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![[Post New]](/s/i/i.gif) 2022/06/21 15:57:08
Subject: A question from ignorance. Rules patches.
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[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern
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How do.
Yes it’s another question from ignorance. As ever, keep in mind I ask these things because I genuinely don’t know. These don’t lead to some gotcha.
Now, I see the new Chapter Approved has. Well. I’ll use the word upset because I’m using it neutrally and can’t think of a better one, various folk with seemingly odd and crap rule additions.
Because I’m singularly unable to contribute to that convo, or the convo about specific ones, we have this thread.
Are these things, given GW is paying at least some attention to the competitive scene just completely random changes, or attempts (well or poorly executed) to address emerging issues?
Right. Off you go.
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![[Post New]](/s/i/i.gif) 2022/06/21 15:58:46
Subject: A question from ignorance. Rules patches.
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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It's GW responding and reshaping the game based upon a small amount of tournament games. It was described in another thread as a "trickle-down" effect, so every time a tournament player finds some broken combo that GW couldn't be bothered testing for, everyone else has to suffer with their units being nerfed. Which is why 9th Edition has been, since it's inception, " 40k Tournament Edition". So like Street Fighter, but with far less Chun-Li.
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This message was edited 3 times. Last update was at 2022/06/21 15:59:44
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![[Post New]](/s/i/i.gif) 2022/06/21 16:43:20
Subject: A question from ignorance. Rules patches.
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Longtime Dakkanaut
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H.B.M.C. wrote:It's GW responding and reshaping the game based upon a small amount of tournament games.
You'd have a point if they were actually tackling the problems instead of just throwing darts at a board to see what happens.
As I've already stated as a broken record, the best armies aren't reliant on their Warlord Traits or Relics, and really only need the 6CP to get their Alpha strike going.
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![[Post New]](/s/i/i.gif) 2022/06/21 16:46:56
Subject: A question from ignorance. Rules patches.
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[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern
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EviscerationPlague wrote: H.B.M.C. wrote:It's GW responding and reshaping the game based upon a small amount of tournament games.
You'd have a point if they were actually tackling the problems instead of just throwing darts at a board to see what happens.
As I've already stated as a broken record, the best armies aren't reliant on their Warlord Traits or Relics, and really only need the 6CP to get their Alpha strike going.
Can you go into a bit more detail?
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![[Post New]](/s/i/i.gif) 2022/06/21 16:54:52
Subject: A question from ignorance. Rules patches.
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Longtime Dakkanaut
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Mad Doc Grotsnik wrote:EviscerationPlague wrote: H.B.M.C. wrote:It's GW responding and reshaping the game based upon a small amount of tournament games.
You'd have a point if they were actually tackling the problems instead of just throwing darts at a board to see what happens.
As I've already stated as a broken record, the best armies aren't reliant on their Warlord Traits or Relics, and really only need the 6CP to get their Alpha strike going.
Can you go into a bit more detail?
People are blaming the new "build only what's in the kit" dataslates and the rules patches on tournaments and the competitive crowd. It fails for a multitude of reasons:
1. The rules patches often aren't actually tackling the problems. After all, Dark Eldar and AdMech were on top for how long? GW doesn't actually go into depth on the problem. For this latest "patch", I'd argue they're just trying to limit each army's equivalent of a Smash Captain, but everything else is still untouched. That's because GW, as I said, is just throwing darts at a board to see what happens.
2. Random ass units get the treatment of "only what's in the box". Sword Brethren didn't make a singular splash anywhere, are a new unit, and got an absurd "one of each Power Weapon". If that were a concern of balance, I'd wager 100% of people would say the limited-to-one Power Maul is far worse than the Axe and Sword.
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![[Post New]](/s/i/i.gif) 0007/06/21 23:11:38
Subject: A question from ignorance. Rules patches.
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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EviscerationPlague wrote:You'd have a point if they were actually tackling the problems instead of just throwing darts at a board to see what happens.
What they're trying to do and what they're competent enough to achieve are two very different things.
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![[Post New]](/s/i/i.gif) 2022/06/22 00:02:39
Subject: A question from ignorance. Rules patches.
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Killer Klaivex
The dark behind the eyes.
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It's a sublime example of why the decision to move to bespoke rules and bespoke weapons for every single unit was a stunningly brilliant and inspirational move.
This way, if a particular unit, rule and/or weapon is causing problems, you have the option to nerf that specific unit/rule/weapon, whilst leaving the rest of the game completely untouched.
The fact that GW never actually does this, and instead fixes minor problems by making sweeping changes to the entire game, is a trivial and unimportant detail.
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blood reaper wrote:I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote:Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote:GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
Andilus Greatsword wrote:
"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"
Akiasura wrote:I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.
insaniak wrote:
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet. |
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![[Post New]](/s/i/i.gif) 2022/06/22 00:28:05
Subject: A question from ignorance. Rules patches.
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Longtime Dakkanaut
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@Mad Doc
It's worth noting that these rules apply only to Matched play games, and even more specifically games played using the Nephilim Mission pack.
If you continue to use the Vigilus Mission Pack, these rules do not apply. They do not apply to Tempest of War, Crusade, Open Play or BRB missions.
@HBMC- Yes, Matched Play in 9th edition has certainly been driven by tournament play.
Most other modes of play, however, have remained largely unimpacted by changes.
In fact, does anyone know if this mission pack extends the subfaction limit? If I remember correctly, that rule explicitly only applies in Vigilus games, so unless they've added it into the Nephilim Pack or there's been a matched play FAQ I don't know about, I think RAW it just disappears.
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![[Post New]](/s/i/i.gif) 2022/06/22 01:03:47
Subject: A question from ignorance. Rules patches.
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Longtime Dakkanaut
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H.B.M.C. wrote:EviscerationPlague wrote:You'd have a point if they were actually tackling the problems instead of just throwing darts at a board to see what happens.
What they're trying to do and what they're competent enough to achieve are two very different things.
And yeah, you're not wrong. Due to not really touching on the actual problems though, I feel to blame the tournament crowd is a bit silly.
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