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Made in cn
Screaming Shining Spear





Hagerstown, MD

Doing a Tournament here in China and need to make sure my list is strong. It should almost exclusively be BA, GK, Ork (nob spam), one Eldar (with bad lists), and a foot DE (haha)


CCS + 4 melta + Officer of the Fleet
Chimera with HHF

Veterans + 3 melta + demolition charge (Vend 1)
Veterans + 3 melta + demolition charge (Vend2)
Veterans + 3 Flamers + demolition charge
Chimera with HHF
Veterans + 3 Flamers + demolition charge
Chimera with HHF

Vendetta 1
Vendetta 2

Leman Russ Demolisher
Leman Russ Demolisher
2 Leman Russ Battle Tank with Plasma Sponsons


Thinking about taking one LRBT's Plasma Sponsons off and giving the Demos Hull LCs.

Also I need help thinking of words that we commonly use in battles to have translated by a Chinese friend:

http://www.dakkadakka.com/dakkaforum/posts/list/445528.page;jsessionid=157B7819A974C662392093E83AD55F2B

Any help on either page is appreciated!

4500 Points
3500 (1500 painting, using Lizardmen models) http://imgur.com/a/Y28Fw#0
3000 Points of Heralds of Arcadia (Space Marines) 
   
Made in au
[MOD]
Not as Good as a Minion






Brisbane

I'd say taking the LCs is a definite positive, if you fire the HB as well as the main cannon, it can allow the enemy to allocate the demolition wounds off the guys who matter in some cases. Lascannon doesn't really let them do that. Also, helps if the blast scatters off a tank, gives you a second chance.

I wish I had time for all the game systems I own, let alone want to own... 
   
Made in gb
Longtime Dakkanaut





Norwich

I'd be tempted to drop a Leman Russ, to get Chimeras for the two Vet squads in the vendettas, then just use them as gun ships, or put the Vets in there if that will work better, but two extra Chimeras would really help as at the moment you only have 9 tanks, and although 4 of them are AV14 ones, I think Mech Guard needs as many tanks as possible. And to be honest even Chimeras can put out some decent damage. That probably leaves you with something like 100 points so maybe a couple of Sentinels would be useful.

Because thinking about the armies your facing, more shooting could be very beneficial.

DC:90-S+G++M--B++I+pW40k08+D++A++/eWD257R++t(S)DM+ 
   
Made in cn
Screaming Shining Spear





Hagerstown, MD

Unfortunately I don't have the cash or the time to put together two more Chimeras. As is I only have 1 Detta and 1 LRBT put together haha, but I have 3 full days off! I already have the rest of the stuff ordered, though I could scrape together enough to pick up a single Chimera, I agree that having the extra hulls would be great. If nothing else, it at least gets me a Heavy Flamer and another piece of metal moving around. I appreciate the advice, but I don't think i can follow up on it just yet. What I have listed is everything I own and everything that's on it's way

4500 Points
3500 (1500 painting, using Lizardmen models) http://imgur.com/a/Y28Fw#0
3000 Points of Heralds of Arcadia (Space Marines) 
   
Made in gb
Longtime Dakkanaut





Norwich

Ok fair enough, i did think you probably don't have the stuff to do that. But if the tournament doesn't go well, its something to consider I suppose. Good luck though.

DC:90-S+G++M--B++I+pW40k08+D++A++/eWD257R++t(S)DM+ 
   
Made in gb
Tower of Power






Cannock

Oh, man, sticking those melta Vets in a 'Detta is a bad idea. You do not want your anti tank jet flying forward and dropping melta vets off. If you do this you're giving up two anti tank units to the opponent, that's a fair bit of your army gone as you're doing this trick twice. If you want to get in your opponents face with melta then take Storm Troopers and derp strike them in.

You also do not need the demo charges, 30 points for a one shot blast amongst other things isn't worth it. Keep the Vets cheap.

You do not need two Leman Russes with plasma sponsons in a unit. You will be dropping 4 x plasma blasts and 2 x S8 large blasts on a single enemy unit, that's over kill. Take the Russes without sponsons and in singles. Only things that need to be in squadrons are Hydras and ordnance i.e Griffon and Medusa or Colossus.


warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in us
Dakka Veteran




Somewhere in the Galactic East

With the Vendettas and Meltas, you don't really need the 30 Points for the Demo Charges and the Melta Bombs. While giving the Demolishers Las Cannons might seem great, you already have oodles of anti-tank, so lobbing your strength 10 Pie Plate at vehicles seems a bit of a waste to me when it could be shelling infantry. As for the Pair of Russes, eh, there's a little bit of wiggle room you can do to experiment.

With the 120 points accrued from taking off the Demolitions, you could upgrade the pair with Exterminators and Heavy Bolter Sponsons for a light vehicle/infantry hunter. Or keep them russes with no Sponsons or Heavy Bolter Sponsons.

Or you could squander the 120 Points for more troops or another HQ...

182nd Ebon Hawks - 2000 Points
"We descend upon them like lightning from a cloudless sky."

Va'Krata Sept - 2500 Points
"The barbarian Gue'la deserve nothing but a swift death in a shallow grave." 
   
Made in cn
Screaming Shining Spear





Hagerstown, MD

So the melta vets are primed to go into the dettas, but if I don't want them there they can start the game behind the flamer's Chimera and the flamers in the Dettas, no? first turn they hop into the Chimera and it moves as normal. So it's easy to change.

As I stated I'm facing almost exclusively MEQ along with some Nobz, so making sure I break their armor constantly is important to me, hence all the sponsons and demo charges. I have had huge success with Demo Charges, and they have always brought their points back, though I haven't brought this many yet so I should cut back. The problem is that I've really stretched my budget by picking up this much Guard in a short time and don't have much more money to buy more models (My shipment of 1 Detta and 3 LR is late so I still need to build, prime, and basecoat those when they get here... hopefully before Tuesday). Basically if I dropped the demos and plasma sponsons I could get 2 chimeras for the melta vets... but I don't have money for it =( so Democharges are easy to make for now. I dont' like point stretching but that's the case here haha

It's a Mech list, so yes I'm breaking the single LR rule, I'm a terrible person =P

But most of these changes make sense but I can't. I might be able to pickup another Chimera kit on Saturday (which comes with 10 guardsman) and run another squad of Chimeltas or other weapons. I have the melta and plasma weapons to model onto them as need be.

Thanks for the advice!

4500 Points
3500 (1500 painting, using Lizardmen models) http://imgur.com/a/Y28Fw#0
3000 Points of Heralds of Arcadia (Space Marines) 
   
Made in gb
Tower of Power






Cannock

Putting flamers in the Vendettas is exactly the same situation so makes no odds. The Vendetta may have transport option, but it doesn't mean you have to use it. Vendettas should be at the back of the board blasting away and then last turns move flat out to contest objectives. They do not need to carry troops to fire fights, that's what a Valkyrie does.


warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in cn
Screaming Shining Spear





Hagerstown, MD

and if a melee unit DS near it or outflanks in the backfield? I have to blow a turn getting away from it. Or I can have the units inside jump out, blast them with templates, and then speed bump them. Plus it makes them cheap scoring units (Well, cheap if you take off the demo charge haha). I agree that having transport capability doesn't mean it has to be used. I just think that it's the Vendetta has more versatility than people let on. Just like how you don't have to use it's transport capability, you can use it but not change it's purpose into a transport with guns. We'll see how it plays out though as I don't have experience trying it at that high of points level.

4500 Points
3500 (1500 painting, using Lizardmen models) http://imgur.com/a/Y28Fw#0
3000 Points of Heralds of Arcadia (Space Marines) 
   
Made in gb
Tower of Power






Cannock

Firstly you're talking about a 'if', and no one is really going to derp strike a unit in the back field as you're not using any artillery. Plus flamers aren't going to do a fat lot anyway. There's no point paying points for a unit to sit inside a vehicle of a 'just in case' situation. That's a waste of points.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
 
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