I've been casting around for a mass battle game for my fantasy stuff for a while. I wanted something element based but scale agnostic, that has some "friction" in the command and control part of the game. Relatively rules light and easy to teach, but with a bit of depth to it.
I was going to do some conversions on Hail Caesar units to make them into Fantasy versions, but then I found that the proprietor of the MogsyMakes blog, James Morris, was making his own game that ticks all my boxes. I'd found his page looking at his awesome conversion of a Schleich Dragon into Glaurung from the Silmarillion. He's also posted an awesome battle report for the Battle of Five Armies:
https://mogsymakes.net/going-large-with-midgard-heroic-battles-tolkiens-battle-of-five-armies-part-1/
The game is element based, with the frontage of an infantry unit being the basic unit of distance in the game. The recommended is 12cm for a standard 6x4" battlefield but I'll be doing 16cm to fit in my 25mm based minis in sufficient numbers for my aesthetic preference. Everything is scaled off this frontage, so it scales up or down really easily.
There is a unit creation system that lets you make whatever you like along with 12 example armies of various themes from historical to legendary to fantasy. The basics are heroes, infantry, light infantry, heavy cavalry, light cavalry and monstrosities.
The rules are
IGOUGO with a fair bit of interactivity, and the heroes have special abilities a bit like the Might point abilities in
LOTR SBG. All the stuff you might expect is there, bonuses for holding obstacles or hills, rules for forests, rules for supporting combat, and a simple "killing zone" rule to allow you to do board control through positioning. Victory is achieved through gaining reputation points while avoiding reputation loss. You gain reputation for defeating units, and especially for your heroes leading aggressively from the front, but you can lose reputation if they get killed, bringing a nice element of risk-reward to the game.
I dunno, I was pretty excited about it when I got the PDF, I know there's a lot of Fantasy mass battle knocking around between Oathmark, Kings of War, Warhammer the Old World and Hobgoblin, but none of those met my preferences as well as this game seems to. Looking forward to trying it out!