Abhorrent Oculus-Points Cost ?
Move....12"
T...........7
Sv.........8+/4++
W.........10
Ld.........7+
OC........3
Ranged Weapon
Visions Of Despair
Range.....12"
A.............1d3+3
BS...........N/A
S.............6
AP...........-2
D.............1
Ignores Cover, Torrent
Melee Weapons
Abhorrent Maw
Range.....Melee
A.............3
WS..........3+
S.............10
AP...........-2
D.............3
Eerie Tentacles
Range.....Melee
A.............6
WS..........4+
S.............5
AP...........-1
D.............1
Extra Attacks
Abilities
Deadly Demise 1, Deep Strike
Aura Of Despair [Aura]
At the start of each Fight Phase, all enemy units within 3" must take a Battleshock test.
Feast On Fears
An Abhorrent Oculus's attacks gain +1 to-hit against units that are below Starting Strength. It gains +1 to-wound against units that are Battleshocked.
Sacrifice
An Abhorrent Oculus cannot be deployed normally. Instead, it must start in Reserves. Starting in the second round, when a unit you control with a starting strength of 6 or more models is destroyed, you may immediately Deep Strike the Abhorrent Oculus as close as possible to where the unit was destroyed.
In your third Command Phase, if this model has not been deployed, you can choose to remove a single unit you control as casualties to trigger this ability.
Unit Composition
1 Abhorrent Oculus, bearing Visions Of Despair, Abhorrent Maw, and Eerie Tentacles.
Faction Keywords
Unaligned
Keywords
Fly, Monster, Abhorrent Oculus