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Made in au
Fresh-Faced New User




Pretty new to AoS. Played a few times with the Start Collecting Boxes but I am trying to plan what I will (eventuallllyyy....) build towards in time.

(Dreadwood Grove)

Heroes

Durthu - 340 (Jewl of Withering, General)
Drycha - 320 (Regrowth)
Treelord Ancient - 300 (Acorn of the Ages, Dwellers Below)
Branchwych - 80 (Vesperal Gem, Verdurous Harmony)

Battleline
Spite-Revenants - 60
Spite-Revenants - 60
Spite-Revenants - 60

Other
Kurnoth Hunters Scythes - 200
Kurnoth Hunters Scythes - 200
Kurnoth Hunters Bows - 200


Battalions
Free Spirits - 140
Outcasts - 100


Total 1980

Idea is to use teleports from Realmroots, Durthu, Ancient and Sinister Ambush to have total control over 1 objective, to then switch at a moment's notice. Drycha + Spites deal with hordes, Durthu/Hunters have rend to deal with high saves.

Not sure if the Branchwych is better off as a Arch-Revenant or Branchwraith, but I'm not sure how good dryad summoning is. It seems really slow IMO. I also didn't include Wraithstone because it doesn't help Drycha's spell.
Apart of me wants a better artifact for Durthu. And I'm not sure if the Vesperal Gem is as good as I think it is. Guaranteed revives on Kurnoth Hunters seem really good.

Thoughts?
   
Made in us
Humming Great Unclean One of Nurgle






Vesperal Gem is really good.

Branchwraith with throne of vines is auto-take for every sylvaneth army. It is an 80 point hero that summons a 100 point unit with a spell--everything after the first is free points. Throne of vines gives her +2 to cast as long as she doesn't move, and she should be camping in the back somewhere to just summon the whole game anyways.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
 
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