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Made in us
Regular Dakkanaut




 godswildcard wrote:
So I saw that price list a while back and I'm wondering if 'Kill Team Cassius' is the Overkill Kill Team sold separately.

Because if it is, at £40 I'm soooo in.


Yuuuuuuuuuuup.

We already have DW:O and we are considering getting it just to have the models based to match the DW army my partner is starting versus the way we based DW:O. And it means we can just keep the DW:O models packed together for it.
   
Made in gb
Regular Dakkanaut




It is the DW:O models for £40 yep!
   
Made in fi
Courageous Space Marine Captain






Was this posted already? Some rules from the boxed set via Spikeybits:

http://forum.spikeybits.com/showthread.php?34131-new-gw-for-summer-2016&p=244554&viewfull=1#post244554

What people think about those stalkers? Any good? I like an idea of a squad armed with them, and I'm already planning how to convert more.

   
Made in us
Lieutenant General





Florence, KY

More from L'Astropate:







This message was edited 1 time. Last update was at 2016/08/09 20:49:42


'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in gb
Mighty Vampire Count






UK

Has Eldread always been around during the Fall?

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in gb
Shas'ui with Bonding Knife






Anyone got the rules for the new named units/death masque formation for DW?

DQ:90S++G++M----B--I+Pw40k07+D+++A+++/areWD-R+DM+


bittersashes wrote:One guy down at my gaming club swore he saw an objective flag take out a full unit of Bane Thralls.
 
   
Made in us
Ancient Venerable Black Templar Dreadnought





Where ever the Emperor needs his eyes

 Hybrid Son Of Oxayotl wrote:
 VictorVonTzeentch wrote:
 Hybrid Son Of Oxayotl wrote:
SnotlingPimpWagon wrote:
Yup, only if there are boobs about.

If I wanted boobs I would be playing Dark Eldar.


Just a healthy desire for German Battle Nuns and their German Nurse Nun counterparts.

What?


I was just teasing that surely the only reason you play Sisters is because they are German Battle Nuns (because Low Gothic has at times been described in a manner similar to German).


Also holy feth, I was already sold on the Deathwatch, but that Flyer? Sold me harder.
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

 Mr Morden wrote:
Has Eldread always been around during the Fall?

Yep. Oldest living Eldar. Vect used to be about that old as well, but they ret-conned him to have been born afterwards, as a slave that rose up to be Overlord

   
Made in us
Ferocious Blood Claw




Assault 3 on the heavy bolter? Well that helps fix that gun

 
   
Made in us
Automated Rubric Marine of Tzeentch




 Crimson wrote:
Was this posted already? Some rules from the boxed set via Spikeybits:

http://forum.spikeybits.com/showthread.php?34131-new-gw-for-summer-2016&p=244554&viewfull=1#post244554

What people think about those stalkers? Any good? I like an idea of a squad armed with them, and I'm already planning how to convert more.


Yeah I'm thinking Stalker is a good way to go for at least one squad. Poisoned (2+) with Sniper giving AP2 to some wounds is gonna be good against those durn xenos.

Edit: Was my initial takeaway. Having other special ammo on 30" Heavy 2 is wonderful as well, I'm sure

This message was edited 1 time. Last update was at 2016/08/09 21:29:10


 
   
Made in es
Swift Swooping Hawk





 Galef wrote:
 Mr Morden wrote:
Has Eldread always been around during the Fall?

Yep. Oldest living Eldar. Vect used to be about that old as well, but they ret-conned him to have been born afterwards, as a slave that rose up to be Overlord


I'm not fully sure if there was some mention in older codex but i know there is a history where Vects claims he was alive and going to be sacrificed when She-who-thirst born, how true that history may be is for another debate since it's hinted by Vect itself it's for his own amusement torturing the man is listening with it without letting him know if the history is true or not.
   
Made in us
Regular Dakkanaut




Do the deathwatch have anything to deal with the biggest xenos threat the wraith knight?
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

Seriously, between all the different weapon choices, this is going to be a major pain deciding what I want to make. I am thinking that nearly every weapon pattern will see use.

I am thinking I will make a Black Spear Strike Force with a Watch Company, a Strategium Command Team, one or two of the Corvus Blackstar formations, and finish it off with an Oathsworn Knight. Should be a fun army to play.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in us
Longtime Dakkanaut




anywhere leaked the following datasheets:
Squad crull
Squad galateal
Venerable dreadnaut nihilus
Plus the detschment that combines the 3 above units and Artemis?
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

gungo wrote:
anywhere leaked the following datasheets:
Squad crull
Squad galateal
Venerable dreadnaut nihilus
Plus the detschment that combines the 3 above units and Artemis?
the guy who has leaked them on his Facebook page (l'Astropathe) hasn't posted them.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in ca
Boosting Black Templar Biker





Dont know anything about Harlequins, does it look like they have a good weapon loadout? Because I would like to run the formation, worth it?
   
Made in us
Longtime Dakkanaut




 RedFox wrote:
Dont know anything about Harlequins, does it look like they have a good weapon loadout? Because I would like to run the formation, worth it?


The Skyweavers and the Voidweaver have a very standard loadout.
The grenades on the Death Jester are not very common, but he gains shrouded (and only pays 5pts for it), so it's a great addition.

The troupes loadouts are not optimal: the power sword on the master is not worth it, and in my opinion the neuro disruptors are also not worth the points (AP2 fleshbane is great, but only 12" and costs 10pts). However, the troupes are cheaper than the codex equivalent with the same loadout, while still having nice special rules (run + shoot for one unit, run + charge for the other).

Overall, I think the formation is pretty solid. The only real tax is the Voidweaver, but basically every Harlequin formation has to take one. Having to footslog the troupes without a shadowseer's support isn't great, but with Eldrad as a warlord (so you get to scout d3 units) and for psychic support, plus some run + charge shenaningans, it's not that bad.
   
Made in us
Longtime Dakkanaut




 RedFox wrote:
Dont know anything about Harlequins, does it look like they have a good weapon loadout? Because I would like to run the formation, worth it?

It's not bad but doesn't make harlies much better just another way to run them.
Every unit is unique and can replace the same unit in any detachment.
You have eldrad who is the same but gains the detschment bonus to make him EW and have a 6++++ sv that works on everything even str d
You have a troupe unit that can move run and shoot (also with the detschment bonus 6++++)
And a troupe unit that can move run and charge (also with 6++++)
A unit of 2 jetbike that can reroll jink (also 6++++)
A death jester with shrouded (also 6++++)
A void weaver with bs5

Everything has preset weapon loadouts (troupes are 6 man) and can't take dedicated transports but eldrad warlord trait gives d3 units scout. the special rules are either free or nominal (5-10) cost and the troupes are about 15pts cheaper then the same loadout. Sounds like a neat detschment to add to an eldar detschment. Probably not to competitive except for the people who will take add the death jester to thier list for 5pt unit shrouded. The troupes are a hodgepodge of cc and shooting weapons without tramsports but they are still scouting units with fleet/crusader that can move run and shoot/charge each turn with 3++ sv and 6++++ sv so not to bad. Eldrad makes up for a shadowseer with his ML IV ghost helming divination and telepathy badness and people shouldn't discount this versions CC potential ap3 fleshbanning instadeath weapons are no joke.

The deathwatch also have something similar just lacking the leaks for it.

This message was edited 1 time. Last update was at 2016/08/09 22:33:04


 
   
Made in au
Unstoppable Bloodthirster of Khorne





Melbourne .au

Apologies for not keeping the thread updated, but it's become a juggernaught at this stage and I only have a small amont of time per day during the working week - not enogh to keep up with reading this thread let alone continuing to update it with every new bit of info that comes out. If any mods wish to do so by editing the OP, they're more than welcome.

   
Made in us
Been Around the Block




nagash42 wrote:
Do the deathwatch have anything to deal with the biggest xenos threat the wraith knight?


Does the Frag Cannon count? Because 4 of those out of a Drop Pod is 8 Lascannon shots at 12". Plus they reroll their 1's, and to-wound. Other than that, maybe Power Weapons on Vanguard units.
   
Made in us
Regular Dakkanaut




sizzlebutt666 wrote:
nagash42 wrote:
Do the deathwatch have anything to deal with the biggest xenos threat the wraith knight?


Does the Frag Cannon count? Because 4 of those out of a Drop Pod is 8 Lascannon shots at 12". Plus they reroll their 1's, and to-wound. Other than that, maybe Power Weapons on Vanguard units.


Heavy Thunderhammers: Wound on 2's, potentially with rerolls, and 6s cause an extra D3 wounds.
   
Made in us
Enginseer with a Wrench





sizzlebutt666 wrote:
nagash42 wrote:
Do the deathwatch have anything to deal with the biggest xenos threat the wraith knight?


Does the Frag Cannon count? Because 4 of those out of a Drop Pod is 8 Lascannon shots at 12". Plus they reroll their 1's, and to-wound. Other than that, maybe Power Weapons on Vanguard units.


Wraithknight is a Lord of War, which means they can't use their tactics on it to reroll 1s to hit. All of the leaked images limit the tactics to normal slots.

Where are they getting rerolls to wound though?

   
Made in us
Regular Dakkanaut




 Bulldogging wrote:
sizzlebutt666 wrote:
nagash42 wrote:
Do the deathwatch have anything to deal with the biggest xenos threat the wraith knight?


Does the Frag Cannon count? Because 4 of those out of a Drop Pod is 8 Lascannon shots at 12". Plus they reroll their 1's, and to-wound. Other than that, maybe Power Weapons on Vanguard units.


Wraithknight is a Lord of War, which means they can't use their tactics on it to reroll 1s to hit. All of the leaked images limit the tactics to normal slots.

Where are they getting rerolls to wound though?



The Aquilla Kill Team rerolls all 1s to wound/pen.
   
Made in us
Enginseer with a Wrench





Alendrel wrote:
 Bulldogging wrote:
sizzlebutt666 wrote:
nagash42 wrote:
Do the deathwatch have anything to deal with the biggest xenos threat the wraith knight?


Does the Frag Cannon count? Because 4 of those out of a Drop Pod is 8 Lascannon shots at 12". Plus they reroll their 1's, and to-wound. Other than that, maybe Power Weapons on Vanguard units.


Wraithknight is a Lord of War, which means they can't use their tactics on it to reroll 1s to hit. All of the leaked images limit the tactics to normal slots.

Where are they getting rerolls to wound though?



The Aquilla Kill Team rerolls all 1s to wound/pen.


Ah yeah, so that's helpful at least.

Aquila Kill team with 4 Frag Cannons and 2 Terminators with Cyclone missile launcher in a drop pod would be the best I can think of. Would still not average 5 wounds, even if the Wraighknight has no cover.

Edited cause messed up math

This message was edited 2 times. Last update was at 2016/08/09 22:59:59


 
   
Made in us
Regular Dakkanaut




 Bulldogging wrote:
Ah yeah, so that's helpful at least.

Aquila Kill team with 4 Frag Cannons and 2 Terminators with Cyclone missile launcher in a drop pod would be the best I can think of. Would still not average 5 wounds, even if the Wraighknight has no cover.

Edited cause messed up math


As I recall, you can have any number of special weapons in the DW Vet Squad, so 4 Frag + CML + 4 melta or plasma? or 4 Frag + 5 melta/plamsa + a combi melta/plasma on a Libby with Prescience (or a witchfire to try and putt extra wounds on - Psychic Shriek?).

EDIT: T8 means S4 bolters won't hurt it, and GC means poison wounds on a 6+. A CML Termie takes up two slots and will be like, what, 80 points? Melta-vets are 64 for two. or 74 for two plasma if the math works out better.

This message was edited 1 time. Last update was at 2016/08/09 23:06:58


 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Alendrel wrote:
 Bulldogging wrote:
Ah yeah, so that's helpful at least.

Aquila Kill team with 4 Frag Cannons and 2 Terminators with Cyclone missile launcher in a drop pod would be the best I can think of. Would still not average 5 wounds, even if the Wraighknight has no cover.

Edited cause messed up math


As I recall, you can have any number of special weapons in the DW Vet Squad, so 4 Frag + CML + 4 melta or plasma? or 4 Frag + 5 melta/plamsa + a combi melta/plasma on a Libby with Prescience (or a witchfire to try and putt extra wounds on - Psychic Shriek?).

Remember that Deathwatch Librarians can take from the Adeptus Astartes Psychic Powers.

DW Vet Squad with 4x Frag Cannons+4x Combi-Plasmas(8 man squad; 3 standard veterans toting Combi-Plasmas and the Deathwatch Sergeant toting one as well)+a Terminator with CML+Librarian with Librarius fishing for Null Zone(-2 penalty to Invulnerable Saves to a target within 24") seems like it could put a dent in a Wraithknight.
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

Some Xenophase swords paired with a Chaplain for Furious Charge might be a good way to take down a WK as well. Furious Charge brings them up to Str5 so they can wound a WK. AP3 means they are only getting their Invulnerable of 5++, and they have to reroll any successes. Not entirely optimal, but still better than nothing.

A dedicated Frag Cannon/Cyclone Missile Launcher team would be better though. Toss in some heavy thunder hammers and you should be able to take one down. It is a unit that costs more than a WK in the end though.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in fr
Hallowed Canoness





 VictorVonTzeentch wrote:
I was just teasing that surely the only reason you play Sisters is because they are German Battle Nuns (because Low Gothic has at times been described in a manner similar to German).

I was confused by the german part. Why german? They speak high gothic that sounds like pseudo-latin. The german-inspired faction is clearly the black templars.

"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1 
   
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Where ever the Emperor needs his eyes

 Hybrid Son Of Oxayotl wrote:
 VictorVonTzeentch wrote:
I was just teasing that surely the only reason you play Sisters is because they are German Battle Nuns (because Low Gothic has at times been described in a manner similar to German).

I was confused by the german part. Why german? They speak high gothic that sounds like pseudo-latin. The german-inspired faction is clearly the black templars.


Many people I know refer to them as German Battle Nuns, and that there is some Holy Roman Empire influence through out 40k which was headed up frequently by German speaking countries.

This message was edited 1 time. Last update was at 2016/08/09 23:42:36


 
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

I just noticed that Captain Artemis's combi-weapon does not have a one use only descriptor. So you can launch that poison template if you want to charge and do it several times.

5250 pts
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Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
 
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