lmao

Tons!
Tons!
Tons!
2,000pts


Primaris Puritous Sealious!
https://www.dakkadakka.com/dakkaforum/posts/list/790547.page 
   
Made in us
Dakka Veteran






Chicago

Hammer of Olympia is straight forward Iron Warriors. The biggest thing is 4 Heavy support choices. It’s what I’m building toward for Adepticon.

You need to take a Siege Breaker or Warsmith, which you’d like to take at least one of as an Iron Warrior. You do need a third troop choice but more bodies is never bad, especially backed up by big guns.

I’ve never built for Ironfire so someone else would have to break that down.

Big guns and lots of bodies, casualties be damned. And since we don’t run away due to shooting, a Tac squad can be very annoying to pry off objectives.

Perturabo is a beast too. He also makes your entire army Stubborn so they’re even more annoying to pry off objectives.
   
Made in us
Mutated Chosen Chaos Marine





Ohio

Thanks! I know I want at least 1 unit of 3 Quad Mortar Gun. Probably 1 or 2 units of Tyrant Siege Terminators. I keep seeing everyone says to take a couple of Battle Automata, but I wonder if they're really that good. But after that, I'm not sure.

Tons!
Tons!
Tons!
2,000pts


Primaris Puritous Sealious!
https://www.dakkadakka.com/dakkaforum/posts/list/790547.page 
   
Made in se
Novice Knight Errant Pilot





Stockholm Forge District; Skandian Hive Collectives


Take a warsmith, it's woth the points, also pay for a cortexcontroller so you can stick some castellax with darkfirecannons in your gunline.

quadmortars are good (remember they got a much needed nerf in the latest faq) but for hammer of olympia you want quadbolters with scattershells to pin everything everywhere! (unless you take a havoc-squad with scatterbolts, then definitely quadmortars)

Keep it to a single unit of tyrants and, depending on the mission, stick your warsmith in there to help them with melee, also they are very useful against <T7/3+ and ><AV12 but are a waste of points against AV14 (especially with flareshields)

take 3 20-blocks of tacticals with attached apothecaries, don't skimp on vexillas you will need them in assaults.

take a medusa-squadron, they are cooler and if you add a siegebreaker consul they can have that sweet sweet phosphex.

4th elite slot? I'd go for a contemptor-cortus talon, kit them out with 2 gravguns and a chainfist each and send them hurtling towards enemy armour beside your infantry.

Plasma-predators are good for shredding infantry, perhaps a Deredeo to keep flyers away and send the odd barrage of autocannonfire downrange onto enemy armour and automata.

Perhaps a scopius? they are always useful.

oh yeah, meltabombs on everything.

>

I have a little hobby-thread going in the P&M section. Some say it's the best blog on Dakka, some don't agree, most belive it would be better if I finished at least one project some time this century and not just kept starting new ones.
Check it out, you just might like it.

http://www.dakkadakka.com/dakkaforum/posts/list/385168.page 
   
Made in us
Mutated Chosen Chaos Marine





Ohio

 STC_LogisEngine wrote:

Take a warsmith, it's woth the points, also pay for a cortexcontroller so you can stick some castellax with darkfirecannons in your gunline.

quadmortars are good (remember they got a much needed nerf in the latest faq) but for hammer of olympia you want quadbolters with scattershells to pin everything everywhere! (unless you take a havoc-squad with scatterbolts, then definitely quadmortars)

Keep it to a single unit of tyrants and, depending on the mission, stick your warsmith in there to help them with melee, also they are very useful against <T7/3+ and ><AV12 but are a waste of points against AV14 (especially with flareshields)

take 3 20-blocks of tacticals with attached apothecaries, don't skimp on vexillas you will need them in assaults.

take a medusa-squadron, they are cooler and if you add a siegebreaker consul they can have that sweet sweet phosphex.

4th elite slot? I'd go for a contemptor-cortus talon, kit them out with 2 gravguns and a chainfist each and send them hurtling towards enemy armour beside your infantry.

Plasma-predators are good for shredding infantry, perhaps a Deredeo to keep flyers away and send the odd barrage of autocannonfire downrange onto enemy armour and automata.

Perhaps a scopius? they are always useful.

oh yeah, meltabombs on everything.

>


Solid advice. I didn't know about the nerf. I was planning on using Phosphex shells on the Quad mortars, but Quad bolters would work with their special rules if I don't have points for Phosphex. Is it worth upgrading the tactical sergeants with artificer armor?

Tons!
Tons!
Tons!
2,000pts


Primaris Puritous Sealious!
https://www.dakkadakka.com/dakkaforum/posts/list/790547.page 
   
Made in se
Novice Knight Errant Pilot





Stockholm Forge District; Skandian Hive Collectives

Hmmm depends on the meta, if you plan to run tournaments then yes, my local meta has a silent agreement not to use AA on sergeants beause we usually try to run narrative games and wound-tanking with AA is... well silly, and no fun in that context. But objectively AA and meltabomb is a must-take in large tactical squads, and a powerfist or axe are strong, however dont take a combiweapon, it will lead you astray with sound target allocation, keep the basic bolter.

I have a little hobby-thread going in the P&M section. Some say it's the best blog on Dakka, some don't agree, most belive it would be better if I finished at least one project some time this century and not just kept starting new ones.
Check it out, you just might like it.

http://www.dakkadakka.com/dakkaforum/posts/list/385168.page 
   
 
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