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The Pulp City (Super Hero Skirmish) News and Rumors - New Kickstarter on 10/15/15 - see Pg. 9!  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Longtime Dakkanaut





Earth 616

Table size is 2x2 to 4x4, depending on scale of game. Devon is pushing level 12 as the standard, and I think that's what they used at the Gencon tourney. I would use at least 3x3 for level 12. You want to get into the action, but not prevent movement.

Things similar to Infinity I like:
Action point pool
Opposed dice rolls
Small number of models
Simple stats and a variety of load outs on the models

Things added above Infinity gameplay that I like:
Fatigue system
Faction optional
More dynamic melee
Variet of action points by model
Alternating turns
All models of relative power (no Metro vs TAG issue)

Things missing from Infinity that change the game:
Reactive turns
Link teams
Over watch/speculative fire
   
Made in de
Primered White






This kickstarted was a fun ride. Now I can´t wait to get my hands on some miniatures and start painting.

What do you think, which level is a good level to start the game? I was considering something between 6 and 8.

Michael
   
Made in us
[DCM]
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-

Pulp City is going to be giving us regular updates on things.

First up:

Update #69

Mar 6 2014
Progress Thursdays #1
3 comments
8 likes

Dear Citizens,

as promised, we will be delivering to you weekly updates until the last box is shipped from our warehouse.

First week is hectic, we had to divide and line up all creative work (scupting and painting) and nominate project managers for the book, the cards and the miniature production. This way we all know our responsibilities. All is looking bright, with sculptors meant to deliver final pieces in May.

The usual bottleneck is the display painting as it holds the card printing but we hopefully worked out a good plan A and a back up plan if painters get lazy

So what's to see this week? One of our Genesis backers, Ross, worked hard on his model and here we are, presenting you.... Attean!

If all goes well, maybe we can incorporate Attean into the add-on form and Collector Level pledges. No promises yet, but maybe we can find a little spot in the production schedules.

Hope you like him!



Update #70

Mar 6 2014
An "oops" Update, sorry Antaean!
5 comments
7 likes

Note to myself, don't post updates before the first coffee!

The character's name is Antaean and it's ancient Greek for "gifted with superhuman strength".

At least that gives us a chance to preview another of the concept pictures that Ross sent.



   
Made in us
Longtime Dakkanaut





Earth 616

 Demagoge wrote:
This kickstarted was a fun ride. Now I can´t wait to get my hands on some miniatures and start painting.

What do you think, which level is a good level to start the game? I was considering something between 6 and 8.

Michael


I would start fairly low, starter level. So, 6 levels sounds about right.

And I would start without minions, leaders or powerhouses. Those are basically add-on layers that make for a steeper learning curve. Do some straight up fights; game ends when one side is Ko'ed. Get used to the basic game (Action points, fatigue, combat) then bring in those extra layers of game play with Leaders, Powerhouses, minions, and Plots and Agendas.

I'm going to try to fit a con in a couple months and demo. I'll only use Supremes (no minions or Powerhouses) and keep the level to 4 just to give players a taste of the system.
   
Made in us
Fixture of Dakka






drazz wrote:
 Demagoge wrote:
This kickstarted was a fun ride. Now I can´t wait to get my hands on some miniatures and start painting.

What do you think, which level is a good level to start the game? I was considering something between 6 and 8.

Michael


I would start fairly low, starter level. So, 6 levels sounds about right.

And I would start without minions, leaders or powerhouses. Those are basically add-on layers that make for a steeper learning curve. Do some straight up fights; game ends when one side is Ko'ed. Get used to the basic game (Action points, fatigue, combat) then bring in those extra layers of game play with Leaders, Powerhouses, minions, and Plots and Agendas.

I'm going to try to fit a con in a couple months and demo. I'll only use Supremes (no minions or Powerhouses) and keep the level to 4 just to give players a taste of the system.


+1 to this idea

This is the best way to get a handle on the rules, and get you in the mode of learning your hero/ villan powers and effects, because things get pretty confusing in the mix, and then you add in the extra distracts, you lose ... opportunities with the fight.

Game is really pretty complex, if you get three or four heros going at it, then add in that you can effect terraign, add in minions, zombies, giant robots, or whatever... and your going to see how the distractions set in.



At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
Made in de
Primered White






Hi guys,
thanks for the answer. I have the old starter boxes at home. So I could start painting them up till September. And if I stay with Lvl. 6 I´d like to play:

Heroes: Iron Train, Solar, Ace of Wraiths
versus
Villains: Guerilla, Hellsmith, Twilight, Gentleman

What do you think. Are those good starting opportunities?

Michael
   
Made in us
Fixture of Dakka






 Demagoge wrote:
Hi guys,
thanks for the answer. I have the old starter boxes at home. So I could start painting them up till September. And if I stay with Lvl. 6 I´d like to play:

Heroes: Iron Train, Solar, Ace of Wraiths
versus
Villains: Guerilla, Hellsmith, Twilight, Gentleman

What do you think. Are those good starting opportunities?

Michael


Best thing about those boxed sets it gives you is the broad range of types of heroes/ villians. they have different abilities, and they are good to try out and flex on each other.

Then you'd end up adding in some others for support, and counters. They have some heavy hitters in there, and you can have some really good spreads of games with that batch.

Iron Train is a good tank, Ace is a good follow on sidekick type, for the bonus. Guerilla is... a gorrilla with a machinegun. whats not to like there?

Then you have 2 shooters, Gent, and Guarrilla who can sweep fire all over the field, with Twighlight as a good follow up/ finisher. Hellsmith is the villian tank, as well.

Good batch there.



At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
Made in de
Primered White






Hi Grot 6,

thanks for the answer. Then I´ll paint some of these beauties up till september.

 Grot 6 wrote:
Guerilla is... a gorrilla with a machinegun. whats not to like there?


This is exactly why I started my painting session with him.





   
Made in us
[DCM]
-






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Progress Thursday is upon us!

Update #71

Mar 13 2014
Progress Thursdays #2
8 comments
6 likes

Good Morning Citizens,

glad to report we are not slowing down.

Sculpting: we are still aiming at having 99% of the stuff sculpted in May, that will give us enough time to cast and paint everything.

Here's a couple of new pieces, including a phenomenal rendition of Ross' Antaean (he is a big boy at 45 mm!).

Also, some love for Minions and Heavy Metal. M.O.D. is still a wip.







Rules: Next week we will post all of the Supremes in a word file - so you can play with them. They will be in various stages of development, from final to post initial playtests. The rules are done and we are currently polishing the fluff bits.

See you next week!

   
Made in us
Longtime Dakkanaut





Earth 616

If my count is right, Pulp City needs to sculpt 63 (at least) new miniatures this (half) year.

Six for the starters are done.
Grimmsham is done.
Five of the Powerhouses are done (Cro Mag, Ruth, Gorgoroth, Soul Golem, Amok).
Three minions are done. (Ankle Biters and MOD)
One Genesis model is done. (Antaean)

Mind you, the first 7 models were done pre-KS, but at only 2 weeks into the production phase, I think a Sept deliver looks like an actual possibility.

Cards are out next week for Beta. They will be used.
   
Made in us
Fixture of Dakka






Sacramento, CA

So is the whole 'Kickstarter Thread gets moved to MISC after it ends, and a new thread for N&R is made when there is some' thing no longer in effect?

-Emily Whitehouse| On The Lamb Games
 
   
Made in us
Longtime Dakkanaut





Earth 616

 Cyporiean wrote:
So is the whole 'Kickstarter Thread gets moved to MISC after it ends, and a new thread for N&R is made when there is some' thing no longer in effect?


*shrug*

I had started the KS thread. Would have made a news thread when I thought it was relevant, but someone just changed the name and kept the thread. Its 6 of one, half-dozen of the other to me. Lets just keep talking PC!
   
Made in us
[DCM]
-






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I don't remember Antaean during the Kickstarter at all - he looks to be a nice amalgam of Thor and Superman, maybe!

   
Made in us
Orc Bully with a Peg Leg





NJ

 Alpharius wrote:
I don't remember Antaean during the Kickstarter at all - he looks to be a nice amalgam of Thor and Superman, maybe!


He's one of the backer created models so he wasn't in the kickstarter. I'm probably going to end up adding him to my order. Looks pretty awesome.


 
   
Made in us
Longtime Dakkanaut





Earth 616

Did you guys read that he's a 40mm Powerhouse that flies? Sounds pretty awesome already.

Will be interesting to see if he's in a faction, or even if he's hero or villain. Given the Latin root for his name, it's possible he's going to work with he Forgotten?
   
Made in us
Longtime Dakkanaut





Earth 616

Update #72:

New Beta rules for all the Supremes and minions involved in the KS. Just starting to look through it and already surprises:

--100 Voices is listed
--Slug Moldoo listed
--all the Powerhouses and Grimm
--none of the new non-Supremes (Wonder Wight, White Tiger, etc)
--Red Bella is not a Leader

More to come as I read...
   
Made in us
[DCM]
-






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Or to put it another way:

Update #72

Mar 20 2014
Progress Thursdays #3
2 comments
5 likes

Hello Citizens,

today we got two big (or small) items for you to update:

First, below you will find the link to the most Supremes and Minions for the SE. These are still not final, we are playtesting them like crazy, especially the batches unlocked through Kickstarter. There will be some changes (for instance, all big Powerhouse OVR moves will cost 2 Fatigue now). Test them out, play with them and let us know what you think!

http://pulp-city.com/files/PC%20SE%20Supremes%20post%20KS.pdf

Second, all Grimminions save for the KS exclusive one are done and we post them with Gentleman and a standard size grimm.



Enjoy and see you next week,

Maciej



   
Made in us
[DCM]
-






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Update Thursday is here!

Update #73

Mar 27 2014
Progress Thursdays #4
Comment
1 like

Hello Citizens,

some assorted news for our favorite day of the week!

First, good news for our French fans (and some Canadian, Belgian and others). We are teaming up with Cortizone Games to bring you the French rules translation as well as a distribution network in France! Merci!

Second, we started working with good folks at Warsenal to bring you the Pulp City tokens. It is something that will happen after the delivery of the KS, but we are looking forward to it! Check them out at http://warsen.al/ .

Third, our dropbox is constantly flashing with updates as Melvin puts together all the new cards. We are almost done with them, though a lot of them will have to wait for painted miniature pictures.

Just a sample of what we got coming (notice the double faction allegiance!):



Last but not least, we know you love miniature updates, well, this week treat this as a creativity assignement and interpret this picture!



Until the next week,

Maciej


   
Made in us
Longtime Dakkanaut





Earth 616

Alpha keeps beating me to the updates!

And my guess is Wonder Wight with the whip/lasso in the parlor.
   
Made in us
[DCM]
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PULP THURSDAY IS HERE!

Project Update #75: Progress Thursdays #6
Posted by Pulp Monsters ♥ Like

Hello Citizens,

today a little insight into grimmology, straight from the painter's desk, as you see, these fine specimens come in variety in shapes and sizes.



If you haven't seen the cats on FB, here they are!



It's been a great week in sculpting progress as I have actually much more to tease you for the weeks to come, so stay tuned for Wonderful things to come next week!

Maciej

   
Made in us
[DCM]
-






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Update time!

Update #76

Apr 17 2014
Progress Thursdays #7
3 comments
2 likes

Lucky 7!

Welcome to the pre-Easter update. We have a couple of great news bits for you.

Pledge Manager:

We are posting links to pledge manager files before we post them through the Kickstarter tool.

Play with them, plan with them and get ready for when they ship officially. File names are corresponding with the pledge levels, for instance if you took 90$ Supreme pledge, download the file ending with 90.

http://www.pulp-city.com/files/KS/1.xlsx

http://www.pulp-city.com/files/KS/15.xlsx

http://www.pulp-city.com/files/KS/30.xlsx

http://www.pulp-city.com/files/KS/35.xlsx

http://www.pulp-city.com/files/KS/60.xlsx

http://www.pulp-city.com/files/KS/90.xlsx

http://www.pulp-city.com/files/KS/95.xlsx

http://www.pulp-city.com/files/KS/150.xlsx

http://www.pulp-city.com/files/KS/180.xlsx

http://www.pulp-city.com/files/KS/600.xlsx

http://www.pulp-city.com/files/KS/800.xlsx

Shoot us up with any questions you may have.

Minis:

We've completed most of the small miniatures and powerhouses, now moving on to human sized ones.

We love how the hover cats turned out. They will come with separate miniguns sprue as we have some extra plans for the flying felines for the future.


And how do you like Gravito and Mutant Mobsters? I think we are pretty spot on with the art to the sculpt translation!

Art

While Melvin is working hard on cards and the book, we invited Liam C, the Ulthar artist, to join us on re-drawing the Kitharion concept and creating some stunning art pieces for the book. Yay!

Rules

We are adding the last few small corrections to the rules and closing the improvement process - it's all in Melvin's hands from now on.

Have a great Easter time if you celebrate it and if not, have a great weekend!

Pulp City Team




   
Made in us
[DCM]
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Update Thursday is here!

Update #77

Apr 24 2014
Progress Thursdays #8
1 comment
4 likes

Hello Citizens,

the spring exploded with colors in here and it seems this time it's not going away!

Time to show you some colors - Jolly Roger Studio team is working hard on all paintjobs save for grimm - I left that pleasure for myself.

Though technically not unlocked via KS, Papa Zombie is a part of the Coven pack so worth showing!

Now, to complete the grimm, here's the last two (I think - save for Grimmbun Bun).


Having painted already 5 of the new grimm, I gotta say I love these guys!

Yesterday we've delivered another huge batch of sculpts to MaxMini for casting resin prototypes. As planned, we should be done with all sculpting early May.

Once again, thanks for all the great feedback so far!

Maciej & The Team


I'm still not sold on the "Grimms" but maybe they'll grow on me eventually...

   
Made in us
Longtime Dakkanaut





Earth 616

I dislike them less now that I'm seeing the sculpts, but they aren't my comic flavor. But, that's a valid point to their inclusion--Pulp Monsters have worked to have as many comic themes as possible in their game, from Space Aliens to Techno-heroes to Undead Walkers to Comedic Creations.

Again, Grimms are not really for me, but I can imagine they have the right feel some some others out there.
   
Made in us
[DCM]
-






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UPDATE THURSDAY IS A GO!

Update #78

May 1 2014
Progress Thursdays #9
2 comments
4 likes

Hello Citizens,

the long weekend is here and a chance to invest more time in finishing up the fluff entries.

The cool thing about the fluff for Supreme Edition is that it is written from the perspective of a certain organization that watches our Supremes from afar and rarely intervenes.

But when they do...

That gave us a chance to order some new art and boy, you will have some fun seeing it in the next week's update.

So what's in for today? The Forgotten that didn't get forgotten. We are almost done with sculpting them, Stygian remaining. We are also finalizing the rules for them and they are a lot of fun, bringing something very unique to the table.

The big boy, Phanlanx (probably the biggest Support Supreme, nice change of pace from Virus, M.O.D. or other tinies)


And the finished picture of Wonder Wight, if you are more of a zombie Supreme type of a person

Enjoy the spring weather and gather energy for painting all these beauties in the fall!

Maciej & The Team


"Phanlanx" (?) is a nice looking miniature!

   
Made in us
Longtime Dakkanaut





Earth 616

According to Maciej there are only 11 more sculpts to finish for the KS. I'm not sure if he's including the Supreme Genesis characters or not in that tally.

This thursday look for the pics of the upcoming leader for the Forgotten, Stygian.
   
Made in gb
Longtime Dakkanaut



Scotland

I need to up my pledge considerably.
   
Made in us
Longtime Dakkanaut





Earth 616

Well, the pledge manager has not come out yet. I believe they are waiting until all the sculpts are done (and maybe painted, but not sure) so that the KS backers know what they are actually getting.

Speaking of which, completed Phalanx and a Hover Cat size comparison:





   
Made in us
[DCM]
-






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"Progress Thursday" Update:

Update #79

May 8 2014
Progress Thursdays #10
3 comments
5 likes

Yay, welcome to the 10th (anniversary?) edition of our Progress Thursdays!

Yesterday I've asked you on the Facebook which model preview would you like to see. First vote went to Stygian so there she is, in both of her forms:



I tried to keep the proper scale between the two. Just imagine your opponent surprise when Stygian sheds her human guise and assumes her true form!

May is the month of fluff for us, as we are doing some heavylifting for the Infinite Hourglass.

These guys run a full dossier on each team and Supreme in Pulp City but we do the writing! This should give you some insight into the future - we cover not only the already known Supremes but some future additions as well. As a teaser, here's some new internal art for the book, showing one of the Infinite Hourglass time travelling assassins, Herald.



See you next week!
Maciej & the Team

   
Made in us
[DCM]
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PROGRESS THURSDAY Update:

Update #83

May 22 2014
Progress Thursdays #12
Comment
3 likes

Good Morning Citizens,

first, thanks to all that turned in their Pledge Manager, the sooner we got them, the faster the production may begin. Also, thank you for the questions and emails, as you know, we try to answer them asap.

We had a super busy week with the Manager but to set ourselves in a good mood, we started the week with a lengthy discussion on the storyline direction and boy, did we let the creativity flow. We need to set up in a way that teases the Next Big Thing in Pulp City.

A part of the big debate were the grimm, which, according to the Infinite Hourglass analysts, pose only a minor threat to the Universe. Those Heralds might be in for a surprise, cause not even Stygian is so close to the certain object of desire as they are.

So naturally, the today's picture update is a great paintjob of Grimmsham by Jolly Roger Studios.


Stay tuned for more updates and if you haven't done your pledge manager yet, it would be great if you could
Maciej & The Team

   
Made in sg
Longtime Dakkanaut




Does anyone have any idea how we submit our pledges? Tried msging them but I didn't get any replies

My warmachine batrep & other misc stuff blog
http://sining83.blogspot.com/ 
   
 
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