Knight Mechanicus House Mine!
Affiliation: Questor Mechanicus
Allies: Marines Malevolent
Warcry: "Mine!"
High King: Sovereign Covetus Rex
Founding: <Information corrupted>
Homeworld: Reliquaris (Now known as Hoardhaven)
Fortress: Accumulon Keep
History
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House "Mine!" formed from a most curious twist of fate. In the dark recesses of the Segmentum Obscurus, a cadre of Tech-Priests misheard an ancient edict—a promise of riches—and claimed it as their own. Thus was born House "Mine!", a faction of Knight Mechanicus renowned for their unquenchable greed and scatological disregard for traditional chivalry.
Eschewing the noble virtues of selflessness, the knights of House "Mine!" roam the galactic wastes like seagulls at a seaside banquet—ever on the hunt for whatever they can snatch. Their pristine ancestral world of Reliquaris (now called Hoardhaven by visitors) now lies buried beneath heaps of pilfered relics and dubious trophies, a testament to their ravenous hoarding. For them, rule is simple: whoever amasses the greatest collection of ‘toys’—be they ancient artifacts or the remnants of fallen foes—claims ultimate authority.
Irreverent, audacious, and humorously anarchistic, House "Mine!" challenges the staid order of the Mechanicus, injecting a welcome dose of carnage and whimsy into the grim darkness of the 41st millennium. Their legend is a raucous reminder that sometimes, in a universe built on iron and conquest, chaos and greed can carve out their own wild, unapologetic legacy.
The Noble Families of House Mine!─────────────────────────────
The Greedux Hoarder Clan
Strategic Trait: Resourceful Scavenging & Tech Repurposing
The Greedux Hoarder Clan are experts at maximizing battlefield opportunities, turning every fallen foe into a potential boon. Their unique use of teleportarium beacons allows them to tag fallen enemies, marking them as prized spoils of war. The moment a foe falls, they’re “cataloged” for quick retrieval by bulk tenders in orbit. In this relentless pursuit of wealth and resources, the Greedux Clan has perfected the art of turning every encounter into a long-term gain, often taking home more than they arrived with. Their knack for scavenging enemy technology and incorporating it into their arsenal has made them notorious for adapting on the fly.
Signature Tactic: Marked for Retrieval – Deploying teleportarium beacons to mark fallen enemies and salvage their tech before others can get to them, ensuring that nothing of value is left behind.
The Plunderin Empirical House
Strategic Trait: Masterful Scavengers & Combat Engineers
The Plunderin clan’s war machines are as much about ingenuity and cunning as raw power. Their Gallant Knight suits, rigged with scavenged tech and parts, form the core of their battlefield strategy. Their knights specialize in surgically removing valuable components from enemy forces using Reaper Chainswords and securing them with Thunderstrike Gauntlets. This precise and efficient stripping of high-value parts isn’t just a battle tactic—it’s a status symbol. Their success is measured not just by victory but by the hoards they can carry away.
Signature Tactic: Tech Severing & Trophy Extraction – Using Chainswords to surgically remove valuable parts from fallen enemies, then securing them with specialized gauntlets for easy transport back to Hoardhaven.
The Kleptor Morsus Lineage
Strategic Trait: Ancient Tech Raiding & Artifact Hoarding
Known for their cunning and thirst for ancient, often mythical relics, the Kleptor Morsus clan is a master of tech raids. They’re particularly focused on claiming ancient or legendary artifacts, which they often display as part of their personal hoard. In battle, their suit modifications focus heavily on maximizing storage, ensuring that anything valuable—be it relics or weapons—can be transported home safely. Their expertise lies in reconnaissance and precision raiding, infiltrating enemy lines to steal these treasures, and then retreating with them before the foe can respond.
Signature Tactic: Raid & Retreat – Using their specialized suits to steal rare artifacts and retreat without leaving a trace, ensuring that their enemies are left only with the memory of their loss.
The Covetus Rex Dynasty
Strategic Trait: Legacy Preservation & Trophy Display
The Covetus Rex dynasty is the epitome of House "Mine!"’s obsessive desire for collection and preservation. Their knights see their Knight suits not just as weapons, but as mobile museums—each component of their suit tells the story of a battle fought and a victory won. They are not just interested in what they can steal but in how those trophies reflect their legacy. Each relic they claim becomes a piece of their personal history, a lasting reminder that they are not just warriors but curators of their empire. Their philosophy revolves around the belief that every relic, whether from a fallen foe or a forgotten age, is an integral piece of their legacy.
Signature Tactic: Legacy Building – Every battle won adds to their hoard, and every relic claimed is a permanent part of their personal history, adding prestige to both their suit and their claim to power.
Heraldry and Colors
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House Mine! proudly displays a distinctive and flamboyant color scheme that reflects both their vast greed and their Mechanicus devotion. Their primary colors are a Gunmetal Grey and the iconic Mechanicus Red, symbolizing the fusion of industrial might with a deep allegiance to the Omnissiah. These hues are not merely aesthetic but are imbued with their own layer of significance—gunmetal grey represents the endless machines they hoard and manipulate, while Mechanicus Red signifies their sacred connection to the Mechanicum and their obsession with accumulating knowledge and relics.
The heraldic symbol of House Mine! is a seagull with outstretched wings, clutching a cog at its feet. The seagull, an emblem of relentless scavenging and opportunism, is a fitting mascot for a faction driven by an unyielding desire to plunder, while the cog represents their mechanized prowess and tireless quest to acquire and repurpose. The seagull's open wings symbolize the far-reaching ambitions of House Mine! to seize anything of value from across the galaxy. The cog beneath its feet reminds onlookers of the House's intimate connection with the Omnissiah’s divine mechanics, even as it plunders the wealth of others.
History of Accumulon Keep─────────────────────────────
Accumulon Keep, the grand hoard-fortress of House Mine!, has stood for millennia as a monument to unchecked accumulation. Originally constructed as a Mechanicus bastion, it was meant to serve as both a stronghold and a vault for recovered archaeotech. However, over the centuries, the Tech-Priests of House Mine! amassed such an absurd quantity of relics, scrap, and “liberated” technology that the fortress itself became lost within the layers of hoarded material.

The Eldar Raid That Wasn’t
One of the most infamous events in Accumulon Keep’s history was the so-called Phantom Raid of 812.M38. A band of Eldar Corsairs, lured by rumors of priceless relics hidden within the Keep, launched an assault on the world. The Eldar expected resistance but instead found… nothing.
Despite breaching the outer perimeter, the Corsairs found no defenders—only an endless labyrinth of stacked servitor husks, cogitator banks buried under rusted war engines, and vaults sealed beneath mountains of scrap. Their swift and precise infiltration became a logistical nightmare, as they wandered aimlessly through corridors choked with forgotten technology, their sophisticated sensors overwhelmed by the sheer density of ancient, malfunctioning machine spirits.
Frustrated and disoriented, the raiders eventually turned on one another, blaming warp interference or hidden defenses for their inability to locate anything valuable. Some Eldar were last seen vanishing into tunnels lined with malfunctioning stasis fields—never to be heard from again. The few who managed to escape spoke in hushed tones of the "death-world of junk," a place where time itself seemed to twist beneath the weight of lost knowledge.
House Mine!’s Official Statement
In the aftermath, the ruling Tech-Priest of the era, Lord Scrobulous Maximal, issued a proud declaration:
"Xenos thieves sought to pilfer our sacred stockpile… and failed! Not because of our defenses, but because they were unworthy scavengers, unable to comprehend the depth of our wealth. Let this stand as proof—House Mine! does not hoard. We curate."
To this day, Accumulon Keep remains so densely packed that many members of House Mine! have never actually seen its original walls. Some claim that within its deepest layers, entire forgotten Knight suits lie entombed, waiting for the day they might be rediscovered by their own house.
Notable Artifacts and Beliefs
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The Screeching Vox-Emitters of The Accumulator
Sovereign Covetus Rex’s Knight Valiant is equipped with Omni-Claim Vox-Emitters, an advanced and horrifyingly obnoxious loudspeaker system. Ostensibly designed for battlefield reclamation protocols, these vox-emitters serve two primary purposes:
1. Battlefield Acquisition – With these speakers, Covetus Rex can loudly and officially declare his rightful ownership of any archaeotech, war relic, or fallen Knight chassis on the field of battle. His booming proclamations are backed by binaric legalese, ensuring that all parties—enemy or ally—understand that whatever he sets his sights on is now his.
2. The Call of the Sky-Reclaimators – More infamous, however, is the unholy cacophony that follows his declarations. The vox-emitters are capable of reproducing, at weaponized volume, the screeches, cackles, and calls of millions of seagulls. The sheer intensity of this soundscape is enough to rattle enemy infantry, disrupt communication networks, and send entire regiments into disarray.
Weaponized Noise Warfare
- Enemy psykers report visions of endless, flapping wings and the sensation of being picked apart by unseen beaks.
- Soldiers on the battlefield have been known to abandon their positions rather than endure another second of the deafening, brain-piercing din.
- The screeching sound also serves to empower the Sky-Reclaimators, driving them into a frenzy as they swarm across the battlefield in perfect sync with the calls of their master.
House Mine!'s Justification
When questioned about this auditory war crime, House Mine!’s Tech-Priests insist that it is a sacred reclaimation rite, designed to "herald the glorious repatriation of lost technology" rather than simply being an insufferable noise weapon.
Sovereign Covetus Rex himself is said to revel in the chaos, his laughter drowned out by the shrieking of a thousand cybernetic seagulls as he strides across the battlefield, laying claim to all in his path.
• Blood Ravens Imperial Relic:
Sovereign Covetus Rex, the current High King of House Mine!, stands as the epitome of audacious pride and acquisitive ambition. Among all the storied relics amassed by his house, the prized possession that sets him apart is the Blood Ravens 10th Company Chapter Banner—a revered artifact of war and legend.
This banner, once the sacred emblem of the illustrious Blood Ravens 10th Company, has been claimed as the personal heraldry of Sovereign Covetus Rex. Its intricate design tells a tale of both honor and conquest: the banner bears the unmistakable crimson and gold of the Blood Ravens, its battle-worn fabric interwoven with the echoes of countless skirmishes and hard-fought victories. Yet, under Rex's command, the banner has taken on a new identity—a symbol of the audacity and cunning of House Mine! carried as a personal badge of supremacy.
Every detail of this relic is meticulously preserved and flaunted. The golden threads of its embroidered designs shimmer against the deep, battle-stained scarlet, while the ancient iconography is intermingled with the new sigils of House "Mine!"—a seagull clutching a cog, a fitting transformation that speaks of the house's unique blend of opportunistic plunder and mechanized might.
In the chaos of battle, as cries of "That's Mine!" or "I saw that one first!" echo across the field, Sovereign Covetus Rex strides forward beneath the banner. It serves as both a beacon for his devoted knights and a deliberate provocation to his foes—an audacious reminder that even the most sacred relics can be claimed by House "Mine!" when destiny, or sheer bravado, allows it.
Thus, with the Blood Ravens 10th Company Chapter Banner resplendently draped as his personal heraldry, Sovereign Covetus Rex carves his legend into the grim darkness of the 41st millennium, a living testament to the fact that in this ruthless universe, audacity and greed often forge their own path to eternal renown.
Battle Cries and Field Tactics
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Renowned for their audacious presence in combat, the knights of House "Mine!" often roar battle cries such as:
• "That's Mine!" – Shouted as a taunt or declaration, this cry reinforces the clan’s ethos of immediate claim and possession, almost as if the enemy’s loss is their gain. It’s often heard just before they dive into the fray to claim spoils from a defeated foe.
• "Mine!" – Even shorter and more emphatic, this cry could echo across the battlefield as the knights pounce on fresh loot, serving as both a rallying call and a mocking reminder to their foes. This single word says it all—House "Mine!" is there to take what others have left behind.
• "I saw that one first!" – A humorous, almost cheeky remark that underscores their opportunistic nature. It declares their right to claim even the most contested spoils, often leaving the enemy rattled by the gall and irreverence of their opponents. This battle cry typically follows a particularly daring or lucky snatch of an enemy artifact or weapon.
Each cry beautifully reflects the ethos of taking what they see, and they add an extra layer of personality to House "Mine!" as they charge into battle. Whether you're using them in narratives or on the tabletop, these battle cries are sure to leave a lasting impression. The knights of House "Mine!" embody the relentless pursuit of fortune and the pride that comes with claiming victory... and all the treasures that come with it.
Sky-Reclaimators─────────────────────────────

The Sky-Reclaimators are cybernetic scavenger constructs utilized by House Mine!, a House Mechanicum faction infamous for its insatiable greed and obsessive hoarding of resources. Resembling common Terran seagulls but extensively augmented with bionic optics, reinforced beaks, and servo-assisted wings, these mechanical marvels serve as aerial salvage units, sweeping across battlefields and industrial ruins in search of anything that might be deemed valuable—or at the very least, stealable.
Design and Function
Each Sky-Reclaimator is equipped with a suite of precision-targeting cogitators, allowing it to identify and extract scrap, technology, or even unattended battlefield relics with ruthless efficiency. Their reinforced beaks can shear through metal plating, and their talons—often repurposed from servo-skulls—enable them to carry objects far larger than one might expect. Their red bionic lenses glow ominously as they scan their surroundings, ever vigilant for unclaimed riches.
Despite their advanced design, Sky-Reclaimators exhibit an almost organic level of opportunism, often seen dive-bombing enemy supply depots, prying loose bionic implants from fallen warriors, or engaging in aerial squabbles over particularly choice pieces of salvage. Some Tech-Priests believe they possess a form of machine spirit avarice, a theory that House Mine! refuses to comment on.
Historical Use
The origins of the Sky-Reclaimators are shrouded in secrecy (and layers of redacted Mechanicum records), but it is widely believed that House Mine! developed them after suffering catastrophic logistical losses in a failed negotiation with the Adeptus Mechanicus. Lacking sufficient servo-automata for battlefield reclamation, the faction turned to the next logical step— augmenting Terran seagulls with cybernetic enhancements. The result was a fleet of utterly relentless, self-sustaining scavenger drones that require minimal oversight and maximum patience to control.
Many Forge Worlds find the presence of Sky-Reclaimators deeply irritating, as flocks have been known to infiltrate sacred manufactorums and abscond with loose components, STC fragments, and the occasional servo-skull. In an attempt to curb their increasingly brazen thefts, some factions have taken to deploying automated turrets programmed to repel "unauthorized avians."
However, as long as there is war, ruin, and loot to be had, the Sky-Reclaimators will continue to soar across the stars, ever hunting for the next great prize.
House Mine! - Alliances and Rivalries─────────────────────────────
Alliance with the Marines Malevolent
Shared Interests: Scavenging, Resourcefulness, and Ruthlessness
House "Mine!"’s alliance with the Marines Malevolent is built on a mutual appreciation for resourcefulness and an unrelenting hunger for scavenged relics. Both factions thrive on the uncovering and exploitation of ancient technologies, often operating in the grim corners of the galaxy where others dare not tread. The Marines Malevolent, with their reputation for ruthlessness and their constant quest for secrets buried deep within the ruins of the past, find a kindred spirit in House "Mine!".
This partnership isn’t merely transactional—it’s one rooted in a shared disdain for traditional notions of honor and nobility. Both factions operate in the shadows, thriving off subterfuge, backdoor dealings, and exploiting whatever opportunities they can seize. While the Marines Malevolent bring their battle-hardened Astartes’ might to the table, House "Mine!" contributes its vast knowledge of salvaging, artifact hunting, and scavenging techniques. The two factions complement each other on and off the battlefield, swapping critical intelligence and leveraging their overlapping interests in esoteric technologies and artifacts.
Key Alliance Benefits:
• Mutual Salvage Rights: A tacit agreement that allows both factions to lay claim to relics or tech found on shared battlefields, enriching both sides.
• Covert Operations: Joint missions to retrieve and secure ancient tech before other factions can even lay claim to it, often completed under the veil of darkness.
• Tech Sharing: The Marines Malevolent often provide muscle and heavy firepower in exchange for House "Mine!"’s access to rare or powerful archaeotech that can turn the tide of war.
The Shadow War with the Blood Ravens
Bitter Rivalry: Theft, Betrayal, and Mutual Suspicion
House "Mine!" and the Blood Ravens share a long, bitter history that continues to simmer with every encounter. To the Knights of House "Mine!", the Blood Ravens are nothing short of “Thieving Magpies”—a band of ravenous looters who steal their precious relics and artifacts without an ounce of respect for the honor or history behind them. This disdain isn’t just personal; it’s rooted in a deep sense of betrayal. House "Mine!" claims that the Blood Ravens have not only looted their treasured knight-built war machines but have also pilfered archaeotech from their private collections, spreading their stolen wealth across the galaxy under the guise of “pursuing knowledge.”
The irony, however, doesn’t escape House "Mine!"—the Blood Ravens, despite their lofty claims of devotion to the Emperor, have themselves been accused of stealing and hoarding ancient technologies from other factions. There are rumors that the Blood Ravens’ Neophytes have infiltrated Hoardhaven in covert operations, seeking to “retrieve” looted tech that they initially appropriated in their own quest for power. House "Mine!" sees this hypocrisy as not only an affront to their values but as a blatant challenge to their claim on the finest relics in the galaxy.
Key Aspects of the Rivalry:
• Theft and Counter-Theft: The Blood Ravens’ alleged theft of knight war machines and archaeotech from House "Mine!" is the central point of contention. In retaliation, House "Mine!" seeks every opportunity to expose their enemies as liars and thieves.
• Espionage and Sabotage: The ongoing rivalry is marked by subterfuge and sabotage, with both factions employing covert agents to infiltrate each other’s territories, sabotage important operations, or sabotage valuable relics before the other can claim them.
• Skirmishes and Daring Raids: House "Mine!" and the Blood Ravens often clash on battlefields across the galaxy, but it’s the shadow wars—secret operations involving spies, intelligence networks, and deep cover agents—that truly define their rivalry. House "Mine!" relishes every opportunity to turn the tables on the Blood Ravens, pulling off elaborate raids to claim technology that was “rightfully” theirs in the first place.
Signature Tactics of the Rivalry:
• Espionage Missions: Both sides employ spies to infiltrate the other's ranks, with House "Mine!" often sending infiltrators into Blood Raven territories to plant false information or steal key pieces of archaeotech.
• Trophy Retrieval: Skirmishes often begin with a race to retrieve stolen relics—both sides deploying elite forces to reclaim or sabotage the recovery of ancient technologies before the other can get its hands on them.
• High-Stakes Raids: Both factions plan raids against one another’s holdings to loot and disrupt operations, always with the goal of seizing precious relics or embarrassing their enemy in the eyes of the galaxy.
The Tension Between the Allies and Rivals
While the Marines Malevolent and House "Mine!" share a pragmatic alliance based on mutual benefit, the Blood Ravens stand in stark contrast—rivals driven by their greed, hypocrisy, and long-standing vendetta. This gives House "Mine!" both a reliable ally and a bitter enemy, with every victory in the shadow war against the Blood Ravens reinforcing their reputation as cunning and dangerous scavengers.
• The alliance with the Marines Malevolent ensures that House "Mine!" remains a force to be reckoned with in covert operations and battlefield success, with both factions growing increasingly entwined in the pursuit of relics and dominance over the warp-spanning galactic ruins.
• The rivalry with the Blood Ravens, on the other hand, is a constant thorn in the side of House "Mine!"—a perpetual source of conflict that will likely never see resolution, only escalation, as both factions seek to outdo one another in the ruthless acquisition of relics, artifacts, and knowledge.
Would you like to explore the potential consequences of these alliances and rivalries, or perhaps dive deeper into specific missions or operations that might take place between these factions?
Recent History of House "Mine!" - The Great Tomb World Expedition─────────────────────────────
The infamous Tomb World Expedition of House "Mine!" stands as one of the most audacious—yet ultimately disappointing—ventures of the 41st Millennium. When word reached the Lords of House "Mine!" of the awakening Necron Tomb Worlds beneath Imperial holdings, their insatiable thirst for forbidden technologies, relics, and power led them to launch a planetwide scavenging operation on Hoardhaven—a world already steeped in mystery and promise. The awakening of the Necrons, long believed to be nothing more than a dark legend, was an irresistible siren call for House "Mine!", ever-hungry for secrets buried beneath time and death.
The Call of the Necrons
The anticipation was palpable. The promise of Necron technology—ancient, indestructible, and potentially unfathomably powerful—sent ripples of excitement through the ranks of House "Mine!" From the noble Lords who had long planned such expeditions to the common scavenger clans who lived for the thrill of discovery, every member of the house rallied behind the cause. The Greedux Hoarder clan, known for their cunning and drive to expand their collection of priceless artifacts, eagerly gathered their forces. Sovereign Covetus Rex, with his insatiable hunger for power, stood at the forefront, overseeing the mission and ensuring that every scrap of technology was accounted for.
Expeditionary forces of House "Mine!" embarked on their journey across the surface and deep beneath the crust of Hoardhaven. They brought with them the most daring knights—armored in their towering war suits—and a host of scavenging specialists, each eager to unearth ancient relics or gain some fragment of knowledge lost to the ages. Seismic drills, arcane excavators, and other state-of-the-art salvage tools were deployed with great fanfare, each designed to peel back the layers of the planet and uncover the Tomb Worlds hidden deep within.
The Disappointment
But the deeper the excavation went, the more the hopes of the expedition began to unravel. For all their efforts, there were no signs of the Necrons, no awakening of their ancient, silent legions, and no grandiose tombs or forgotten weapons of mass destruction waiting to be uncovered. Instead, the expedition began to turn up dusty relics, long-dead technologies, and forgotten fragments—nothing more than scraps from a time long past, buried under millennia of rock and sediment. The Necron lords of silence and death—so feared across the galaxy—remained conspicuously absent.
To make matters worse, the team unearthed what could only be described as humiliating mistakes—botched dig sites where fragile machinery or ancient statues were broken before they could even be cataloged. For all the ambition, House "Mine!" found themselves picking through the ashes of their own lofty expectations. Even their most seasoned scavengers returned with little more than trinkets and shattered bones.
The Internal Reaction
In the noble halls of House "Mine!", the sense of disappointment turned quickly to gallows humor. The expedition, originally seen as a monumental chance to plunder the greatest treasure trove the galaxy had ever known, now became a cautionary tale whispered in the darkened corners of the house. Some of the knights, ever irreverent, jested about how they had dug too deep and disturbed the forgotten sands of the past—but found nothing.
Even Sovereign Covetus Rex, normally known for his ruthless ambition and cunning, had no choice but to wear a forced smile. His reputation, built on his cunning and ability to acquire precious relics, was temporarily tarnished by the botched expedition. Behind closed doors, the Lords of House "Mine!" began to murmur quietly, wondering if this failure had shaken their once unshakable belief that the Tomb Worlds held untold power.
Yet, as with every great disappointment, there came a whisper of a new possibility. Rumors began to circulate amongst the lower echelons of House "Mine!"—what if the Necron treasures they sought were not on Hoardhaven after all? Tomb worlds, long dormant, might still be out there—waiting for a House as bold as "Mine!" to claim them.
The Aftermath and Legacy
Despite the monumental failure of the Tomb World Expedition, the legacy of the mission remains an integral part of House "Mine!"’s history. The expedition, while devoid of the Necron artifacts hoped for, added layers of complexity to the house’s mythos and to the identity of its noble Lords. They had reached too high, and their ambition had not been realized—but their reputation as unrepentant scavengers, willing to risk everything for the most valuable tech, remained intact.
Perhaps more importantly, the expedition added depth to the relentless pursuit of plunder that House "Mine!" was known for. It was a reminder that in the grim darkness of the 41st millennium, even the greatest treasure hunts can lead to disappointment. However, House "Mine!" was never deterred for long—there were always more rumors, more whispers of treasure awaiting those bold enough to seek it out. For every failure, there was a new treasure to be found, or a new tomb to uncover.
The Tomb World Expedition of Hoardhaven may have ended in failure, but it ensured that House "Mine!" would continue its scavenging legacy—forever seeking, forever hoarding, and always searching for the next great plunder. The whispers of Necron relics are never truly silenced, and House "Mine!" will not rest until they find what was promised—and perhaps, something even more ancient and powerful.
The Next Expedition: The Midas Formula─────────────────────────────
Whispers echo through the corridors of the ancient cathedrals and rusted forges, carried by shadows and half-forgotten prayers, as rumors of a new treasure reach the ears of House "Mine!" These rumors speak of an ancient and forbidden bioweapon—a relic so potent, so dangerous, that even the most daring scavengers hesitate to speak its name aloud. The Midas Formula. A lost STC bioweapon, said to possess the unfathomable power to transmute any organic matter into gold—a terrifying alchemical marvel that could shift the balance of power across the galaxy.
The Origin of the Midas Formula
The Midas Formula is no ordinary relic—it is the creation of a long-forgotten Imperial innovator, whose name has been erased from history. Built upon the foundations of warp experimentation, the Midas Formula was conceived as an instrument of wealth beyond measure, designed to bring the Emperor’s realm an inexhaustible treasure. Like the ancient myth of King Midas, the Formula promised riches in the form of cold, unyielding gold, but as the tale goes, it became a curse that turned the very touch of life into precious metal. Flesh, bone, and blood could all be converted into the very wealth of the stars—at the terrible price of erasing their existence.
The formula, once heralded as the crown jewel of Imperial ingenuity, was eventually deemed too dangerous to wield and was lost to the depths of the Imperium's forgotten history. As time passed, it was relegated to myth, with only fragmented texts and cryptic fragments of knowledge remaining. Tech-Priests of the Adeptus Mechanicus, ever hungry for lost knowledge, hold on to these faded scraps, seeking to piece together the formula’s purpose and potential.
House Mine!'s Ambition
Now, the Magos of House Mine!, led by the insatiable King Kleptor Morsus, have decided to embark on a quest to recover this dangerous bioweapon. To House Mine!, the Midas Formula represents the ultimate prize—a relic that, with its terrifying potential, could elevate their power to unfathomable heights. The promise of endless wealth in the form of gold, and the chance to control a piece of forbidden techno-sorcery, has set their scavenger hearts ablaze.
The Greedux Hoarder clan, long experts at accumulating ancient technologies, are at the forefront of this mission. They are joined by the unyielding Magos of the Mechanicum, driven by their own mysterious goals, and a host of scavenging specialists who can locate even the most hidden remnants of lost civilizations. They set their sights on uncharted worlds and forgotten vaults, searching for any trace of the Midas Formula’s location—whether it be buried beneath the surface of long-lost planets or hidden in the depths of the Warp itself.
However, their ambitions are not without peril. There are others who covet the Midas Formula—rival factions and dark cults who would stop at nothing to secure the weapon for their own ends. Some wish to use its power to transform the living into gold, others see its potential as a means to bring about chaos and destruction on an unimaginable scale.
A Race Against Time
House "Mine!" is not the only faction aware of the potential of the Midas Formula. Word has spread throughout the Imperium like wildfire. From the forces of the Imperium seeking to secure the Formula before it can fall into the wrong hands, to dark heretical cults that seek to weaponize its power, the galaxy is on edge. The pursuit of the Midas Formula has become a frenzied race, with each faction hoping to uncover its secrets and unlock its deadly potential.
It is said that the Midas Formula, beyond its ability to transmute life into gold, might hold further, even darker secrets. Some believe it could grant unprecedented control over life and death itself, tapping into forces of ancient techno-sorcery long forgotten by the Adeptus Mechanicus. Others whisper that the Formula could unlock chaotic powers—a horrifying twist on the ancient pursuit of immortality, one that turns organic matter into a twisted, permanent form of wealth.
For House "Mine!", however, the temptation of acquiring this ultimate relic is irresistible. The warriors of the house—cunning, ruthless, and utterly driven by their desire for treasure—are eager to secure the Midas Formula before their rivals can lay claim to it. Yet, there is a deeper, more insidious caution creeping through the halls of House "Mine!"—a lingering awareness that the Formula’s curse might silence the very breath of life. That to possess it might mean not merely acquiring gold, but also destroying everything that makes the living truly alive.
The Expedition Begins
As the Magos and their tech-thralls set out, they journey into forgotten territories where only the bravest dare tread. Old worlds, nearly wiped from memory, hold the key to the Midas Formula’s resting place. House "Mine!" is prepared to dig through ancient ruins, hack into abandoned STC archives, and comb through the very edges of known space to find what others dare not seek.
Yet, as they uncover clues to the Midas Formula’s location, a new challenge arises: the imperial bureaucracy is beginning to take notice. Rival factions, both within the Imperium and outside it, are closing in. The Inquisition grows suspicious of House "Mine!"’s interest in such a potentially dangerous weapon. The Ordo Xenos hunts for any sign of Necron involvement in the Formula’s creation. And even within House "Mine!", not all are as eager to wield such a perilous relic.
The Stakes
For House "Mine!", the Midas Formula is more than just a treasure—it's a symbol of their unyielding drive to plunder, to hoard, to dominate the most forbidden relics the galaxy has to offer. The house’s Tech-Priests will stop at nothing to secure the Formula, even if it means opening forbidden doors better left closed.
However, the ultimate prize is fraught with danger. The curse of the Midas Formula is as real as the greed that drives House "Mine!". With each step closer to the relic, the house’s greatest ambition and greatest fear collide—the discovery of ultimate power might be tempered by the overwhelming cost of wielding it.
As the expedition unfolds, only time will tell if House Mine! will claim victory or fall victim to the very curse they sought to control. One thing is certain: the race for the Midas Formula has begun, and its outcome will shape the fate of the house, and perhaps the Imperium itself.
Notable "Heroes" of House Mine!─────────────────────────────
The following "heroes" are legendary within House Mine! for their audacious heists, each more outlandish than the last. These individuals have left their mark on the galaxy by stealing some of the most ridiculously large and obscure objects, each one making them a source of great pride within the house. As with any great tale of greed, their conquests are spun like a fisherman’s yarn—larger than life, absurdly out of reach, and frequently so ridiculous that even the thieves themselves can’t believe they pulled it off.
• Arch-Thief Voltrix "The Thundering"
• Notable Theft: The Right Ankle Joint of a Warbringer Class Titan
• Details: During a routine scavenging mission in the Forgeworld of Voss, Voltrix managed to sneak aboard a Warbringer Class Titan on its way to the scrap yard. Amidst the chaos of an Alpha Legion raid, he somehow detached the right ankle joint of the massive titan—a feat of such absurdity that even the most hardened Mechanicus engineers still argue whether it was a stroke of genius or utter madness. Voltrix proudly displays it as a centerpiece of his collection, though he is often heard boasting that it’s a mere "spare part" for his own titan that doesn’t exist.
• Lady Metrina "The Collector"
• Notable Theft: A Blackstone Pylon from the Debris Fields of Cadia
• Details: Lady Metrina is rumored to have claimed a Blackstone Pylon from the debris of Cadia after the planet's destruction. The massive, monumental artifact was lost in the chaos of the planet's fall, but somehow Metrina managed to obtain one of the massive pylons, which now serves as her personal "prayer station"—though rumors suggest it’s more of a glorified "paperweight" for her vast collection of stolen relics. She often brags about the theft at House Mine! galas, claiming, "I just knew where to look."
• Lord Qyphor "The Lofty"
• Notable Theft: The Cobra-Class Destroyer X-80 from Port Wander in the Calixis Sector
• Details: In what might be described as the most outlandish heist in galactic history, Lord Qyphor managed to "borrow" an entire Cobra-Class Destroyer—a ship so large it could be seen from orbit—without leaving a single trace of his involvement. The destroyer, which was thought to have been in secured moorings in Port Wander in the Calixis Sector, now sits proudly in Qyphor's personal collection of "mega-scrap" hidden somewhere in the sector. When asked about how he pulled off the theft, Qyphor always responds with a wink, "It was simply a matter of rearranging the furniture."
• Sovereign Covetus Rex "The Scavenger King"
• Notable Theft: Blood Ravens 10th Company Banner Relic
• Details: Here’s how Sovereign Covetus Rex, The Scavenger King, ended up with the Relic
"The Great "Misplacement" of the 10th Company Banner
The Blood Ravens are infamous for their, shall we say, fluid approach to ownership. But even they were left baffled when their sacred 10th Company Banner—a relic said to contain the ashes of fallen heroes and embroidered with scripture written by Saint Cognitus the Ever-Inquisitive—vanished without a trace from theSanctum of Reclaimed Honors aboard the Battle Barge The Great Father.
At first, accusations flew wildly among the Blood Ravens. Had it been requisitioned by a particularly devout Librarian? Lost in the endless labyrinth of Chapter records? Claimed by some overeager Brother as his rightful inheritance? No one knew.
It was only centuries later, during a routine reclamation raid against House Mine!, that a Blood Ravens Captain, pushing through the debris-clogged vaults of the Larcenarium Maximus, spotted something distressingly familiar—
The 10th Company Banner, proudly displayed in the Grand Plunder Hall, framed in a grotesquely elaborate golden reliquary, with a small brass plaque reading: “Recovered from Abandonment – Now in its Proper Place.”
The "Official" House Mine! Explanation:
When confronted, Sovereign Covetus Rex expressed deep sorrow at the Blood Ravens’ “negligence” in misplacing such a treasured relic. According to him, he had “heroically rescued it from obscurity” when he found it floating unattended in deep space, inexplicably vacuum-sealed in a stasis capsule labeled "Property of the Blood Ravens – Do Not Remove."
House Mine!’s scribes insist that, had the Blood Ravens truly valued the banner, they would have taken better care of it. Covetus Rex, in his boundless generosity, merely prevented a tragic loss and ensured its safekeeping until such time as a more worthy owner emerged.
For now, the banner remains securely locked within the Grand Vaults of House Mine!, despite multiple Blood Ravens "reclamation attempts" and increasingly aggressive Cease & Desist messages from Chapter Command.
• King Kleptor Morsus "The Covetous Juggernaut"
• Notable Theft: The Armor of Horus, the once-greatest enemy the Imperium has ever faced
• Details: In perhaps the most outlandish claim in House Mine! history, King Kleptor Morsus asserts that he has not only seen but actually stolen the legendary Armor of Horus, the very armor worn by the Warmaster of Chaos during the Horus Heresy. Kleptor claims that while the Imperium mourned the loss of the Emperor and Abaddon's hasty retreat, he simply “happened upon it” in a forgotten vault on a remote moon in the Eye of Terror. Kleptor is, of course, notorious for his tall tales, and while he has yet to produce any actual evidence, the armor has become a favorite topic of conversation at his lavish feasts. The story is, according to Kleptor, one of “light bargaining” and “quick negotiations,” though the more cynical members of House Mine! tend to assume that he simply bought a really fancy suit of Chaos armor off some old scavenger.
• Lady Plunderin "The Nabber"
• Notable Theft: A Corrupted Votann Core
• Details: Lady Plunderin, never one to shy away from the strange and unique, is rumored to have "liberated" a Corrupted Votann Core—an ancient artificial intelligence that, rather than functioning with the clarity of purpose it once had, now suffers from a peculiar form of dementia. The core, originally designed to control the Votann people’s advanced technologies, now exhibits strange behavior, constantly forgetting what it's supposed to be doing, issuing orders to nonexistent armies, and getting confused about the time of day. While the Votann Core once held unimaginable power, it now serves as little more than a mechanical curiosity in Plunderin's collection, occasionally making halfhearted attempts to calculate basic math before declaring, “What day is it again?” Lady Plunderin finds it hilarious and often brings it to her more extravagant parties, where guests are amused by its endless loop of disjointed ramblings.
Legacy
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In the unforgiving, endless darkness of the 41st millennium, where the screams of the dead echo through the void and the weight of millennia-old grudges shapes the future, House "Mine!" stands as a testament to the extremes of Imperial ambition and avarice. A house born of contradictions, they are both revered and reviled, hailed as cunning innovators and condemned as dangerous scavengers of the arcane. Their legacy is not one of nobility or honor, but rather of an unrelenting hunger for wealth and a profound understanding of the fine line between genius and madness.
Throughout history, the Lords of House "Mine!" have operated at the very edges of what is acceptable in the Imperium, choosing bold raids and treacherous alliances over loyalty and tradition. Their relentless pursuit of relics and technologies, often forbidden or lost to the sands of time, has made them both legendary and infamous. The story of House "Mine!" is one of greedy innovation, where each new discovery or relic they uncover represents not just a victory, but a new frontier to exploit, a new treasure hoard to amass.
Their penchant for darkly humorous subversion is evident in the strange and often absurd adventures they undertake. From vaults of forgotten Necron tombs to the pursuit of dangerous STC bioweapons capable of transmuting flesh into gold, House "Mine!" operates on a level of cunning absurdity that few other factions would dare approach. It is in these moments of brilliant madness that House "Mine!" truly shines—knowing that in the grim darkness of the 41st millennium, even a god-like treasure is nothing more than a means to an end.
Though their methods may be unorthodox, the Lords of House "Mine!" have left an indelible mark on the galaxy’s ever-shifting power structures. Their expeditions, filled with murderous rivalries, unholy alliances, and their trademark insatiable greed, are as dangerous as they are humorous. They have seen the galaxy for what it truly is: a vast and uncaring abyss, and they will stop at nothing to claim every scrap of it for themselves.
House "Mine!" stands not just as a faction, but as a reflection of the galaxy itself—a place where nothing is sacred, where the imperial bureaucracy and the brutalities of war intermingle, and where the line between loyalty and betrayal is drawn in the sands of ambition. Their legacy will forever be one of chaotic hedonism, relentless plunder, and an unbreakable drive to turn even the most horrific and forbidden relics into tools for their own rise to power.
Will the Lords of House "Mine!" remain content with their ever-growing vaults of stolen secrets, or will they one day face the grim retribution of the Inquisition, or worse, the wrath of the xenos they so eagerly seek to exploit? Only time will tell. But for now, one thing is certain: House "Mine!" will continue to shape the galaxy, leaving behind a legacy as enthralling as it is terrifying. The greed of the Imperium has found its truest and most dangerous form in House "Mine!"—and they are not finished yet.
Combat Patrol: "The Reclamation of Artifact X64-B":
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The Reclamation of Artifact X64-B
Battlefield: Segoris Waste Zone
The whirring of servo-motors and the distant screech of Gretchin heralded another skirmish in the eternal war over scrap. Across the blasted wasteland of Segoris, two Knights of House Mine! strode forward—one clad in burnished ceramite and ion shielding, the other bristling with long-barreled autocannons. The suits bore names, for they were far more permanent than the Bondsmen piloting them.
"Expropriation,"an Armiger Warglaive, advanced with predatory ease, its Reaper Chain-blade revving with a hungry whine. To its flank, "The Claim Validator," an Armiger Helverin, raised its twin autocannons and began sweeping the horizon for hostiles.
At the heart of the battlefield lay Artifact X64-B—a Leman Russ Destroyer battle tank, scarred by time but still valuable. But they were not the first to arrive.
A band of Ork Lootas and their Gretchin assistants had already swarmed the wreck, hammering at its armor with crude tools, wrenching off panels, and screaming in their guttural tongue. A Mekboy, his mechanical claw twitching, was halfway through attaching an oversized Kustom Mega-Blasta to the turret.
The Bondsman within Expropriation sneered. "Orks. As if they have any claim."
His counterpart in The Claim Validator chuckled dryly. "They seem to think otherwise."
Above them, Sky-Reclaimators soared—sleek cybernetic seagulls with glowing red optics. They dived at the battlefield, snatching bolts, cables, and even wrenching scraps from confused goblins. One particularly daring Reclaimator carried off a rusted laspistol, dropping it neatly into its retrieval compartment before looping back for another pass.
Then, as expected, the Orks saw the approaching Knights and opened fire.
Crude slugs sparked off The Claim Validator’s shielding. The Helverin responded first, its Armiger Autocannons roaring to life. Gretchin were torn apart mid-sprint, their tiny bodies reduced to pulped meat. One Ork, wearing what might have once been a Guardsman’s chestplate, took a shell to the gut and collapsed in a heap.
But the Orks never ran from a fight.
"Expropriation" surged forward, its Thermal Spear firing, cutting a smoldering line through the makeshift barricades. Ork scrap-metal defenses melted into slag, and as the Warglaive closed in, its Reaper Chain-blade whirred hungrily. The Mekboy barely had time to turn before the blade bit through metal, flesh, and the half-finished Kustom Mega-Blasta, sending molten shrapnel flying in all directions.
More Orks charged, launching themselves at the Knights, trying to clamber onto their armor. Gretchin leaped onto The Claim Validator’s hull, only to be snatched midair by a Sky-Reclaimator, which promptly carried the squirming creature off into the sky.
The battle turned quickly. The Orks, though resilient, had no answer to heavy thermal weaponry and sustained autocannon fire. The survivors scattered, some diving into the wreckage of Artifact X64-B, others fleeing into the wasteland.
Then, silence.
The Bondsman inside Expropriation let out a breath. "Tank's intact.
Omnissiah help us if we scratched it."
His counterpart, still watching the retreating Orks, frowned. "Er... you might want to look up."
Drifting back toward them, flapping heavily, were several Sky-Reclaimators—but unlike before, they weren’t carrying bolts or weapon fragments. One, its claws gripping firmly, was hauling a dazed, flailing Ork through the air, the xeno kicking wildly as it was slowly dragged toward House Mine!’s waiting retrieval skiffs.
A moment of silence passed between the Bondsmen.
Then, the pilot of Expropriation chuckled. "I bet Lady Metrina doesn’t have one of those in her collection."
The other smirked. "She does now."
As the reclamation crews moved in, the Knights turned and strode away, their duty complete. The Lords would be pleased. The Orks would return. And the war over scrap would continue.
End of Transmission
References
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[Note: This entry is a work of fan-based lore inspired by the Warhammer 40,000 universe.]
[Art was furnished with the assistance of ChatGPT, February-March, 2025.]