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The Sons of Kravus Homebrew

ORIGINS

Why was this chapter created?

The Sons of Kravus were created to counter Chaos forces (Namely the Emperor's Children) and expand upon the Imperium's borders. During a warp jump on an Emperor's Children strike cruiser, the power faulted, and the jump was unable to be completed as expected. Due to the nature of the warp and it's constant flowing energies, the cruiser was carried along for quite some time before it was finally able to re-emerge. When it did, the chapter was far into the future. The strike cruiser went to it's original destination, and found it overtaken by Chaos forces. The companies of the cruiser emptied out, and spread across the planet, soon enough defeating the chaos forces with hefty casualties, but the planet was re-taken. The imperium took notice, and investigated the survivors in the Emperor's Children, as the chapter had originally fallen to Chaos. With dear time, the chapter had formed it's own, the initial survivors of the first attack had become the captains and veterans of the chapter, and had Donned robes to hide the heraldry in their armor.


GENE-SEED

Gene-Stock purity

Flawed The warp has altered them over time, causing deficiencies in their Gene-seeds


Codex Demeanor

Scions of Mars The chapter maintains a close relationship to the Adeptus Mechanicus, and thus is offered more rare to efficient armors and wargear

Different The Chapter is undoubtly "different" from other more known chapters such as the Ultramarines, in it that they do not follow the Codex directly. To them, it is more of a set of guidelines to take heed in, not rules.


Gene-Seed deficiencies

Disturbing Voice The chapter exhibits strange voice modification, and thus, their voices have grown louder, making their battle cries and singing in battle ear-stinging when mixed with their helmets and weaponry. This is used as a tactic among them, as they sing and chant in battle


Chapter Flaws We Stand Alone Due to the Chapter's history and their progenitors, the chapter is untrusted by many and it shows, as other chapters with a strict love of the Emperor will often refuse to fight along side them. (This is now obsolete fluff-wise as they have received new gear and colors, and a new identity.)


NOTABLE CHARACTERS

WORK IN PROGRESS

Chapter Master Kravus

(Work in Progress)


Servant Meris

Servant Meris is the Chapter Master's little bus boy, so to speak. Kravus wields two power swords, and when both are not in use, Meris is carrying one in his arms, a sword bigger than he is. He wears black robes with silver lining, and he never speaks unless Kravus wishes for conversation, so he's a quite fellow. He does as the Chapter Master says without question, and follows Kravus around unless he's in a private situation (Such as The Chapter Master discussing battle plans) or on the battle field.


Squad Sergeant Micah (Dedicated to my friend Micah/Ultramarine Vet, and his assistance in making this Chapter)

Sergeant Micah, 2nd Company 1st Squad. On Planet Casimare III, the Imperial Guard stationed there had fallen to chaos, beginning horrible Slaaneshi Worship. The Sons of Kravus took notice of Slaaneshi presence in their systems, and sought to crush it. They discovered Casimare III, a desert planet with outposts scattered around, most abandoned all except one Imperial station. The Space Marines deep striked around the station's borders, and fought to the inside of the station, slaughtering the Heretics inside with minimal wounded. Sergeant Micah lead his squad through the heart of the station, bolter in hand, his battle brothers following, taking up positions around the command tower to the station. Micah breached the door with two of his battle-brothers, and entered. Micah and his two companions fired on two heretics guarding the door, and quickly went up the tower where one of Micah's companions was blasted by a mounted Lascannon, being manned by a Commissar. Micah moves out of the way, and gave a cry of courage before he moves forward, and brought the Commissar to the ground. Taking out his Bolt pistol, putting it to the Commissar's head, he cried "Face justice, Hereti-" but he was cut off, a small power fit ramming into his Side, knocking him off the Commissar. The heretical Lord stood, chuckling "Foolish Lapdog" as he stepped forward, his foot ontop of the Sergeant. He crouched down and raised his power fist, but before he could reach, Micah's hands grabbed onto the foolish Commissar's leg, breaking the bones, sending him to the ground. Micah got up as fast as he could, aimed his bolt pistol and fired a single shot into the heretic's head, leaving a blood mess behind. He stood, panted and walked over to his dying battle-brother, shot with a lascannon. He moved his battle-brother's arms, making him grab his bolter gently in his right hand, and his left hand ontop of his helmet, arm straight and on the floor. Micah stood, radio'd in that the heretical force had been neutralized, and left the command tower, now recognized as a Sergeant who's shown bravery in combat and skillful tactics, having taken down the Heretical Lord Commissar.


Techmarine Tarok (Dedicated to my friend Lord Tarkin, and his assistance in making this Chapter)

Techmarine Tarok was assigned to the 3rd company to assist in the cleansing of the Forgeworld Savarik V, which had partially fallen to the influence of Chaos and its fell powers. After a week of fierce orbital bombardments, the 3rd company deployed to the surface, quickly seizing the primaris spaceports and vanquishing them of the Chaotic Skitarii warriors. Tarok was given 2 tactical squads and 1 devastator squad and was immediately tasked with sabotaging the enemy command nodes and in the ensuing battles, the contingent of marines were destroyed and only Tarok and 4 battle-brothers remained. In the end, Tarok successfully sabotaged all the nodes but he ended up being the lone survivor of the mission and he had lost his left hand to plasma. Aside from Taroks misfortune, Captain Paronux had led the remains of his company in a desperate assault of the manufactorum Araos, where traitor Magos Kannus hid. Though he had slain the Magos, he himself fell in the bloody fighting and only 12 marines survived battles end. The wounded Tarok evacuated the heaped forgeworld with only 12 brothers, though grievous casualties had been suffered, the Sons of Kravus would claim yet another world in the name of the Emperor and Holy Terra.


HOMEWORLD

Adrius IV Is a mountainous, forest planet. The planet is littered with mountains and forests. The weather is usually cold, the people of the planet being forced to wear thicker clothing than usual to be comfortable. The planet is dotted with small villages, houses made of stone bricks and wood, thatch roofs and the such. Torches and lamps burn at night, and people walk around in clothing they make for themselves, or buy. They hunt to provide for eachother, and shops open to make this easier for those unable to hunt or craft items.

The chapter takes direct control of this planet, and the Astartes of the chapter are seen as near demi-gods, ultimate knights and warriors in robes and armor that is unfathomably strong (Ceramite). When one walks the streets of his village, the common man and woman stares in awe, and drops to their knee if they are to address them. This is not to say that the Astartes take pride in this, they believe it to be a bit too much for them. The Astartes receives among the best food when at their home villages (The quality for food differs from village to village) and often form families when at their home.


ORGANIZATION

Combat Doctrine

Lightning Strike "A lightning strike is an assault carried out with such overwhelming force, from such an unexpected quarter, that no defense is possible and the enemy is smashed aside and utterly defeated. Chapters that specialize in the tactic tend to maintain highly mobile forces, eschewing heavy firepower for maneuverability"With that said, the chapter tends to find tactical points where the enemy is least defended. The chapter then storms in using plenty of different types of weapons, smashing what defense there is, charging forth and slaughtering their foes.


Drop Pods "Some Chapters specialize in this tactic, honing to perfection so that the first and last thing an enemy sees of the Space Marines' attack are the black contrails of dozens of drop pods streaking through the air, and Battle-Brothers disembarking inside his lines to gun him down with ruthless efficiency" With that said, when the chapter is unable to find a suitable place to charge and destroy defenses, drop pods are used to deploy units directly inside of enemy lines or near them (In the event that the enemy is holding back their forces and their ground units are unable to get close, the drop pods then come into play.)


Equipment

Modified Jump-Pack Assault units use a modified jump pack that differs from the usual. Their jump packs detonate when their users perish (This is only possible when the helmet is worn, as the helmet enables all of the life systems). Their jump-packs are also boosted, creating a bigger flame (Which can be dangerous if used in a crowd) and sends them higher and farther, at a faster rate.


Modified Weaponry Typically, Bolters used by the chapter have an extension on the bottom that allows for multiple different types of grenades to be shot from it at the click of a button. Squad leaders are also given Kraken rounds.


Blessed Weaponry Chaplains bless the Astartes weaponry through the use of prayer and Purity seals, each weapon typically has atleast one purity seal on it. The Astartes of the chapter believe this to be a blessing so that their bullets may hit harder, and kill faster.


Blessings of the Forge The chapter and it's veterans have been blessed with rare gear, veterans commonly receiving Errant armor and power swords.


CURRENT STATUS

WORK IN PROGRESS


Livery and Heraldry, Traditions and honors

Ornamental Knives The chapter specializes in something unique from other chapters. Instead of using Combat knives in battle, they decorate them with purity seals, specially crafted and unique sheathes, blade, handle and pommel replacements, and all the such. One's combat knife is a special ornament as a space marine, and decorates their armor in battle.


Robes The chapter originally used tough robes to hide the heraldry and ornaments of their Emperor's Children armor, but since time as passed and they have received new colors, and new armor, these robes were no longer needed, and new recruits were no longer given robes. At this time, only veterans from the original 80 or new veterans are given robes to show their dedication to the chapter.


The musicians The chapter often employs scouts to be musicians before a battle. Typically the units deployed will gather around to hear the scouts play, while the rest of the ground units sing and chant to it, inspiring courage in one another, and bringing upon unity between brothers. Rarely, when on missions less dangerous than fighting chaos forces, such as fighting Orks (Even though they can be pretty zoggin' dangerous) a scout may be deployed to certain squads to play music in the midst of battle.


The Song of War The chapter believes strongly in the "Song of War" as they call it. Cannons boom, guns fire, power swords clang and thunder hammers smash, it is all music to the ears of these Astartes. They sing and chant in battle all together, marching forward as they fire their guns, pushing towards the enemy fearlessly as they listen to the music they create.


Character Design

Chapter Master Kravus Chapter Master Kravus wears unique artificer armor, thick black robes, large pauldrons, Errant body armor and a special rarity helmet. His helmet has a flat face-piece, and his visors shine a bright crystally blue. He has a backpack, the two heads of it replaced with large silver eagle heads. He has a skull on his waist and an Iron Halo on his back, bright silver and shining. He wields two power swords and a shield, typically his robed servant holding one of his swords when not in battle, following him around and doing as he says. The Chapter Master's armor is dotted and littered with purity seals, flowing behind him softly as he steps. An Imperial laurel is embedded into his helmet, a fine gold color. On his covered chestpiece is the Imperialis, showing his extreme loyalty to the Emperor and his chapter.


Techmarine Tarok Tarok wears Mark 4 Maximus space marine armor. His armor is a dark red, and his visors are a bright blue. He has a black left shoulderpad and a black left kneepad, aswell as a black loincloth and black tabbard (Fitting with the Robes). He has 4 servo arms, two wielding claws, one with a flamer and another with a plasma cutter. He dons a small crest on his helmet to show his efforts in the cleansing of Savarik V. His right arm is bionic, aswell as a bionic left hand. He wields a poweraxe for Close Combat, a bolt pistol strapped to his hip and a regular bolter for ranged (equipped with the Sons of Kravus additions)


Sergeant Micah Sergeant Micah wields basic, standard Aquila armor. He has three purity seals on his armor, and he carries a flag on his backpack. His helmet is strapped to his side for when it is needed. He has Caucasian skin and short black hair, aswell as one stud in his forehead, marking 100 or more years of service, under 200. An Iron skull marks the forehead of his helmet, showing his rank.


Veterans Veteran marines, Sternguard or Vanguard both wield similar armor types. Usually their armor includes plenty of purity seals and decorations that most veteran Astartes wear, however unique to Veteran Sons of Kravus are their symbolic robes, that show their dedication and age with the chapter.


I am Open to ALL Criticism and ideas so long as it is all constructive and friendly!


You may find the original threads here and here: http://www.dakkadakka.com/dakkaforum/posts/list/610746.page http://www.dakkadakka.com/dakkaforum/posts/list/609426.page

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