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Made in us
Sword-Bearing Inquisitorial Crusader






Central Florida

Ever looked at a GW product, and thought, "Huh?"

I was looking at GW dice today and found the classic Death Guard / Nurgle dice and it was colored in the most traditional color: magenta.



Are there any other GW models/products that make you scratch your head.

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Made in gb
Decrepit Dakkanaut




UK

Honestly I still question why GW faction dice are so big in a game that's famous for making you roll lots of dice

I'd honestly buy more if they were the standard D6 size instead of the larger size they use.


Also a few of them over the years they marked both the 6 and 1 with unique symbols - darn it only mark 1 otherwise you can't recall which is which at times (Daughters of Khaine dice were like that)

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Not sure if it quite fits the criteria, but the back of the dark eldar raider box has the labels for the guns swapped. The dark lance is marked as a dizzy and vice versa.


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Southern New Hampshire

 Quixote wrote:
Ever looked at a GW product, and thought, "Huh?"

I was looking at GW dice today and found the classic Death Guard / Nurgle dice and it was colored in the most traditional color: magenta.



Are there any other GW models/products that make you scratch your head.


The bouncy squig-dice!

She/Her

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


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Presumably green was taken by Orks or Dark Angels or something.
   
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 Lord Damocles wrote:
Presumably green was taken by Orks or Dark Angels or something.


Why wasn't pink used by The Emperor’s Children?

 BorderCountess wrote:
Just because you're doing something right doesn't necessarily mean you know what you're doing...
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 Lathe Biosas wrote:
 Lord Damocles wrote:
Presumably green was taken by Orks or Dark Angels or something.


Why wasn't pink used by The Emperor’s Children?

Because they'd already assigned it to Death Guard. Simples.
   
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Trazyn's Museum Curator





on the forum. Obviously

 Quixote wrote:
Ever looked at a GW product, and thought, "Huh?"

I was looking at GW dice today and found the classic Death Guard / Nurgle dice and it was colored in the most traditional color: magenta.



Are there any other GW models/products that make you scratch your head.


The Skorpekh lord always looked weird to me. There are some short tubes connecting its arms in such a way that it wouldn't actually be able to fight because, you know, it can't move its arms and the gun can't even be brought to bear.

Similarly, necron flyers have a gaping hole in their cockpits that just begging to be shot at, necron vehicles are infamously exposed even though you'd think a race obsessed with avoiding death and who supposed to be slow, methodical short to mid ranged combatants would NOT design their vehicles to have less protection than a golf-cart and who ever designed the DDA and the ghost ark never touched a hobby kit in his life because if he did he'd know that they are a bitch to actually assemble and paint.

Yeah, I'm not a big fan of post 5th ed necron designs. I have a lot of reservations.

Even the walkers have dangling tubes on their legs. As if those aren't going to be cut.

This message was edited 2 times. Last update was at 2025/05/25 15:28:50


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The entire 8th edition redesign of the Death Guard. All the bells and plague censers and tentacles, either not present at all or vastly more rare prior to them getting their own codex.

Speaking of Death Guard Dice, the previous version with the squishy rubbery insides. Horrible for rolling

And away from aesthetics into game mechanics, giving Death Guard a bunch of middle management characters in general is weird. no other army has characters that deal with the minutiae of logistics rather than giving them new units (Destroyers are RIGHT THERE)

 Mad Doc Grotsnik wrote:
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Somewhere in Canada

Replacing the beautiful hinged-door drop pod with a fixed open waste of plastic was a poor design choice IMHO.

   
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 PenitentJake wrote:
Replacing the beautiful hinged-door drop pod with a fixed open waste of plastic was a poor design choice IMHO.


Woah, for real?

And They Shall Not Fit Through Doors!!!

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Fayetteville

 Insectum7 wrote:
 PenitentJake wrote:
Replacing the beautiful hinged-door drop pod with a fixed open waste of plastic was a poor design choice IMHO.


Woah, for real?


Yup. New, improved monopose drop pods.

https://www.warhammer-community.com/en-gb/articles/v5kqzgnr/strike-from-the-skies-with-new-and-improved-space-marine-drop-pods/

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But GW said that New Pod is good pod because it fixes the bad design choices of Old Pod which was obviously always bad pod.
   
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Giving Primaris Heavy Stubbers that were usually associated with Guard, Autocannons that were associated with CSM and hover tanks that were usually a Xenos thing.

   
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 Lord Damocles wrote:
But GW said that New Pod is good pod because it fixes the bad design choices of Old Pod which was obviously always bad pod.


Same family of decisions as removing blast marker partials, then blast markers entirely.

Fewer game derailing arguments and uncertainty.

Not to say the new kit (which we’re yet to get hands on) is better than the original. But there is game based logic there.

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Meanwhile the same firm "use the base the model was sold on" and "its a 60mm base.. yes its actually 62mm and the other is 65mm.. but its a 60mm base honest"


And the classic "yes its the same model; in two different boxes... on two different sized base."

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 Arschbombe wrote:
 Insectum7 wrote:
 PenitentJake wrote:
Replacing the beautiful hinged-door drop pod with a fixed open waste of plastic was a poor design choice IMHO.


Woah, for real?


Yup. New, improved monopose drop pods.

https://www.warhammer-community.com/en-gb/articles/v5kqzgnr/strike-from-the-skies-with-new-and-improved-space-marine-drop-pods/
Wow. Removed the Storm Bolter/Dreathwind too. How lame.

I have 6 already. I always kinda wanted to make it ten. May not happen now.

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
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Southern New Hampshire

 Insectum7 wrote:
 Arschbombe wrote:
 Insectum7 wrote:
 PenitentJake wrote:
Replacing the beautiful hinged-door drop pod with a fixed open waste of plastic was a poor design choice IMHO.


Woah, for real?


Yup. New, improved monopose drop pods.

https://www.warhammer-community.com/en-gb/articles/v5kqzgnr/strike-from-the-skies-with-new-and-improved-space-marine-drop-pods/
Wow. Removed the Storm Bolter/Dreathwind too. How lame.

I have 6 already. I always kinda wanted to make it ten. May not happen now.


Despite the complaints, they'll probably be a day-one sell-out.

She/Her

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


DR:80S++G++M--B+IPwhfb01#+D+++A+++/fWD258R++T(D)DM+++
 
   
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 Mad Doc Grotsnik wrote:
Same family of decisions as removing blast marker partials, then blast markers entirely.

Fewer game derailing arguments and uncertainty.

Which they believe in so strongly, that multiple of their newer games/rulesets still use blast markers...
   
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 Lord Damocles wrote:
 Mad Doc Grotsnik wrote:
Same family of decisions as removing blast marker partials, then blast markers entirely.

Fewer game derailing arguments and uncertainty.

Which they believe in so strongly, that multiple of their newer games/rulesets still use blast markers...


Yeah, but those are for the grognards, not the Little Timmys.

She/Her

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


DR:80S++G++M--B+IPwhfb01#+D+++A+++/fWD258R++T(D)DM+++
 
   
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 BorderCountess wrote:


Despite the complaints, they'll probably be a day-one sell-out.
Think so? Did they get a rules boost or something? In my experience the sudden sellouts of models, especially transports, are always due to some rules update.

And They Shall Not Fit Through Doors!!!

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 Overread wrote:
Meanwhile the same firm "use the base the model was sold on" and "its a 60mm base.. yes its actually 62mm and the other is 65mm.. but its a 60mm base honest"

To be fair, for a long time GW very deliberately didn't actually list measurements for any of their bases.

And the flat 60mm base and the beveled one were actually the same size on the top, IIRC. Base manufacturers go by the top measurement rather than the overall diameter, so it's possible that the difference on those was a miscommunication, rather than a deliberate design decision.

There again, the flat one was originally only intended for titans. The beveled 60mm base came later, when they realised how useful it was to have a large round base for 40K models....

 
   
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UK

 insaniak wrote:
 Overread wrote:
Meanwhile the same firm "use the base the model was sold on" and "its a 60mm base.. yes its actually 62mm and the other is 65mm.. but its a 60mm base honest"

To be fair, for a long time GW very deliberately didn't actually list measurements for any of their bases.


The funny thing is back when they never listed the base sizes the sizes tended to remain fairly constant. One reason they had to start listing the sizes (outside of AoS where people wanted to convert old world to AoS models in the early days) is cause they started messing around with them a lot and people just wanted some clear messages.

Even now they are spotty on updating their base-size charts and stuff. Some upgrades make a lot of sense (eg genestealers); but some just feel 100% random.

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Southern New Hampshire

 Quixote wrote:
Ever looked at a GW product, and thought, "Huh?"


Grey Knights Dreadknight. If I played Grey Knights, I would be embarrassed to put that thing on a table.

She/Her

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


DR:80S++G++M--B+IPwhfb01#+D+++A+++/fWD258R++T(D)DM+++
 
   
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Fayetteville

 Insectum7 wrote:
Wow. Removed the Storm Bolter/Dreathwind too. How lame.

I have 6 already. I always kinda wanted to make it ten. May not happen now.


But these have tactical rocks! You'll want to replace all your old ones so they all match!

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NE Ohio, USA

 Arschbombe wrote:
 Insectum7 wrote:
Wow. Removed the Storm Bolter/Dreathwind too. How lame.

I have 6 already. I always kinda wanted to make it ten. May not happen now.


But these have tactical rocks! You'll want to replace all your old ones so they all match!


I can keep mine matching by just not adding this new one.
And if I ever need more? Ebay etc will be full of old ones being dumped.
   
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Sgt. Cortez wrote:
Giving Primaris Heavy Stubbers that were usually associated with Guard, Autocannons that were associated with CSM and hover tanks that were usually a Xenos thing.


Agreed - this is where Primaris seemed 'off', rather than the design of their power armour. And putting Intercessors in Heresy-style units with no special or heavy weapons, thus making the iconic Tactical squad obsolete when it was both more effective and cooler looking. Or, for that matter, adding Desolation squads instead of just having Primaris Devastators.

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 Snord wrote:
Sgt. Cortez wrote:
Giving Primaris Heavy Stubbers that were usually associated with Guard, Autocannons that were associated with CSM and hover tanks that were usually a Xenos thing.


Agreed - this is where Primaris seemed 'off', rather than the design of their power armour. And putting Intercessors in Heresy-style units with no special or heavy weapons, thus making the iconic Tactical squad obsolete when it was both more effective and cooler looking. Or, for that matter, adding Desolation squads instead of just having Primaris Devastators.
"Marine Aspect Warriors". Yup! Totally against the OG Marine organizational paradigm.

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
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It's so narratively satisfying that we never got any exploration of why Guilliman, who wrote the Codex Astartes, and established more generalist Marine squads, organised his secret super-Marines along the lines of specialised Legion units.
Forge the Narrative!

This message was edited 1 time. Last update was at 2025/05/27 17:02:11


 
   
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 Lord Damocles wrote:
It's so narratively satisfying that we never got any exploration of why Guilliman, who wrote the Codex Astartes, and established more generalist Marine squads, organised his secret super-Marines along the lines of specialised Legion units.
Forge the Narrative!
Yeah that part's super jarring. Reorganizing squads into more flexible/independently capable units is such a progression. But "naaahh, eff it!"

It seems so clearly a money-grab by GW combined with intense designer butt-hurt from a paradigm where units could only shoot at one target.

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
 
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