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The usual, really. Strong AP2 shooting (plasma support squads, Dark Angels, Thanatars, Demolisher cannons, Medusae), AP2 at Initiative, getting all your Scoring units eaten and being unable to contest the mission. Deep Strike/Reserves interference, particularly if you see Alpha Legion across the table you should probably deploy normally rather than trusting to the 5+ reserves roll.
I'm a little concerned about your lack of ranged AT; if your opponent presents one heavy armour threat the Ares is probably enough, but especially at 4,000pts if you run into Knights or someone with several AV14 targets they'll be able to pick their fights much better than you will since most of your anti-armour is walking powerfists, and if someone gets a charge off with something like a Phoenix Terminator or Deathshroud squad your Aquilon will go down faster than you think. You might consider giving the Telemon a gun and/or swapping one of the Caladiuses to a blaze cannon.
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