How do!
Calving off again, as whilst this absolutely needs rigorous discussion, it’s to the degree it may overwhelm the general 3rd Ed Weapons thread.
In short? Plasma, the once golden child of the underlying 3rd Ed
40K Rule Set and Marine Deleter Supreme is now…..a bit naff.
Like in 2nd Ed Heresy, it’s AP4 for the vast majority, and whilst we can soup up some S with Maximal Fire. But it’s Maximal Fire when we start risking our own dudes. But it’s Breaching, at least for Infantry Plasma is a piddling 6+ or 5+, depending on whether you went Maximal Fire.
But,
Overload (X) should not be confused with
Gets Hot!. They both fulfil a similar function, specifically hurting your own unit instead of the foe. But, and I think this is easily overlooked in these early days? It’s not as bad as Gets Hot!. Rather than simply inflicting a wound and bypassing saves? The unit is now counted as being hit by its own weapon. Which means, for the most part, it’s not going to kill its bearer as it still needs to wound, and provided the wound doesn’t
Breach, your armour might see you through.
Other than that? At least the Infantry based Plasma weapon family might be the new Autocannon. Not quite one thing or the other stats wise, and so at Army Selection easily eclipsed by more specialised and even more flexible weapons.
As I’m starting to familiarise myself with the overall rules though, I do have a sneaking suspicion that Plasma (specifically Plasma Tactical Support) may have a sneaky new niche as Dreadnought Botherers, and Side Armour Status Inflictors. And yes I do mean
niche. And getting my head round
Overload (X) being less of a death sentence than
Gets Hot! was is a serious part of my second thoughts here.
Being a standard FP2 (so two shots per model regardless) means they can still chuck a decent amount of pain down range.
But these are just my, Yet To Get A Game In thoughts. What are yours? And as ever in these early trying to figure it all out threads, extra Brownie Points if you’re attending with at least a single game of relevant weapon experience under your belt