As you can guess from the video this wave appears to be Nurgle focused, and includes a BIG -- some same stompa sized or bigger but the usually reliable Mr Darnok on 'seer thinks a bit smaller -- nurgle monster kit type thing.
A new mount or mounts -- presumably for the chaos forces, akin to the recent undead ones ?
And a or some clamppacks -- maybe even some new/old characters.
Think we can probably add a fluff/rulebook and/or a novel as well ?
Does this mean the big kit will likely be week 2 alongside the book? Also would be quite saddening if there were no super versions of older characters much like Nagash's book.
They are chosen that pay 15 or so points get +2 wounds. They could be useful in daemons or beastmen armies but for regular warriors I don't see the need.
Time to bulk up my 40K Death Guard army - just need to tack on a couple of backpacks & a bit of armour & they might be suitable to use as Obliterators!
Can't wait to see the gribbly monster.
I am confused about their initiative - it seems pretty high for Nurgle troops IMO....
Luckily I won't be using them for WFB so I don't care that much!!
I dunno the rules seem pretty uninspired, I expected to see something along the lines of poisoned weapons or other abilities rather than just nicking the "Armed ta da Teef" rule from Black Orcs and slapping it onto these new guys. Then again given the recent codices I guess I shouldn't be surprised.
H.B.M.C. wrote: Whoops! I read the 40 points per model as 40mm base. Not sure why.
That's fine. Added to that though, they are multi-wound models. There aren't any non-character infantry models with multi-wounds in the game. Really fishy!
Do_I_Not_Like_That wrote: I must admit, those models are a bit so-so, and their names are like something out of a 1980s British heavy metal band.
So GW is getting back to it’s roots?
I kid, I kid…
I'd love for GW to go back to its roots, especially 1980s prices
Automatically Appended Next Post: To be fair to GW, if somebody posts better pics, then I'm big enough to say that I was wrong, if different pics paint these models in a better light.
But I'm rarely wrong, and I stand by what I said. If these models turn out to be better than so-so, I'll bare my backside in front of GWHQ
Do_I_Not_Like_That wrote: I must admit, those models are a bit so-so, and their names are like something out of a 1980s British heavy metal band.
You mean the models that we can barely see since the pic is so small and blurry ?
In this day and age, I don't know why people insist on taking photos with potatoes instead of a decent camera. For what its worth, I bet this guys will make nice chaos ogryn.
After looking at better pictures of them, I have to say I'm in love. To bad I don't play woc and although I play chaos in 40k they don't seem to be 40k compatible. Odd choice GW, odd choice
MasterSlowPoke wrote: They're definitely 40mm based. If those are 25mm bases, they're the size of nuglings.
It's $92 AU for 5 of them.
I'd believe GW are charging that much for 5x 25mm base nurglings before I believe that they'd sell 5x ogre sized models at that price.
Hopefully they realized they were pricing themselves out of their market, and are adjusting. But instead of broad sweeping cuts, they are keeping with their "change price for new units" practice, which they’ve been using since they got rid of the yearly June price bump.
…And now I’ve blown through my optimism quota for the week, thanks.
Does it sound like we will be able to mix all chaos then? Since these guys can be taken in a Beastmen list? Would be a bit wierd to just see this group of nurgle fanatics with beastmen.
Sigvatr wrote: At Home on Land and Sea might be the runner-up for most useless ability in WHFB
I dunno, that Ogre banner that made you immune to ice magic will take some beating...
Do tell where you find this banner.
It was in the OK book that was before the current one. A 60pt banner called the "Dragonhide" which as a secondary ability (primarily it provided rerolls on all rolls of 1 made on a charge) made you immune to ice magic. A lore used by a single special character (Ice queen of Kislev) in a single sub-faction.
unmercifulconker wrote: Does it sound like we will be able to mix all chaos then? Since these guys can be taken in a Beastmen list? Would be a bit wierd to just see this group of nurgle fanatics with beastmen.
I'd be very surprised if there isn't a unified Chaos list in this release like the Undead Legions from the last one.
Such a shame they were (mistakenly?) marked as Infantry instead of MI, that has really reduced their efficiency (5-wide minimum for a full rank and only 1 attack from the back rank? thanks but no thanks...).
That is a real shame, 'cuzz I liked 'em a lot; they'd make great Nurgle Ogres, however, so they're thankfully not totally useless.
Yeah, I don't think those are Ogre-sized. They may be on 40mm bases, but it looks very much like GW just loaded up the 3D model for the Nurgle Champion clampack and told one of the sculptors to "make 'em even Nurglier" - the Champion is chunky, but no Ogre.
Am I the only one who finds the set hugely underwhelming?
The actual models appear to be pretty cool. However, making warriors of chaos 1.5 times larger, cramming them on a 40mm base and then charging almost 4 times as much for them is a pretty meh move. It's also a pretty boring concept considering the rest of the army. WoC already have ogres, dragon ogres and trolls--why make another large infantry model?
Oh if I played again, I'd definitely prostrate myself at the putrid feet of Grandfather Nurgle. In both games. But not at that price for any of them. Maybe I'll reconsider when (if?) plastic Plague Marines come.
Rules wise making them Infantry is fine. Tzeentch Flamers are multi wound infantry models too. 40pt Monstrous Infantry with those stats/gear would be bananas (compare them to Trolls or Ironguts.) Making them Infantry means you won't ever see them more than 5 or 6 at a time (due to expensive ranks and crappy support attacks.) They are durable, but slow. Bountiful blades gives them some nice options in combat. Overall, I like the way they are designed.
Re the original pictures posted - I still believe that these are leaked by GW to start threads like this & here's why:
Every time the first images from WD are of the same quality - bent pages, flashed & blurry. It must be the same photographer & I reckon even a 3 year old would quickly revise the way they took the photos by now.
Therefore I conclude these must be 'leaked' by them.
I am pretty certain that they are supposed to be monstrous infantry and that this is a misprint or something. Therefore I will buy a pack of them and use the new SC as their champion. Looks nice and makes for a good backup unit at 250ish points.
I'm torn on the Monstrous Infantry vs Infantry debate. So many variables that argue it one way or the other. That said, I don't believe I saw this picture posted here (perhaps I missed it), but they're definitely on 40mm bases.
Buttlerthepug wrote: I'm torn on the Monstrous Infantry vs Infantry debate. So many variables that argue it one way or the other. That said, I don't believe I saw this picture posted here (perhaps I missed it), but they're definitely on 40mm bases.
Is that the new monster in the middle? If so, from this picture, I'm a bit underwhelmed.
I really like the look of those models. Now I don't play Warriors of Chaos but the rules seem pretty good I like WS6 and I5 is nice. Also nice that you can use these for beastmen....gives them a nice boost.
I didn't read anything about a book though? Possibly coming the week after this? Also no new Archeon kit yet either but hopefully that comes.
I am still waiting for the Skaven End Times release. I want some new models and the rumoured plastic vermin lord has me excited
highlord tamburlaine wrote: So for one who doesn't follow the GW stuff as closely these days, are every faction going to get an end times release?
From what I've heard from others, there's supposedly going to be 4 End Times books, 2 focused on villains(Undead and Chaos) and 2 focused on not-Villains. But, I take that with a grain of salt.
highlord tamburlaine wrote: So for one who doesn't follow the GW stuff as closely these days, are every faction going to get an end times release?
From what I've heard from others, there's supposedly going to be 4 End Times books, 2 focused on villains(Undead and Chaos) and 2 focused on not-Villains. But, I take that with a grain of salt.
If there's not skaven book....boy oh boy IMA be piiiiiiisssed.
Looks like from the video that elves, dwarves and men are/must unite so does that hint at a book for all them? Not sure...because wouldn't make sense to have those 4 in 1
If there's not skaven book....boy oh boy IMA be piiiiiiisssed.
Didn't they have a malfunctioning/broken doomsday device under some imperial city, or something like that? I mean the topic is Re:WFB end times wave II so that would be an easy choice to include for something end of times-ish.
If there's not skaven book....boy oh boy IMA be piiiiiiisssed.
Didn't they have a malfunctioning/broken doomsday device under some imperial city, or something like that? I mean the topic is Re:WFB end times wave II so that would be an easy choice to include for something end of times-ish.
The Nagash book mentions the Skaven conquering Estalia and Tilea.
I don't own the new end times book so not sure about all the history and stuff that is contained in it. If any faction has the numbers to overrun the entire world its skaven. End times is fitting for them.
Hmm... This is definitely made to cash in on how popular that WoC plastic clamshell nurgle lord is. I don't think they're going to be made for 40k, cause I think they're human, not demons (completely at least). The parting shot at the end of Warhammer visions this month was a bunch of (Khorne) WoC attacking, so this would make sense as a future launch. Anxious to see what other griblys they have up their sleeves.
reds8n wrote: .. these would appear to WFB specific.
Which is a terrible idea, so completely plausible.
Games Workshop: Why make more money when you can make less?
Maybe the logic is that if they make models compatible for both 40k and fantasy it won't support fantasy they way they want it to. The emphasis in the end times seems to be to reinvigorate the game for fantasy. If models can only be used for the fantasy line then it may promote the game. I'm not sure how effective this strategy is, but that is my best guess as to the rationale.
I'd be very surprised if there isn't a unified Chaos list in this release like the Undead Legions from the last one.
Yeah, and I'd be suprised if now it wasn't that everyone is affected by chaotic instability due to the inflow of winds of magic, like how undeath allows all wizards to raise dead....
The increase in new release playability using a bigger variety of armies makes me somewhat skeptical that the whole system is about to break.
WayneTheGame wrote: Oh if I played again, I'd definitely prostrate myself at the putrid feet of Grandfather Nurgle. In both games. But not at that price for any of them. Maybe I'll reconsider when (if?) plastic Plague Marines come.
Might work as true scale Nurgle Plague Marines (with mods)?
highlord tamburlaine wrote: So for one who doesn't follow the GW stuff as closely these days, are every faction going to get an end times release?
From what I've heard from others, there's supposedly going to be 4 End Times books, 2 focused on villains(Undead and Chaos) and 2 focused on not-Villains. But, I take that with a grain of salt.
If there's not skaven book....boy oh boy IMA be piiiiiiisssed.
Looks like from the video that elves, dwarves and men are/must unite so does that hint at a book for all them? Not sure...because wouldn't make sense to have those 4 in 1
Just breath, and remember these five letters; R.E.L.A.X.
The original rumors about all the End Times releases said that one of the 4 books would be at least semi-Skaven focused, and that a new plastic Vermin Lord would be part of the release.
As for the Chaos release, if a couple Nurgle kits is all we get, then feth it. I play Tzeentch so I don't give a flying warpfart about Nurgle.
Not to mention that no plastic Greater Daemons is also a huge miss on GW's part.
If there's not skaven book....boy oh boy IMA be piiiiiiisssed.
Didn't they have a malfunctioning/broken doomsday device under some imperial city, or something like that? I mean the topic is Re:WFB end times wave II so that would be an easy choice to include for something end of times-ish.
During the Storm of Chaos campaign, the Skaven players came up with the idea of the Doom Hemisphere, basically a nuke buried under Middenheim. GW kinda ran with it and, during the campaign's epilogue, said that the device partially detonated, killing everyone on both sides fighting in the tunnels under the city.
But, since the Storm of Chaos campaign has been ret-conned out of existence (otherwise they'd have to make Archaon a chaos spawn for his epic fail), it's safe to assume this was also ret-conned away.
highlord tamburlaine wrote: So for one who doesn't follow the GW stuff as closely these days, are every faction going to get an end times release?
From what I've heard from others, there's supposedly going to be 4 End Times books, 2 focused on villains(Undead and Chaos) and 2 focused on not-Villains. But, I take that with a grain of salt.
If there's not skaven book....boy oh boy IMA be piiiiiiisssed.
Looks like from the video that elves, dwarves and men are/must unite so does that hint at a book for all them? Not sure...because wouldn't make sense to have those 4 in 1
Just breath, and remember these five letters; R.E.L.A.X.
The original rumors about all the End Times releases said that one of the 4 books would be at least semi-Skaven focused, and that a new plastic Vermin Lord would be part of the release.
As for the Chaos release, if a couple Nurgle kits is all we get, then feth it. I play Tzeentch so I don't give a flying warpfart about Nurgle.
Not to mention that no plastic Greater Daemons is also a huge miss on GW's part.
Seconded, on all parts. Though, I've heard that either there would four Chaos books, each focusing on a different god, or it would still be one book and each wave would focus on a different god.
Looks like a bit more credence to a combined chaos list out of the next End Times book? Time to see how many pink horrors I can get dancing around a herdstone.
Clarence wrote: Rules wise making them Infantry is fine. Tzeentch Flamers are multi wound infantry models too. 40pt Monstrous Infantry with those stats/gear would be bananas (compare them to Trolls or Ironguts.) Making them Infantry means you won't ever see them more than 5 or 6 at a time (due to expensive ranks and crappy support attacks.) They are durable, but slow. Bountiful blades gives them some nice options in combat. Overall, I like the way they are designed.
Player not found wrote: Such a shame they were (mistakenly?) marked as Infantry instead of MI, that has really reduced their efficiency (5-wide minimum for a full rank and only 1 attack from the back rank? thanks but no thanks...).
That is a real shame, 'cuzz I liked 'em a lot; they'd make great Nurgle Ogres, however, so they're thankfully not totally useless.
Bless thee Onogal, seventh lord of despair!
Ironguts are 3 points more and FAR worse, I mean holy crap you get -2M, +3WS, +1BS, +1T, +3I, +1LD on them, with Chaos armor (Heavy on Ironguts), Black Orcs weapon rule, and shield is included, I can't see why anyone wouldn't take a set of these.
Clarence wrote: Rules wise making them Infantry is fine. Tzeentch Flamers are multi wound infantry models too. 40pt Monstrous Infantry with those stats/gear would be bananas (compare them to Trolls or Ironguts.) Making them Infantry means you won't ever see them more than 5 or 6 at a time (due to expensive ranks and crappy support attacks.) They are durable, but slow. Bountiful blades gives them some nice options in combat. Overall, I like the way they are designed.
Player not found wrote: Such a shame they were (mistakenly?) marked as Infantry instead of MI, that has really reduced their efficiency (5-wide minimum for a full rank and only 1 attack from the back rank? thanks but no thanks...).
That is a real shame, 'cuzz I liked 'em a lot; they'd make great Nurgle Ogres, however, so they're thankfully not totally useless.
Bless thee Onogal, seventh lord of despair!
Ironguts are 3 points more and FAR worse, I mean holy crap you get -2M, +3WS, +1BS, +1T, +3I, +1LD on them, with Chaos armor (Heavy on Ironguts), Black Orcs weapon rule, and shield is included, I can't see why anyone wouldn't take a set of these.
I'm going to have to agree here.. They seem really good to me, at their pricepoint, even if they are only Infantry. MI would make them insane. You get all that AND the Mark of Nurgle on these guys...
Ironguts are core and should be weaker. But the real problem if they aren't MI is 5 to gain a rank, and only 1 support attack making them pointless in units bigger than 4. And they don't fill any role that many other WoC units can do.
xera32 wrote: Ironguts are core and should be weaker. But the real problem if they aren't MI is 5 to gain a rank, and only 1 support attack making them pointless in units bigger than 4. And they don't fill any role that many other WoC units can do.
They were closer in cost, I could have compared them to Maneaters, but for +10 points more the Maneaters still come out with far worse stats, worse armor, worse weapons, and only have two choosable special rules.
Has to be a typo that they are 40mm and Infantry not MI? I imagine they won't bother to FAQ it and these will just be a terrible unit then! As MI these guys are pretty crazy for 40pts..
Experiment 626 wrote: Not to mention that no plastic Greater Daemons is also a huge miss on GW's part.
Greater Daemons are a much wanted kit for a crossrange army. Better to put them out when they put out the Daemon Codex/Armybook, and try to lure some Fantasy players into 40K or vice versa. Putting them out in a Fantasy focused release would just dillute things.
reds8n wrote: .. these would appear to WFB specific.
Which is a terrible idea, so completely plausible.
Games Workshop: Why make more money when you can make less?
They appear to be Chosen of Nurgle, and look nothing at all like Plaguebearers. I'm not sure why you think that is a terrible idea? Daemons cross the game divide, but so far nothing in Warriors of Chaos has been included in 40k.
I think comparing these guys to a small unit of chosen makes them look pretty good, even as infantry. They might lose a few attacks due to base size (depending on deployment) but get nearly twice the number of wounds.
Models look nice, I've never bought anything Nurgle but I'd be happy with a unit of these guys in my army.
Having gone to great lengths in the fluff to make Beastmen a separate entity to the Chaos Legions, it would annoy me if they're going to drag them back into the fold.
The new fluff in the Beastmen army book (we hate everything) was actually pretty good and it subsequently made sense to have them as a different animal (pardon the pun) to Chaos Warriors.
Eldarain wrote: I'm thinking there will be a Chaotic Horde combined list akin to the Undead Legion.
It's not too early for me to start complaining about how horrible this is for the tournament scene if allowed, right? Because you know that 'Take All the Chaos!' actually means take your Nurgle daemons army and insert disc lords, chimeras and skullcrushers - assuming that GeeDub cleans up the few characterful restraints left in the Chaotic books (i.e. different mark issues, instability, etc). Time and again sheer variety has not automatically led to cool, flavorful, thematic, rewarding list/army building
Experiment 626 wrote: Not to mention that no plastic Greater Daemons is also a huge miss on GW's part.
Greater Daemons are a much wanted kit for a crossrange army. Better to put them out when they put out the Daemon Codex/Armybook, and try to lure some Fantasy players into 40K or vice versa. Putting them out in a Fantasy focused release would just dillute things.
I would think it would make much more sense to piggy-back the much larger, (and likely $80-100), plastic Greaters onto the End Times releases, as by late Oct/Nov, people are thinking about their Xmas lists and buying.
Those new 'uber-sized Greater Daemons would literally fly off the shelves during the peak buying season, and likely lead into cross-system sales.
You know we're never going to get 4 large size kits for an army book/codex release...
At this rate, I'll be lucky to get the plastic Lord of Change by 2050 or so.
I doubt we will... Tzeentch seems to always get the short end of the stick, especially on the WoC front. Tzeentch is now the only God who doesn't have his own unique unit for WoC. (guess he didn't see that coming, eh?!)
That character one looks aweful, there is WAY too much going on on that model, it looks way too busy and are those leather straps holding up the mutations?
awww crap I waited like 12 years for good nurgle chosen and then they make the sea men nurgle which look roughly gs together 12 more years to go...... anyone got any popcorn
side note guess it could be worse I could want slaanesh stuff lol sad chance in hell that stuff will come out with not allowing any attractive women looking at you sob.
Wait a second... does that one guy have a bell hanging from his ass......
" Guys I think i I have a bell hanging out of my ass do you see anything..... no ok must just be me"
I think there's some half decent sculpts there, but it is difficult to tell under the questionable palette choices of the paint jobs. Sprue pics required.
I never mentioned how I felt about the rules for that character. Anyone else think he has pretty poor rules?
Maybe its because I never play with water on the board so it doesn't seem at all useful lol
He's a ld10 nurgle chaos lord with bonus attacks and bonus wound for 250 pts. I imagine he'll be joining many units of ungors in the near future, since he ranks correctly with them.
decker_cky wrote: He's a ld10 nurgle chaos lord with bonus attacks and bonus wound for 250 pts. I imagine he'll be joining many units of ungors in the near future, since he ranks correctly with them.
I guess I don't understand the footprint rule. Can only 20x20 and 40x40 rank up, and 25x25 and 50x50? And if I put two 25x25 with 20x20, I can only have two (one on each exterior flank)?
Can I put multiple Minotaur characters in units of ungor?
jonolikespie wrote: That character one looks aweful, there is WAY too much going on on that model, it looks way too busy and are those leather straps holding up the mutations?
I think he looks awesome.
They may be on 40mm bases but they're actually a fair bit smaller than I thiught. Maybe they are just Infantry.
I don't think they'd typo as infantry on both the unit and the special character based on them. Also, the unit size is 5+, and monstrous infantry is all unit size 3+.
Thanks for the better pics. I like them, although they really do look pretty small now.
Boss Salvage wrote:
It's not too early for me to start complaining about how horrible this is for the tournament scene if allowed, right? Because you know that 'Take All the Chaos!' actually means take your Nurgle daemons army and insert disc lords, chimeras and skullcrushers - assuming that GeeDub cleans up the few characterful restraints left in the Chaotic books (i.e. different mark issues, instability, etc). Time and again sheer variety has not automatically led to cool, flavorful, thematic, rewarding list/army building
I could see the old rule that models may only have the same mark as the general or no mark being kept for a Chaos Hordes list. That way you actually have to make a choice between all four marks using one book, or all 3 books using one mark/daemon of. Thats how it worked back in the Hordes of Chaos/Beasts of Chaos days.
Experiment 626 wrote: Not to mention that no plastic Greater Daemons is also a huge miss on GW's part.
Greater Daemons are a much wanted kit for a crossrange army. Better to put them out when they put out the Daemon Codex/Armybook, and try to lure some Fantasy players into 40K or vice versa. Putting them out in a Fantasy focused release would just dillute things.
I would think it would make much more sense to piggy-back the much larger, (and likely $80-100), plastic Greaters onto the End Times releases, as by late Oct/Nov, people are thinking about their Xmas lists and buying.
Those new 'uber-sized Greater Daemons would literally fly off the shelves during the peak buying season, and likely lead into cross-system sales.
You know we're never going to get 4 large size kits for an army book/codex release...
At this rate, I'll be lucky to get the plastic Lord of Change by 2050 or so.
Makes sense, but the Greater daemons will drive their own sales, especially if they come with SC build options. Glotkin sounds completely new, and End Times will boost his sales, letting them get another large kit sold.
I agree it's unlikely, but why not have a large Daemon release with 4 greater daemon kits? The system is cross faction, so could take up a double wide release slot- say 5-6 weeks. 4 Greater Daemon kits and Codex/Armybook could headline 5 weeks alone, and there are at least 4 smaller units that need plastic (Khorne Hounds/Karnarak, Fiends, Beasts, Planquin/Epidemius) that could fill in gaps, not counting new units and clampacks.
I just read the flailing tentacles rule again and it is odd. The way it worded he definitely does gain a permanent D3 attacks every time he attacks in close combat. However, without clarification I really, really don't think that is what is what was intended.
I'm not sure why they didn't just give him Random Attacks: D3+5?
A comprehensive set of universal special rules was one of the good things about the 8th ed release.
I could see the old rule that models may only have the same mark as the general or no mark being kept for a Chaos Hordes list. That way you actually have to make a choice between all four marks using one book, or all 3 books using one mark/daemon of. Thats how it worked back in the Hordes of Chaos/Beasts of Chaos days.
I could also see them doing something like the combined list from the Tamurkhan book where the General's alignment and book determined the core of the army. The list was a bit complicated, but GW could just bring those over directly or with some minor changes.
But, then again, this is GW and therefore they'll decide they need to reinvent the wheel. AGAIN.
Damn, them's some good looking Nurgle models. It's rare that I see a scanned photo from that distance look that good, but those models look pretty killer.
Does that character look like they just merged 3 CAD files they already had to anyone else?
At least a couple of bits from it seem very clearly taken from the plastic nurgle lord character, mixed with a little ogre and make part of the forsaken kit?
It just seems... Lazy? Rushed? Unprofessional?
Maybe the paintjob is throwing me but it doesn't look good to me.
I like the models quite a bit. Price is nice for 5 ogre-ish sized creatures.
Can't wait for the second end times book though. Loved the Nagash one. Well worth the $80 price tag. I'd say they were a better publication than anything other than the Horus Heresy FW books.
jonolikespie wrote: Does that character look like they just merged 3 CAD files they already had to anyone else?
At least a couple of bits from it seem very clearly taken from the plastic nurgle lord character, mixed with a little ogre and make part of the forsaken kit?
It just seems... Lazy? Rushed? Unprofessional?
Maybe the paintjob is throwing me but it doesn't look good to me.
My thoughts exactly, and to echo earlier comments, it looks like they took the nurgle hero, scaled him up a bit, stuck some tentacles on them, and re-packaged it as something new.
That's the most frustrating thing about GW - they do excellent models like Nagash and Dark Elves, and then you get this slab of laziness.
namiel wrote: Has anyone seen the price on the new end times book? Should I assume that it will be a silly expensive book for the slim rules content?
Last one was $80 for a large, well done fluff book and a seperate codex/supplement sized book with rules. Not a ton of rules, if you're just looking for rules probably more than is reasonable to pay (I assume the rules will come out seperately at some point) but as a package it's reasonably price and extremely well done.
namiel wrote: Has anyone seen the price on the new end times book? Should I assume that it will be a silly expensive book for the slim rules content?
Last one was $80 for a large, well done fluff book and a seperate codex/supplement sized book with rules. Not a ton of rules, if you're just looking for rules probably more than is reasonable to pay (I assume the rules will come out seperately at some point) but as a package it's reasonably price and extremely well done.
I keep hearing that but for all 4 books to keep the story going it will cost me $320 which honestly is outragus for a fluff story.
namiel wrote: Has anyone seen the price on the new end times book? Should I assume that it will be a silly expensive book for the slim rules content?
Last one was $80 for a large, well done fluff book and a seperate codex/supplement sized book with rules. Not a ton of rules, if you're just looking for rules probably more than is reasonable to pay (I assume the rules will come out seperately at some point) but as a package it's reasonably price and extremely well done.
I keep hearing that but for all 4 books to keep the story going it will cost me $320 which honestly is outragus for a fluff story.
It is really not that outrageous as far as books go, especially quality ones. They are totally worth the price.
namiel wrote: Has anyone seen the price on the new end times book? Should I assume that it will be a silly expensive book for the slim rules content?
Last one was $80 for a large, well done fluff book and a seperate codex/supplement sized book with rules. Not a ton of rules, if you're just looking for rules probably more than is reasonable to pay (I assume the rules will come out seperately at some point) but as a package it's reasonably price and extremely well done.
I keep hearing that but for all 4 books to keep the story going it will cost me $320 which honestly is outragus for a fluff story.
Then don't get it? I don't mean to sound snarky or snide but value is all based on what you find worth it. As someone who pays $20 for a hardback book after discount for normal novels (not Black Library) I don't see $60 as unreasonable for something of the quality and size of the "fluff books". Bear in mind I deducted about $20 for the rules supplement which is what it should reasonably cost (not what GW costs them at).
For me it's a quality product so I support it. It doesn't feel rushed or ill-thought out. It revitalized my love for WFB which is also a bonus but right now I'm just buying these fluff tomes. Either way, if the quality maintains I'll grab all 4. It took me almost a week to read through the last one and I was on vacation at the time. That's a lot more time than 3 books tend to last me on vacation
namiel wrote: Has anyone seen the price on the new end times book? Should I assume that it will be a silly expensive book for the slim rules content?
Last one was $80 for a large, well done fluff book and a seperate codex/supplement sized book with rules. Not a ton of rules, if you're just looking for rules probably more than is reasonable to pay (I assume the rules will come out seperately at some point) but as a package it's reasonably price and extremely well done.
I keep hearing that but for all 4 books to keep the story going it will cost me $320 which honestly is outragus for a fluff story.
Then don't get it? I don't mean to sound snarky or snide but value is all based on what you find worth it. As someone who pays $20 for a hardback book after discount for normal novels (not Black Library) I don't see $60 as unreasonable for something of the quality and size of the "fluff books". Bear in mind I deducted about $20 for the rules supplement which is what it should reasonably cost (not what GW costs them at).
For me it's a quality product so I support it. It doesn't feel rushed or ill-thought out. It revitalized my love for WFB which is also a bonus but right now I'm just buying these fluff tomes. Either way, if the quality maintains I'll grab all 4. It took me almost a week to read through the last one and I was on vacation at the time. That's a lot more time than 3 books tend to last me on vacation
Feels a little over priced in my mind. Looking at the first book expecially since you need the vc+tk books to use that undead legion book. Yes the fluff is great but lets look at it and double the page per page cost of black library books. The fluff portion should be around $30. Nothing i say will change anything but just voicing my opinion
Yeah, you're not gonna convince me that a large, fully colored, hard backed book should cost $30. But to each their own.
As for the rules needing the other two books is why I considered $20 reasonable for that book alone. Granted, since GW has been selling supplements with less rules for $50 each you could always consider the fluff book to be $30 if that makes you feel better
The price of the book aside, looking at the rules for the blight kings even though listed as infantry they still seem very viable as a deathstar unit. The points cost for a unit of 15 with FC and 50pts of banner brings them to 680. Throw a nurgle character on demonic mount(to fit in for a LOS save) and you are looking at a 45+ wound block with a 3+ save vs shooting, T5, and MoN that block will be very hard to kill. It can put out 18 attacks+character attacks or 22+character with 2 hand weapons. If this unit is made MI then it will be INSANE giving them great weapons for tougher units and mass str4 for light infantry. It will become almost an auto-include because of its ability for points denial and the ability to destroy units.
namiel wrote:Throw a nurgle character on demonic mount (to fit in for a LOS save) ...
The daemonic mount is on a 50x50 base, which means he'll have to ride the side - plus he wouldn't be getting a LOS! roll due to mismatched unit type (Monstrous Cav vs Infantry) anyway. I find the single supporting attak and lack of a regen/ward save are disincentives for taking more than 5-7 of these things ... and deathstars for points denial purposes are boring
decker_cky wrote:I imagine he'll be joining many units of ungors in the near future, since he ranks correctly with them.
Smart. Best use of Gutrot I've heard yet, and has me interested in the character for the first time. Also: sad Spumey doesn't have the 'Armed to the Teef' rule like the 'Kings
namiel wrote:Throw a nurgle character on demonic mount (to fit in for a LOS save) ...
The daemonic mount is on a 50x50 base, which means he'll have to ride the side - plus he wouldn't be getting a LOS! roll due to mismatched unit type (Monstrous Cav vs Infantry) anyway. I find the single supporting attak and lack of a regen/ward save are disincentives for taking more than 5-7 of these things ... and deathstars for points denial purposes are boring
decker_cky wrote:I imagine he'll be joining many units of ungors in the near future, since he ranks correctly with them.
Smart. Best use of Gutrot I've heard yet, and has me interested in the character for the first time. Also: sad Spumey doesn't have the 'Armed to the Teef' rule like the 'Kings
Hulksmash; out of interest, why do you like the End Times story? Maybe it's just because the changes being made have taken a colossal dump over about half my projects, but I'm really struggling to understand why people I know to be fans of the WHFB background are so enamoured of a series that is wiping so much of that background out.
It really seems to me that GW are just using the End Times as an excuse to eradicate parts of the Warhammer World they're unwilling to spend the time and effort to develop without having to suffer a backlash for simply retconning them out of existence.
I think it's the fact the story is actually moving forward. Sure, background is great and all. I love all the fluff regarding the Warhammer Fantasy armies, but I also love seeing something new come to Fantasy. Not to mention that background fluff is still there. Unless you were playing an obscure army like Kislev (which didn't have a book anyways), then the End Times shouldn't have effected whatever your army includes.
All it does it move the story forward in order to make way for something new. Personally, I can't complain about that!
Buttlerthepug wrote: I think it's the fact the story is actually moving forward. Sure, background is great and all. I love all the fluff regarding the Warhammer Fantasy armies, but I also love seeing something new come to Fantasy. Not to mention that background fluff is still there. Unless you were playing an obscure army like Kislev (which didn't have a book anyways), then the End Times shouldn't have effected whatever your army includes.
All it does it move the story forward in order to make way for something new. Personally, I can't complain about that!
But surely all of that could have been provided with a similar multi-book-plus-new-shiny-models campaign centred around the multiple previous and barely explored "almost the end of everything but not quite" periods in Fantasy's history? I've never been a huge fan of interactive universes which are stories, rather than settings, there's too much danger of something exactly like this happening and having the story dictated to me rather than being free to create it myself.
My Tilean WHFB army is now "historical", as is my in-progress Kislevite Mordheim warband - the group I occasionally game with didn't actually play "Mordheim" as in the city, we used the rules for skirmish gaming in the "present" tied into our WHFRP campaign, on which subject; my Amethyst College mage character is now apparently dead and a Shade, because Nagash. My Priest of Morr is hardly likely to fair well given that Nagash has eaten/killed/replaced the Nehekaran God of the Underworld(given how often it's implied in the lore that all these different gods are aspects of the same entity I doubt Morr will be allowed to hang about interfering with the plans of GW's new favourite skeletal Lich-lord). That Priestess of Valaya model I've been working on on-and-off and writing Hired Sword rules for seems rather a waste of time now that particular Ancestor God is destroyed.
And that's just one book in, one book out of three or four and they've eradicated half a continent's worth of nations, over a dozen named-characters and gods, totally eliminated an entire Wind of Magic, and set up a storyline which will be completely ridiculously implausible if it doesn't result in the destruction of at least half the major cities and provinces of the Empire, most of Bretonnia, some substantial but as yet undetermined portion of all three flavours of Elves, and the complete disappearance of the entire Lizardmen faction. That just isn't recognisable as the Warhammer World to me any more.
namiel wrote:Throw a nurgle character on demonic mount (to fit in for a LOS save) ...
The daemonic mount is on a 50x50 base, which means he'll have to ride the side - plus he wouldn't be getting a LOS! roll due to mismatched unit type (Monstrous Cav vs Infantry) anyway. I find the single supporting attak and lack of a regen/ward save are disincentives for taking more than 5-7 of these things ... and deathstars for points denial purposes are boring
decker_cky wrote:I imagine he'll be joining many units of ungors in the near future, since he ranks correctly with them.
Smart. Best use of Gutrot I've heard yet, and has me interested in the character for the first time. Also: sad Spumey doesn't have the 'Armed to the Teef' rule like the 'Kings
- Salvage
Festus anyone? Plus he gives them Poisoned attacks and he gets LoS since he's infantry too!
namiel wrote:Throw a nurgle character on demonic mount (to fit in for a LOS save) ...
The daemonic mount is on a 50x50 base, which means he'll have to ride the side - plus he wouldn't be getting a LOS! roll due to mismatched unit type (Monstrous Cav vs Infantry) anyway. I find the single supporting attak and lack of a regen/ward save are disincentives for taking more than 5-7 of these things ... and deathstars for points denial purposes are boring
decker_cky wrote:I imagine he'll be joining many units of ungors in the near future, since he ranks correctly with them.
Smart. Best use of Gutrot I've heard yet, and has me interested in the character for the first time. Also: sad Spumey doesn't have the 'Armed to the Teef' rule like the 'Kings
- Salvage
Festus anyone? Plus he gives them Poisoned attacks and he gets LoS since he's infantry too!
wrong base size. hes on a 25mm vs their 40mm. he doesnt rank up
namiel wrote:Throw a nurgle character on demonic mount (to fit in for a LOS save) ...
The daemonic mount is on a 50x50 base, which means he'll have to ride the side - plus he wouldn't be getting a LOS! roll due to mismatched unit type (Monstrous Cav vs Infantry) anyway. I find the single supporting attak and lack of a regen/ward save are disincentives for taking more than 5-7 of these things ... and deathstars for points denial purposes are boring
decker_cky wrote:I imagine he'll be joining many units of ungors in the near future, since he ranks correctly with them.
Smart. Best use of Gutrot I've heard yet, and has me interested in the character for the first time. Also: sad Spumey doesn't have the 'Armed to the Teef' rule like the 'Kings
- Salvage
Festus anyone? Plus he gives them Poisoned attacks and he gets LoS since he's infantry too!
wrong base size. hes on a 25mm vs their 40mm. he doesnt rank up
Ranking up isn't too important. He's a wizard, so it's not like you want him jumping around. Sitting on the side minimizes attacks which you want.
If you want to make the list really nasty, and there's mixing of chaos books, then you can have Festus and a minotaur character with at least blackened plate in the unit. Bonus attacks to take advantage of that poison, the mino character can move around in the unit (but no look out sir), and the whole unit gains a 4++ against fire.
even if i don't have a WHFB army to use them in, the 5 nurgle spawn i need for my future CSM army just became MUCH cheaper and MUCH nicer with a little kit bashing. goes from £60 english to 36!!!!
Buttlerthepug wrote: I think it's the fact the story is actually moving forward. Sure, background is great and all. I love all the fluff regarding the Warhammer Fantasy armies, but I also love seeing something new come to Fantasy. Not to mention that background fluff is still there. Unless you were playing an obscure army like Kislev (which didn't have a book anyways), then the End Times shouldn't have effected whatever your army includes.
All it does it move the story forward in order to make way for something new. Personally, I can't complain about that!
But surely all of that could have been provided with a similar multi-book-plus-new-shiny-models campaign centred around the multiple previous and barely explored "almost the end of everything but not quite" periods in Fantasy's history? I've never been a huge fan of interactive universes which are stories, rather than settings, there's too much danger of something exactly like this happening and having the story dictated to me rather than being free to create it myself.
My Tilean WHFB army is now "historical", as is my in-progress Kislevite Mordheim warband - the group I occasionally game with didn't actually play "Mordheim" as in the city, we used the rules for skirmish gaming in the "present" tied into our WHFRP campaign, on which subject; my Amethyst College mage character is now apparently dead and a Shade, because Nagash. My Priest of Morr is hardly likely to fair well given that Nagash has eaten/killed/replaced the Nehekaran God of the Underworld(given how often it's implied in the lore that all these different gods are aspects of the same entity I doubt Morr will be allowed to hang about interfering with the plans of GW's new favourite skeletal Lich-lord). That Priestess of Valaya model I've been working on on-and-off and writing Hired Sword rules for seems rather a waste of time now that particular Ancestor God is destroyed.
And that's just one book in, one book out of three or four and they've eradicated half a continent's worth of nations, over a dozen named-characters and gods, totally eliminated an entire Wind of Magic, and set up a storyline which will be completely ridiculously implausible if it doesn't result in the destruction of at least half the major cities and provinces of the Empire, most of Bretonnia, some substantial but as yet undetermined portion of all three flavours of Elves, and the complete disappearance of the entire Lizardmen faction. That just isn't recognisable as the Warhammer World to me any more.
I've been playing WFB since I think 5th edition (whatever it was in 1998 with Bretonnians and Lizardmen in the starter). Even back then you played with characters long dead. So for me characters being dead doesn't matter. Nations being gone don't matter. I can come up with a plethora of reasons a Tilean army might still exist in the game or a Kislevite one (they even give an out in the actual story for Kislevite armies still being abroad). Overall though I like it for a few reasons:
1) The story line is progressing. This is actually pretty cool. GW learned they couldn't leave it to customers to do it after Storm of Chaos so they are doing it themselves.
2) It feels epic. Unlike most Fantasy books/games it feels huge.
3) I love WFB and this is a spark that has increased, at least locally, talk and play of fantasy
4) The books are pretty
Pretty much it. I've got Dwarves, Lizardmen, O&G, and Ogres. Most of them in the 3k range. Does it suck that my Ancestor Goddess is gone? Yep. Does it suck that one of my factions might just vanish into the webway network and retreat to other worlds in the larger galaxy? Yep. But that's just fluff. And to me it's good fluff because things are changing. I can still play my Lizardmen as they "retreat" from the world or the bear the runes of Valaya in game. So far I haven't seen anything that limits me and only more options and stories opening up.
Just one guys opinion but to me it's pretty awesome.
Festus anyone? Plus he gives them Poisoned attacks and he gets LoS since he's infantry too!
wrong base size. hes on a 25mm vs their 40mm. he doesnt rank up
And? Just stick him out on the end of the unit, take a unit champ in the unit so he can avoid challenges, and try your best to keep him out of combat. Now that Tomb kings and Vamps can ally and you can make what is effectively a 7th edition Gravestar unit, hopefully we can do the same because i can see myself investing in some beastmen stuff if the new rules allow for it like the poster above pointed out.
Read this and am now very scared I have 8500pts of lizardmen and 5000 points of wood elves and apparently one is starting a "great exodus" the other sucked into a magic portal sooooooo.......if my beloved lizardmen get squated I will be VERY upset.
Read this and am now very scared I have 8500pts of lizardmen and 5000 points of wood elves and apparently one is starting a "great exodus" the other sucked into a magic portal sooooooo.......if my beloved lizardmen get squated I will be VERY upset.
You don't have to worry they wouldn't do that. Lizardmen are a super popular army. Plus I don't think any army will get squared. I don't think brettonia will get squated (although I saw a rumour on natfka that said that but I HIGHLY doubt that)
Read this and am now very scared I have 8500pts of lizardmen and 5000 points of wood elves and apparently one is starting a "great exodus" the other sucked into a magic portal sooooooo.......if my beloved lizardmen get squated I will be VERY upset.
They'll probably just blow up Lustria and move all the Lizards to the Southlands.
Buttlerthepug wrote: I think it's the fact the story is actually moving forward. Sure, background is great and all. I love all the fluff regarding the Warhammer Fantasy armies, but I also love seeing something new come to Fantasy. Not to mention that background fluff is still there. Unless you were playing an obscure army like Kislev (which didn't have a book anyways), then the End Times shouldn't have effected whatever your army includes.
All it does it move the story forward in order to make way for something new. Personally, I can't complain about that!
But surely all of that could have been provided with a similar multi-book-plus-new-shiny-models campaign centred around the multiple previous and barely explored "almost the end of everything but not quite" periods in Fantasy's history? I've never been a huge fan of interactive universes which are stories, rather than settings, there's too much danger of something exactly like this happening and having the story dictated to me rather than being free to create it myself.
My Tilean WHFB army is now "historical", as is my in-progress Kislevite Mordheim warband - the group I occasionally game with didn't actually play "Mordheim" as in the city, we used the rules for skirmish gaming in the "present" tied into our WHFRP campaign, on which subject; my Amethyst College mage character is now apparently dead and a Shade, because Nagash. My Priest of Morr is hardly likely to fair well given that Nagash has eaten/killed/replaced the Nehekaran God of the Underworld(given how often it's implied in the lore that all these different gods are aspects of the same entity I doubt Morr will be allowed to hang about interfering with the plans of GW's new favourite skeletal Lich-lord). That Priestess of Valaya model I've been working on on-and-off and writing Hired Sword rules for seems rather a waste of time now that particular Ancestor God is destroyed.
And that's just one book in, one book out of three or four and they've eradicated half a continent's worth of nations, over a dozen named-characters and gods, totally eliminated an entire Wind of Magic, and set up a storyline which will be completely ridiculously implausible if it doesn't result in the destruction of at least half the major cities and provinces of the Empire, most of Bretonnia, some substantial but as yet undetermined portion of all three flavours of Elves, and the complete disappearance of the entire Lizardmen faction. That just isn't recognisable as the Warhammer World to me any more.
I've been playing WFB since I think 5th edition (whatever it was in 1998 with Bretonnians and Lizardmen in the starter). Even back then you played with characters long dead. So for me characters being dead doesn't matter. Nations being gone don't matter. I can come up with a plethora of reasons a Tilean army might still exist in the game or a Kislevite one (they even give an out in the actual story for Kislevite armies still being abroad). Overall though I like it for a few reasons:
1) The story line is progressing. This is actually pretty cool. GW learned they couldn't leave it to customers to do it after Storm of Chaos so they are doing it themselves.
2) It feels epic. Unlike most Fantasy books/games it feels huge.
3) I love WFB and this is a spark that has increased, at least locally, talk and play of fantasy
4) The books are pretty
Pretty much it. I've got Dwarves, Lizardmen, O&G, and Ogres. Most of them in the 3k range. Does it suck that my Ancestor Goddess is gone? Yep. Does it suck that one of my factions might just vanish into the webway network and retreat to other worlds in the larger galaxy? Yep. But that's just fluff. And to me it's good fluff because things are changing. I can still play my Lizardmen as they "retreat" from the world or the bear the runes of Valaya in game. So far I haven't seen anything that limits me and only more options and stories opening up.
Just one guys opinion but to me it's pretty awesome.
Fair enough I suppose. I've always preferred the more ground-level, gritty, low-fantasy aspect of the human realms of Warhammer, so having half of them wiped out puts a bit of a dent in any future plans I had. Which is where the disconnect happens perhaps - I liked Fantasy(and 40K for that matter) as a setting because it gave me a set of tools to tell my own stories, if I wanted to write up some huge epic campaign I could choose to do that without impacting anyone beyond my own wee group, and the armies and warbands we put together for those campaigns which were set in "modern" Fantasy would always fit in with the "regular" timeline. Now a big chunk of the tools are gone, more will soon be gone, and while it's great that some people are enjoying Fantasy anew, it irks me a bit that it has to be at the expense of the "setting" players when the "story" players could have been given content in so many other ways.
I've always been confused how people apparently burn their previous editions' army books and rulebooks as soon as a new edition is announced. You'd think that hundreds of dollars (or pounds) worth of investment would be worth keeping around and looking at every once in a while.
Seriously, though. What's stopping your small local group from going "for the purposes of this campaign, the End Times hasn't happened. Refer to Army Book X, page xx for the relevant fluff."
It's fantasy and fiction. Time's allowed to run backwards.
Anvildude wrote: I've always been confused how people apparently burn their previous editions' army books and rulebooks as soon as a new edition is announced. You'd think that hundreds of dollars (or pounds) worth of investment would be worth keeping around and looking at every once in a while.
Seriously, though. What's stopping your small local group from going "for the purposes of this campaign, the End Times hasn't happened. Refer to Army Book X, page xx for the relevant fluff."
It's fantasy and fiction. Time's allowed to run backwards.
Books aren't an investment.. they're just a cost. Sure it's a requirement to play but when those requirements play they're not very relevant. Granted, I do keep my old books because I agree that they are fun to look at now and then. But investment? Nah, that sounds like the logic a hoarder would use to never throw anything out :p
I have barely started my WFB army and have never played a game of it, but you guys talking about the epic story makes me want to pick up the books and get working on some Undead right now... damn it!
I'll be interested to see wat a half decent painter can do with the special character. His stomach tentacles are of a completely different colour palette to the rest of the mode, looking more Tzeentchian in their vibrancy, l and the skin looks to have far too healthy a glow for a devotee of Nurgle.
So love these!!
Need to figure out how to put some guns on them & make them look a bit more termie-like.
The open bellies look like a great spot to stick a cannon in.
Also looks like there are a huge amount of choice & will leave you with plenty of spares to add to other Nurgle models. I'm thinking of adding bits or swapping bits on my spawn.
Screen grab (tried it so I could see if it could be done - no problem with Mods taking it out):
Anvildude wrote: I've always been confused how people apparently burn their previous editions' army books and rulebooks as soon as a new edition is announced. You'd think that hundreds of dollars (or pounds) worth of investment would be worth keeping around and looking at every once in a while.
Seriously, though. What's stopping your small local group from going "for the purposes of this campaign, the End Times hasn't happened. Refer to Army Book X, page xx for the relevant fluff."
It's fantasy and fiction. Time's allowed to run backwards.
The point is to have a common frame of reference for games outside your group. Most of the guys in that group have been gaming together since we were 12, we're now in our late 20's to early 30's, between family, work, some people moving further away etc, we can get together once every couple of months at most, so if I want a game outside of that I have to go to one of the local clubs, and they all play the current editions and nothing else. Right now, mechanically, there's nothing to stop me using my Tilean army with Empire rules, but assuming this whole End Times fiasco doesn't get Storm of Chaos'd in the end, 9th Edition's fantasy armies are not going to look much like 8th Edition's at all(the "side of Order" ones anyway), so what do I do then, drop half the models I spent ages converting to make the force fit with the new rules? Just stop using them altogether?
I'm no stranger to the idea of "bugger GW, I'll play what I like", most of my projects at the moment centre around Inquisitor, Necromunda, GorkaMorka, and Mordheim - all games GW doesn't even produce any more - and that means I'm well aware of how much more difficult it is to get random people to agree to play "your" version of the hobby. You can't just turn up and play an old edition at a club, which means spending bloody ages on their forum trying to organise games weeks in advance, having inevitable arguments with the "ermagerd stop being so hipster and just play the new edition ffs" idiots, and then eventually negotiating with the minority of people willing to go beyond what's currently "official" to try and actually agree the parameters(because of course there's always one guy who'll agree to play older stuff, but wants to use *different* older stuff than you do). It's a massive pile of hassle.
Now, if GW wanted to take the time to lay out the Fantasy universe into "eras", there'd be much less of an issue, since you could just way "I want an Age of X game anyone in?" and there would be defined parameters, that common frame of reference, to work from in the same way there is with the Heresy right now, but they aren't and won't; they see each new batch of fluff and rules as replacing the previous set, and so that's how the vast majority of your average club-or-store-going punters see it as well.
That's why the whole End Times thing irritates me - Tilea, Estalia, Araby, Cathay, Nippon, the Border Princes, all these are barely explored either in background or models and could have provided easily as much content for people who wanted a set story to play as End Times will. On top of that you could go back and detail the Warhammer World during the first Great War against Chaos, the era of the War of Vengeance/Time of Woes, the times when Nehekara was mortal and Nagash first arose(which would include the Reman Empire, an entire new nation/faction), the founding of the Empire, the Black Death and subsequent Skaven Wars, the Time of the Three Emperors, the Wars of the Vampire Counts, right up to the Last Great War against Chaos. There are decades worth of book and miniature production in the unexplored elements of the existing Warhammer World, but making and selling all that content wouldn't allow GW to dump as many references to historical and "real" mythological elements as possible in order to make it easier for them to sue people, so instead those of us who actually like the existing material get to watch them dismantle it.
Like I keep saying, if you're enjoying the End Times, great, I'm pleased for you, but don't expect everyone to be as happy about it.
Buttlerthepug wrote: I think it's the fact the story is actually moving forward. Sure, background is great and all. I love all the fluff regarding the Warhammer Fantasy armies, but I also love seeing something new come to Fantasy. Not to mention that background fluff is still there. Unless you were playing an obscure army like Kislev (which didn't have a book anyways), then the End Times shouldn't have effected whatever your army includes.
All it does it move the story forward in order to make way for something new. Personally, I can't complain about that!
But surely all of that could have been provided with a similar multi-book-plus-new-shiny-models campaign centred around the multiple previous and barely explored "almost the end of everything but not quite" periods in Fantasy's history? I've never been a huge fan of interactive universes which are stories, rather than settings, there's too much danger of something exactly like this happening and having the story dictated to me rather than being free to create it myself.
My Tilean WHFB army is now "historical", as is my in-progress Kislevite Mordheim warband - the group I occasionally game with didn't actually play "Mordheim" as in the city, we used the rules for skirmish gaming in the "present" tied into our WHFRP campaign, on which subject; my Amethyst College mage character is now apparently dead and a Shade, because Nagash. My Priest of Morr is hardly likely to fair well given that Nagash has eaten/killed/replaced the Nehekaran God of the Underworld(given how often it's implied in the lore that all these different gods are aspects of the same entity I doubt Morr will be allowed to hang about interfering with the plans of GW's new favourite skeletal Lich-lord). That Priestess of Valaya model I've been working on on-and-off and writing Hired Sword rules for seems rather a waste of time now that particular Ancestor God is destroyed.
And that's just one book in, one book out of three or four and they've eradicated half a continent's worth of nations, over a dozen named-characters and gods, totally eliminated an entire Wind of Magic, and set up a storyline which will be completely ridiculously implausible if it doesn't result in the destruction of at least half the major cities and provinces of the Empire, most of Bretonnia, some substantial but as yet undetermined portion of all three flavours of Elves, and the complete disappearance of the entire Lizardmen faction. That just isn't recognisable as the Warhammer World to me any more.
I've been playing WFB since I think 5th edition (whatever it was in 1998 with Bretonnians and Lizardmen in the starter). Even back then you played with characters long dead. So for me characters being dead doesn't matter. Nations being gone don't matter. I can come up with a plethora of reasons a Tilean army might still exist in the game or a Kislevite one (they even give an out in the actual story for Kislevite armies still being abroad). Overall though I like it for a few reasons:
1) The story line is progressing. This is actually pretty cool. GW learned they couldn't leave it to customers to do it after Storm of Chaos so they are doing it themselves.
2) It feels epic. Unlike most Fantasy books/games it feels huge.
3) I love WFB and this is a spark that has increased, at least locally, talk and play of fantasy
4) The books are pretty
Pretty much it. I've got Dwarves, Lizardmen, O&G, and Ogres. Most of them in the 3k range. Does it suck that my Ancestor Goddess is gone? Yep. Does it suck that one of my factions might just vanish into the webway network and retreat to other worlds in the larger galaxy? Yep. But that's just fluff. And to me it's good fluff because things are changing. I can still play my Lizardmen as they "retreat" from the world or the bear the runes of Valaya in game. So far I haven't seen anything that limits me and only more options and stories opening up.
Just one guys opinion but to me it's pretty awesome.
Pretty much this - I have enjoyed reading and looking at the Nagash book alot - its not the advancement f the Warhammer Fantasy I wanted - I don't like Neferata back with Nagash, Loss of certain female Elf characters etc
but its very very well done - I just treat is an alt universe that said I don't play the game anymore - just read the books and fluff (and do a bit of writing in thw world).
Also not sure Valaya is gone - isn't she just recharging and part of Neferta's plan (whatever that is) but she sure won't want Nagash (or Chaos) to win as thats all bad for her.?
Saldiven wrote: Honestly, as a DoC player, I have to admit that I'm disappointed that it's just more Nurgle stuff....
At least we got an answer for the banner now!
We're still better off just 6-dicing Caco Choir and then smashing the 'I-win' unit with Acquiescense/Miasma to nuke it's own Movement... (if Caco didn't sneak a wound in there already!)
Besides, paired Beasts running as a 1x2 formation will stand up better than these new infantry will thanks to their ability to frontage deny like champs! (and won't be a massive hassle to maneuver around the board either)
I feel I called it right earlier in the thread, this is a splendid kit, but I'm not sure I agree with some of the choices made by the paint studio.
As a 40K CD player, I'm a tad disappointed, though not surprised, that there isn't a data sheet for their inclusion in 40K. Nurgle has no dedicated Heavy Support option in the book, perhaps they could have used them as some sort of heavy shock infantry.
Still, rumours abound of a big kit, maybe we'll get that.
Rules for using Gutrot Spume in games of Warhammer can be found in the construction booklet that accompanies the miniature and in White Dwarf Issue 37.
Emphasis mine.
Not the first time, but the first time I've noticed this for some time.
Bravo GW, little things like this make all the difference.
Rules for using Gutrot Spume in games of Warhammer can be found in the construction booklet that accompanies the miniature and in White Dwarf Issue 37.
Emphasis mine.
Not the first time, but the first time I've noticed this for some time.
Bravo GW, little things like this make all the difference.
Lockark wrote: So dose this upcomeing end times book have any new units for the other chaos gods, or is this book only focusing on nurgle?
There hasn't been any word yet on what is going to come out rules wise yet. I assume it will have updated rules or special rules for many of the units from chaos warriors, daemons and beastmen.
The book hasn't been released yet either and isn't up for preorder nor do we have any leaked images of the cover or any other rules or models but I am sure that will come soon enough.
Doubt it will focus only on nurgle but some people are saying most releases are focused on one god so I am not sure.
1) The story line is progressing. This is actually pretty cool. GW learned they couldn't leave it to customers to do it after Storm of Chaos so they are doing it themselves.
What actually happened with Storm of Chaos? I've heard a lot of veiled references to how bad it was, but never why.
1) The story line is progressing. This is actually pretty cool. GW learned they couldn't leave it to customers to do it after Storm of Chaos so they are doing it themselves.
What actually happened with Storm of Chaos? I've heard a lot of veiled references to how bad it was, but never why.
It was the WFB equivalent of XIII Black Crusade, a world altering event based on the results of games played out across the globe. Never mind the issues with keeping track of legitimate results and weeding out the filler chaff, GW essentially gave it's customer base the tools to completely re-write WFB, down to the point of handing chaos forces the ultimate victory in the Old World and erasing human, dwarf and elf forces there.
It was design by committee, only much, much worse.
1) The story line is progressing. This is actually pretty cool. GW learned they couldn't leave it to customers to do it after Storm of Chaos so they are doing it themselves.
What actually happened with Storm of Chaos? I've heard a lot of veiled references to how bad it was, but never why.
It was the WFB equivalent of XIII Black Crusade, a world altering event based on the results of games played out across the globe. Never mind the issues with keeping track of legitimate results and weeding out the filler chaff, GW essentially gave it's customer base the tools to completely re-write WFB, down to the point of handing chaos forces the ultimate victory in the Old World and erasing human, dwarf and elf forces there.
It was design by committee, only much, much worse.
Except unlike the 13th Black Crusade, in Storm of Chaos tge Chaos players did incredibly poorly. They completely failed to reach Middenheim in time so ended up 'teleporting' there in one day just so we would get a climax. Important characters did nothing important, major characters were killed only to be resurrected again because why not, characters faught their nemesis' but neither won, major events were promised but ended up having no consequences, so all in all nothing happened and the status quo remained at the end. It was entirely anti-climactic and disappointing.
I haven't read the first end times book yet but from the sound of things the status quo is actually changing, so thats a big step in the right direction.
That "Thing" actually looks really good. Right arm could be a ranged attack even though there are inward pointing horns or teeth around the edges. Would be great though to have something to shoot with since i dislike the hellcannon miniature. We shall see!
Saldiven wrote: Honestly, as a DoC player, I have to admit that I'm disappointed that it's just more Nurgle stuff....
There's several more weeks left. I'm sure the other gods will see some love.
(and before i hear anything about Tamurkahn, yes yes i know, but it was known up front that Tamurkahn was going to be mono-god back when warhammer forge had grandiose plans. I'm still bitter they didn't do the HE / Slannesh warhammer book they promised).
Really taken with this kit. It looks like it'd be great for a Realm of Chaos type affair. Small warbands playing out skirmish rules.
I'm assuming Nurgle's surge to power is due to all the death that's floating around, or are the four gods just a prevalent?
It would be nice to see standard chaos warriors get a decent, fully armoured, kit.
Automatically Appended Next Post: I really wish they'd put the title of the tracks they use in their videos up. I knew it was from the space marine soundtrack but couldn't quite place it at first.
They are good at recycling the music from the games. Space Marine does actually have a great OST, whether you like the game or not.
reds8n wrote: Whilst it'll be a big kit, giant really, I don't think it'll be quite Stompa sized.
Wellll, maybe not Stompa sized, but from what I've read it was supposed to be their second largest kit just behind the Stompa, right? I suppose we'll find out soon enough!
I must say, the pricing on these Nurgle orges seems actually pretty reasonable. I'm not sure if this is GW trying to encourage WHFB sales, but if so I think they're on the right path.
Now if they could just get army size under control with WHFB...
I seriously hope them being infantry is a typo.. That makes absolutely no sense for 40mm models with 3Ws to not be monstrous. Thats basically the entire premise of monstrous infantry (Infantry with multiple wounds)..
While 40pts per model, if you have a unit of 5 or more of these, I'd say youd have quite a powerful unit with 3 wounds apiece. Plus why would they be monstrous infantry? They're just Chosen of Nurgle when it comes down to it.
Kirasu wrote:I seriously hope them being infantry is a typo.. That makes absolutely no sense for 40mm models with 3Ws to not be monstrous. Thats basically the entire premise of monstrous infantry (Infantry with multiple wounds)..
If not then might as well keep these on the shelf
I think it's because they have 3Ws with Mark of Nurgle, T5 and Chaos Armor+Shield that they're not Monstrous Infantry.
You give that combination of things immunity to Killing Blow and quite a few armies might struggle.
Medium of Death wrote:They look as if they'd be about the same size as Archaon on foot. Obviously on larger bases though.
Would have been nice if they were strength 5 like Splume.
You don't see many rank and file, non-monstrous infantry units with S5. Especially not with the combination of HW+Shield(for a 6+ Parry Save in addition to their Chaos Armor+Shield armor save...), Great Weapon, or 2x HW.
The fact that they are T5 alone is kind of surprising, let alone the whole 3Ws, Chaos Armor+Shield, and Mark of Nurgle.
Accolade wrote: I must say, the pricing on these Nurgle orges seems actually pretty reasonable. I'm not sure if this is GW trying to encourage WHFB sales, but if so I think they're on the right path.
You're just jaded to the prices already...couple of years when GW released Deathwing Terminators for €45 per 5 models, people were up in the arms...now, similar price level feels just "meh".
Accolade wrote: I must say, the pricing on these Nurgle orges seems actually pretty reasonable. I'm not sure if this is GW trying to encourage WHFB sales, but if so I think they're on the right path.
You're just jaded to the prices already...couple of years when GW released Deathwing Terminators for €45 per 5 models, people were up in the arms...now, similar price level feels just "meh".
Yeah I'm not sure why people are so excited about the price. It's $11US per model, they're only on 40mm bases so they're similar size to Terminators, which are only $10 per model and they're actually smaller than Ogres which are $6.67 per model and Leadbelchers/Ironguts which are $10 per model. When you look at the kit as a whole rather than per model, it's $55 for 105 pieces, vs $50 for 100 pieces in Wolf Guard Terminators, $40 for 107/110/131 components for Leadbelchers/Ironguts/Ogres respectively.
So it's far from awesome value compared to the other GW kits of similar size. Or maybe people have just become too accustomed to paying $45 for an egg sized gyrocopter
Accolade wrote: I must say, the pricing on these Nurgle orges seems actually pretty reasonable. I'm not sure if this is GW trying to encourage WHFB sales, but if so I think they're on the right path.
You're just jaded to the prices already...couple of years when GW released Deathwing Terminators for €45 per 5 models, people were up in the arms...now, similar price level feels just "meh".
Yeah I'm not sure why people are so excited about the price. It's $11US per model, they're only on 40mm bases so they're similar size to Terminators, which are only $10 per model and they're actually smaller than Ogres which are $6.67 per model and Leadbelchers/Ironguts which are $10 per model. When you look at the kit as a whole rather than per model, it's $55 for 105 pieces, vs $50 for 100 pieces in Wolf Guard Terminators, $40 for 107/110/131 components for Leadbelchers/Ironguts/Ogres respectively.
So it's far from awesome value compared to the other GW kits of similar size. Or maybe people have just become too accustomed to paying $45 for an egg sized gyrocopter
Yeah, I think that's my problem. Some of GW's pricing is absolutely insane- a great example of this (like you said) the gyrocopter, which is about the size of one of these nurgle orges but costs 4 times as much as one!
Mymearan wrote: 5 new 40mm figures at that price? I would've said 3 figures...
Meanwhile Australians look at the American price of $55 and think "hey, that isn't too bad a price at all" and look at the australian price of 92 fething dollars and change their assessment.
Sure it looks stunning & amazingly gross, but as a Tzeentch player, there's nothing to interest me in the least in this release. Heck, even a Slaany or Khorne option(s) would have likely tugged at the purse strings some, but a 100% pure Nurgle release means I can thankfully ignore GW's releases this month.
Sure it looks stunning & amazingly gross, but as a Tzeentch player, there's nothing to interest me in the least in this release. Heck, even a Slaany or Khorne option(s) would have likely tugged at the purse strings some, but a 100% pure Nurgle release means I can thankfully ignore GW's releases this month.
I'm sure there's going to be various other WoC stuff for End Times. Plus you could cover your Tzeentch base with a Mutalith Vortex beastie
Sure it looks stunning & amazingly gross, but as a Tzeentch player, there's nothing to interest me in the least in this release. Heck, even a Slaany or Khorne option(s) would have likely tugged at the purse strings some, but a 100% pure Nurgle release means I can thankfully ignore GW's releases this month.
Rumors all foretold of a massive Chaos creature dedicated to Nurgle, and a Nurgle focus for a release wave. So of course GW was going to focus on Tzeentch!
Tzeentch and Khorne are covered with the Mutalith/Vortex Beast. Now Slaanesh needs a big critter.
Sure it looks stunning & amazingly gross, but as a Tzeentch player, there's nothing to interest me in the least in this release. Heck, even a Slaany or Khorne option(s) would have likely tugged at the purse strings some, but a 100% pure Nurgle release means I can thankfully ignore GW's releases this month.
Rumors all foretold of a massive Chaos creature dedicated to Nurgle, and a Nurgle focus for a release wave. So of course GW was going to focus on Tzeentch!
Tzeentch and Khorne are covered with the Mutalith/Vortex Beast. Now Slaanesh needs a big critter.
My geuss is it will probably be comparable in cost to the mortarchs from the first part of end time. So $95 Canadian but it might cost a bit more it depends one the size really but looks comparable in size to those models.
Zwan1One wrote: Hopefully you'll be able to take it as a mount for a lord and not just special characters.
If they treat the monster like the mortarchs (combined profiles), then in the short-term, I doubt they will unless they make an entry for a generic lord on big nurgley thing.
Also - kudos to the rumour mongers who called big nurgley thing and a pure nurgle release a long time ago.
I think the big thing is pretty boring. The eyeless toothy maw seems like it has been done many times before, and better.
An expensive example:
Spoiler:
I think the blightkings look like a very fun and well done kit, although they seem a bit smaller than ogres. If anybody is looking for some very inexpensive proxies for blightkings, I think Trollforged Hosts could make great replacements. They are $1 a pop for those who got in on the Kickstarter, and if you didn't you might be able to find somebody who pledged to piggyback on (I might be willing to). Images spoilered:
Gallahad wrote: I think the big thing is pretty boring. The eyeless toothy maw seems like it has been done many times before, and better.
An expensive example:
Spoiler:
I agree on big gribbly disappointment, though I'm still interested in what alternate bitz/builds come in the kit. Most notably the 'OMF VOMIT' thing that's happening in the backleft of the WD cover - possibly a shooting version? If not just breath weapon.
And that maw-thing Banebeast is a superb ball of toothy awesome. So good, and thank you for reminding me to check out how far Mierce Minis has come
On the other side, it's quite easy to make Nurgle models. I mean, even if the result is ugly or disgusting, it will be a success 'cause, you know, Nurgle IS ugly and disgusting.
Yeah, I never liked Nurgle. Looks like you can add plenty of tentacles and/or vomiting stuff everywhere and that's the best model for Nurgle ever. Mweh.
Would rather use some Kingdom Death models. Now that's some really disturbing stuff...
Nugz and Khorne-dog get all the love, what about Slaanesh and Tzeentch??
In terms of the Fantasy only, Warriors of Chaos releases Nurgle and Tzeentch are the only Gods not to be represented with a non-Lord/Hero option.
Slaanesh has the Hellstriders.
Khorne has the Skullcrushers.
Since the Blightkings are Fantasy only in terms of their rules and shareable through the three Chaos armies, it's not that out of the realm of belief for GW to be devoting resources to some Nurgley Fantasy releases.
Worth noting that some might argue that Tzeentch and Khorne have two more units that are part of 'their' respective lists in the form of the Mutalith(for Tzeentch) and Slaughterbrute(Khorne) but I'm not sure I would agree with that.
Is this really going to be a mono-god release??
We haven't seen the book yet, so there's no definitive idea.
Nugz and Khorne-dog get all the love, what about Slaanesh and Tzeentch??
In terms of the Fantasy only, Warriors of Chaos releases Nurgle and Tzeentch are the only Gods not to be represented with a non-Lord/Hero option.
Slaanesh has the Hellstriders.
Khorne has the Skullcrushers.
Since the Blightkings are Fantasy only in terms of their rules and shareable through the three Chaos armies, it's not that out of the realm of belief for GW to be devoting resources to some Nurgley Fantasy releases.
I was referring to the overriding emphasis on Nurgle, followed by Khorne, followed some distance behind, by Tzeentch with Slaanesh trailing pretty far behind, in terms of models/focus from GW as a whole, including Forge World.
Ouuu got a snippet of their rules there with those new pictures.
385 points for that second guy with a 6 inch attack S6 not sure about those special rules (my french isn't the greatest despite being from canada)
other guy has a 24 inch S3(4) must be from the beast guy lol
silent25 wrote: More pics from the French forums via Warseer:
Spoiler:
Spoiler:
Spoiler:
Translation from what I can see:
All characters have a blurb about how they have a total armour save of 3+ for having chaos armour and being mounted and having a combined profile/characteristics (exact same as the mortarchs).
Bloab Rotspawned: Level 3 Lore of Nurgle
Equip: Chaos Armour, Great Weapon
Rest of the rules are too cut off to give accurate idea.
Morbidex Twiceborn: Equip: Chaos Armour, Great Weapon
???: Models in base contact with Morbidex at the begining of the magic phase take a strength 1 hit no armour saves allowed.
Lord of Nurglings: (little blurry, but was able to make it out) all nurglings within 12" of Morbidex gain Regeneration.
Special Rules: Eye of the Gods, Mark of Nurgle, Fear, Regeneration
Tripletongue: R6", S6, Poison Attacks, Quick to Fire
Orghotts Daemonspew: Nothing to translate, cool picture though.
All characters have a blurb about how they have a total armour save of 3+ for having chaos armour and being mounted and having a combined profile/characteristics (exact same as the mortarchs).
Bloab Rotspawned: Level 3 Lore of Nurgle
Equip: Chaos Armour, Great Weapon
Rest of the rules are too cut off to give accurate idea.
Morbidex Twiceborn: Equip: Chaos Armour, Great Weapon
???: Models in base contact with Morbidex at the begining of the magic phase take a strength 1 hit no armour saves allowed.
Lord of Nurglings: (little blurry, but was able to make it out) all nurglings within 12" of Morbidex gain Regeneration.
Special Rules: Eye of the Gods, Mark of Nurgle, Fear, Regeneration
Tripletongue: R6", S6, Poison Attacks, Quick to Fire
Orghotts Daemonspew: Nothing to translate, cool picture though.
Nice job with the translation my friend! Thanks!!
A strength 1 no armour saves allows is kinda crappy but whatever lol
The beast looks fantastic, but I'm not taken with the various riders. See, this is the problem with CAD - with companies like GW I really can't tell if they're reusing assets(the original plastic Nurgle Lord file) to create a common theme across the models, or just because it's an easy way to cut corners with a bit of the old copypasta.
Still it's probably just a matter of taste more than anything else - I've always preferred the "famine victim" look of the Plaguebearers to the "redneck that never leaves their local McDonalds" look of Plague Marines/GUO etc.
silent25 wrote: More pics from the French forums via Warseer:
Spoiler:
Spoiler:
Spoiler:
Translation from what I can see:
All characters have a blurb about how they have a total armour save of 3+ for having chaos armour and being mounted and having a combined profile/characteristics (exact same as the mortarchs).
Can't add much of my own, except the following...
Bloab Rotspawned: Level 3 Lore of Nurgle
Equip: Chaos Armour, Great Weapon
Rest of the rules are too cut off to give accurate idea.
From the small blurb that can be seen at the complete top rig of the first pic (une cata... en utilisant le profil...) I have to assume he has a 24" range, S3(4) catapult, which also has a special rule that begins with a V, moat likely Vile Bile, found just underneath that mentions armor saves cannot be used against wounds caused by this attack. However, as Ehsteve said, there's a good chunk of it missing so there might be some additional restrictions I can't make out...
Oh, and Morbidex Twiceborn (the second one) has a 6+ invul save...
I don't normally comment on new GW releases these days, but I really like the Blightkings. They are pretty cool looking models.
The new Nurgle beast is okay, but the riders look horrible. They are a long shot from the plastic Nurgle lord released a while back.
I also will chime in agreement with the many individuals who are tired of Nurgle and Khorne releases. As a Tzeentch guy myself, this would have been a great opportunity to release a Tzeentch and a Nurgle unit instead of just a ton of Nurgle stuff. That would give every Chaos god a unit in the WoC army.
All characters have a blurb about how they have a total armour save of 3+ for having chaos armour and being mounted and having a combined profile/characteristics (exact same as the mortarchs).
Bloab Rotspawned: Level 3 Lore of Nurgle
Equip: Chaos Armour, Great Weapon
Rest of the rules are too cut off to give accurate idea.
Morbidex Twiceborn: Equip: Chaos Armour, Great Weapon
???: Models in base contact with Morbidex at the begining of the magic phase take a strength 1 hit no armour saves allowed.
Lord of Nurglings: (little blurry, but was able to make it out) all nurglings within 12" of Morbidex gain Regeneration.
Special Rules: Eye of the Gods, Mark of Nurgle, Fear, Regeneration
Tripletongue: R6", S6, Poison Attacks, Quick to Fire
Orghotts Daemonspew: Nothing to translate, cool picture though.
Nice job with the translation my friend! Thanks!!
A strength 1 no armour saves allows is kinda crappy but whatever lol
im guessing the strength 1 hit being the Nurgles rot rule?
Have to give GW credit for those Nurgle models, the big monster looks suitably foul! I will still be a bit disappointed if this second wave remains as just Nurgle stuff
Lt. Donomar StubbornBull wrote: Have to give GW credit for those Nurgle models, the big monster looks suitably foul! I will still be a bit disappointed if this second wave remains as just Nurgle stuff
Personally I don't think that its going to be just nurgle.
With the book containing warriors of chaos and daemons and then also beastmen I am hoping that they release something for beastmen. I assume they will be releasing some sort of beastmen model in addition to the other stuff they are releasing. Just what I think anyways I don't have any rumours or proof about it tho lol
Sure it looks stunning & amazingly gross, but as a Tzeentch player, there's nothing to interest me in the least in this release. Heck, even a Slaany or Khorne option(s) would have likely tugged at the purse strings some, but a 100% pure Nurgle release means I can thankfully ignore GW's releases this month.
Rumors all foretold of a massive Chaos creature dedicated to Nurgle, and a Nurgle focus for a release wave. So of course GW was going to focus on Tzeentch!
Tzeentch and Khorne are covered with the Mutalith/Vortex Beast. Now Slaanesh needs a big critter.
Sure it looks stunning & amazingly gross, but as a Tzeentch player, there's nothing to interest me in the least in this release. Heck, even a Slaany or Khorne option(s) would have likely tugged at the purse strings some, but a 100% pure Nurgle release means I can thankfully ignore GW's releases this month.
Rumors all foretold of a massive Chaos creature dedicated to Nurgle, and a Nurgle focus for a release wave. So of course GW was going to focus on Tzeentch!
Tzeentch and Khorne are covered with the Mutalith/Vortex Beast. Now Slaanesh needs a big critter.
Unless you're playing DoC, not WoC.
I'm guessing the lists are gonna be combined like Undead Legions.
Automatically Appended Next Post: Also guys when the book comes out I'd get it as soon as you can because if it's anything like Nagash it'll be limited edition but that won't be mentioned anywhere.
Also guys when the book comes out I'd get it as soon as you can because if it's anything like Nagash it'll be limited edition but that won't be mentioned anywhere.
The book was actually still available until very recently on the Canadian site anyways.
There are rumours that there will be a re release of the Nagash book in paper back? Not sure if they will release the end times nagash rules as well but I don't see why they wouldn't since it is obviously selling much better than they probably expected it to.
My friends and I theorized Archaeon is going to get some form of rerelease where he's on some suitably large-ass Chaos mount of some kind, to go along with Manfred being on one of Nagash's abyssal steed thingies.
I don't think they pushed the time line forward but I think there just new big baddies.
Nagash is back now he is in egypt or where ever nekra or something like that
Aracon is apperantly on a throne and in no hurry he said he is ok with letting the other forces march foward before he goes because it is a long term thing.
The elves and dark elves are both like teaming up and holding postion.
Orks/ogres are apparently marching out with no true leader just doing there thing
Beast men get a paragraph saying it is time of the beast lead by malagor.
karl frans injured and all heading home
No words on brets yet tho. nothing substantional that is.
So my guess is they advance it foward but no one really fights it out.
IE.
Setra still around, nekra egypt thing
Nagash/vlad/manfred, is here vamp lord/tombking
Karl frans, empire
The ever chosen, is not doing anything but chilling on a throne letting the others fight ie nurgle boys
Malagor, beast men
Dwarf king "forget his name" slayer guy marched out got in a fight marched home the other one shut the doors
Dark elves pulling stuff home to fight chaos
Highelves getting nagash ready to fight chaos and staying home
Lizardmen are a toss up mazdamundi is moving where who knows but he was the one who killed the world by shaking it and making the skaven move all across the globe
skaven killed off 2 human colonies and now are waiting for their new main guy to sit on a throne
wood elves apperantly got this new chick chosen by azeral
OgreChubbs wrote: I don't think they pushed the time line forward but I think there just new big baddies.
Nagash is back now he is in egypt or where ever nekra or something like that
Aracon is apperantly on a throne and in no hurry he said he is ok with letting the other forces march foward before he goes because it is a long term thing.
The elves and dark elves are both like teaming up and holding postion.
Orks/ogres are apparently marching out with no true leader just doing there thing
Beast men get a paragraph saying it is time of the beast lead by malagor.
karl frans injured and all heading home
No words on brets yet tho. nothing substantional that is.
So my guess is they advance it foward but no one really fights it out.
IE.
Setra still around, nekra egypt thing
Nagash/vlad/manfred, is here vamp lord/tombking
Karl frans, empire
The ever chosen, is not doing anything but chilling on a throne letting the others fight ie nurgle boys
Malagor, beast men
Dwarf king "forget his name" slayer guy marched out got in a fight marched home the other one shut the doors
Dark elves pulling stuff home to fight chaos
Highelves getting nagash ready to fight chaos and staying home
Lizardmen are a toss up mazdamundi is moving where who knows but he was the one who killed the world by shaking it and making the skaven move all across the globe
skaven killed off 2 human colonies and now are waiting for their new main guy to sit on a throne
wood elves apperantly got this new chick chosen by azeral
SO apparently you and I read two different books,
The king of bretonnia is DEAD killed by his bastard son, the land of bretonnia is in civil war and the green knight comes back for revenge and FINALLY takes off his helmet and is the first king of bretonnia (cant remember the name)
Also guys when the book comes out I'd get it as soon as you can because if it's anything like Nagash it'll be limited edition but that won't be mentioned anywhere.
The book was actually still available until very recently on the Canadian site anyways.
There are rumours that there will be a re release of the Nagash book in paper back? Not sure if they will release the end times nagash rules as well but I don't see why they wouldn't since it is obviously selling much better than they probably expected it to.
It's not available in the UK at all, none of my local shops have it. So I'm holding out and hoping the rumour of a rerelease are true.
But really that's beside the point. They released essentially a limited edition book without saying it was limited edition. And I'm really annoyed by that because I'd have bought it earlier had I known.
Also guys when the book comes out I'd get it as soon as you can because if it's anything like Nagash it'll be limited edition but that won't be mentioned anywhere.
The book was actually still available until very recently on the Canadian site anyways.
There are rumours that there will be a re release of the Nagash book in paper back? Not sure if they will release the end times nagash rules as well but I don't see why they wouldn't since it is obviously selling much better than they probably expected it to.
It's not available in the UK at all, none of my local shops have it. So I'm holding out and hoping the rumour of a rerelease are true.
But really that's beside the point. They released essentially a limited edition book without saying it was limited edition. And I'm really annoyed by that because I'd have bought it earlier had I known.
I would have to agree that it is really weird that they released it as a limited edition run but never had any mention of that anywhere.
I'd like to see the price of the softback version and if it will be just the fluff book or just the rules and at what price point. Once they do say the cost then I can see if I am going to buy the third book (rumoured to be Skaven) right away or if I'm going to wait for a soft back edition because $100 Canadian is pretty steep for a hardback even if it is both the fluff book and the rules.
Imagine how many models I could buy for $100?!!
Not that many actually haha
notprop wrote: All books are limited, they're called print runs. Don't piss and moan if you drag your feet.
It was hardback in a slip case so I would posit no second run but probably an e-version if Stormclaw is anything to go by.
Yes but they either do multiple print runs, or say 'we're only doing one print run'.
And maybe, just maybe, not everyone can afford to drop £50 on a BOOK. Maybe some people were, I don't know, waiting for Christmas, because there was no indication it wasn't going to be around then.
Wonderwolf wrote: Well, it's been speculated that the whole End Times things is following a Four Horsemen kinda theme
Death (Nagash), Pestilence (Nurgle), Famine (Skaven?) and War (Khorne? Khaine-related stuff?).
It's probably giving GW too much credit, but hey, it's a theory.
WTH s that suppose to means ????? That using a tired old cliche like the 4 horsemans of the apocalypse would be praiseworthy ?
I thought it was a pretty cool idea...
Stop! You're having a positive thought about something GW might do!
Yeah, I think it'd be pretty cool, too..
If you look at my posts on this page even im not feeling all that positive about GW at the moment...
But yeah the 4 horsemen thing would be cool and would work quite well. And fitting for 'The End Times'.