Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
No adverts like this in the forums anymore.
Times and dates in your local timezone.
Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
Email notifications for threads you want to watch closely.
Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
It's hard to be certain, but I think it has a lot more than a 90 degree arc. I suspect it will hit the whole of the side arc and most or all the front arc too. Which is enough for me, if it does.
Warwick, Warwickshire, England, UK, NW Europe, Sol-3, Western Spiral Arm, Milky Way
Urg, the Grant. Similar to the Char B with its hull-mount 75mm, it was an attempt to provide heavier firepower at a point where turrets large enough to accommodate those weapons weren't really being produced.
Note that neither the Grant nor the Char B could angle their heavy cannon much, it was essentially a fixed forwards-firing piece that required the tank to be aimed, not the turret.
godardc wrote: Eventually, I think this vehicle looks like a toy.
I think it's probably the fact that it's painted in the usual GW catalog style, with bright colors and minimal weathering. Paint it in a more realistic style like real-world heavy construction equipment with a level of weathering to match and I think it will look a lot less like a toy. The basic shape of it doesn't seem like a major problem, at least any more so than GW's other vehicle designs.
This message was edited 1 time. Last update was at 2016/09/26 08:59:43
There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices.
Awesome stuff - I'm really interested to see the route this release has taken, they've essentially created two different legitimate looks for the neophytes, according to whether your cult is industrial or military.
More of this kind of thing in future and I'll be a very happy individual.
Why must I always choose beween certain death and probable death.
Are there independent upgrade sprues?
Is there a sentinel with upgrade sprue set?
Price of the Goliath?
Is there a release of HQs/Abberants, or are you just meant to buy box sets?
Oh, and I'll toss in a fluff one: Is it not kind of weird they're focusing on hybrids in the millitary there when the codex already focuses on hybrids?
Where are the contagi cultists?
The website says the symbol is on the one, the WD says it's on the six and a skull on the one.
I know which I expect, and I know which I want, and they ain't the same.
Prestor Jon wrote: Because children don't have any legal rights until they're adults. A minor is the responsiblity of the parent and has no legal rights except through his/her legal guardian or parent.
MrDwhitey wrote: The website says the symbol is on the one, the WD says it's on the six and a skull on the one.
I know which I expect, and I know which I want, and they ain't the same.
In the pics on the web store you can see the 6 on the opposite side of the cult symbol. So WD is wrong.
Better eyes than mine. What a shame about the dice, oh well. Still ordered one.
Prestor Jon wrote: Because children don't have any legal rights until they're adults. A minor is the responsiblity of the parent and has no legal rights except through his/her legal guardian or parent.
Eh it's a shame that the Cadian Infantry & Upgrade kit are classed as Neophytes and aren't a separate unit entirely. The other Neophyte kit has much better sculpts for the same price and comes with a host of spare bits for conversions, too.
Then again, I suppose there isn't really much of a need for a separate unit rules-wise as (assuming they remain the same as the DW:OK rules) Neophytes are I4 Guardmen, and they are meant to get access to most common Imperial weapons in the codex anyway.
It's all more of a fluff difference in the end... and also a cool factor, which is where the Cadians lose out with their old, boring sculpts.
EDIT: Also new (and apparently improved) texture paints! Doubt I'll have a need for them any time soon but good all the same.
This message was edited 1 time. Last update was at 2016/09/26 10:43:21
EDIT: Also new (and apparently improved) texture paints! Doubt I'll have a need for them any time soon but good all the same.
Oh, didn't see that actually.
That's actually really bad news, companies are -supposed- to be phasing out microbeads where possible because of their horrible environmental impact. Get those things into water sources and they have all kinds of negative effects.
I believe the only companies that are phasing microbeads out are cosmetic companies. Though they are the primary users of them, and most the Laws and the like put in (or planned to be put in) place only target cosmetic companies. Probably why GW is using them.
I suppose users are going to have to be extra careful to get all the beads off their brushes before washing them in that case...
Don't have the mag right now but it looked really interesting. They talk to all Three guys who worked on the miniatures and even specify which kits they worked on, which feels like they really didn't want to do previously. I Think they also talk to the Codex writers.