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Made in gb
The Last Chancer Who Survived




United Kingdom

That refreshing feel when you swap to an MEQ dex...
   
Made in gb
Worthiest of Warlock Engineers






preston

 Selym wrote:
That refreshing feel when you swap to an MEQ dex...


Its rather sad really, especially when you have to leave your tanks behind...

What about making the Vanquisher strength D? It will be able to kill tanks and MC's then.

Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
 
   
Made in ca
Lord of the Fleet






Halifornia, Nova Scotia

Why not make everything strength D?

The answer is the same for mine and your question.

The answer to power creep isn't more power creep. Just make the unit functional, not necessarily on the same or above the power level of [commonly considered overpowered unit]. Vanqs need two things; the ability to reliably hit something, and the ability to reliably deal damage once it hits.

The first is simple. Co-ax weapons as per ABG from FW, and/or the ability to have BS4 tanks through tank commanders, HQ tanks, commissar tanks, etc..

The second is less simple, but still manageable. Vanqs vs. vehicles is reasonable in that it will generally pen, but AP2 hurts the ability to reliably put the vehicle out to pasture. Bumping that to AP1 would do the trick nicely. Finally, its ability to deal with MCs isn't great, so adding the Beast Hunter shells from ABG would solve that problem nicely.

Mordian Iron Guard - Major Overhaul in Progress

+Spaceship Gaming Enthusiast+

Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

What are Beast Hunter shells?

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in hu
Pyromaniac Hellhound Pilot





 vipoid wrote:
What are Beast Hunter shells?


Special shells for the Vanquisher Battle Cannon that cause Instant Death and I think they also have Fleshbane (and are AP2 of course). They can one-shot any MC no problem.

My armies:
14000 points 
   
Made in gb
Worthiest of Warlock Engineers






preston

 vipoid wrote:
What are Beast Hunter shells?

Beast Hunter shells are a small blast Instant Death weapon from FW IA book 1 volume 2

Making the Vanquisher AP0 like Fire Dragons would be best

Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
 
   
Made in au
Missionary On A Mission




Australia

 vipoid wrote:
What are Beast Hunter shells?

Allows you to fire an alternate shell from a Vanquisher that's Range: 72", S8, AP2, Blast, Instant Death as a 15pt upgrade. Only Company Command and Commisaar Tanks in the Armoured Battle Group list can take them though.


 
   
Made in ca
Lord of the Fleet






Halifornia, Nova Scotia

 master of ordinance wrote:


Making the Vanquisher AP0 like Fire Dragons would be best


Loathe as I am to use formations as some sort of balancing mechanic, I'd only really approve of AP0 if you took three Vanqs and/or you were shooting at GCs/Superheavies.

Mordian Iron Guard - Major Overhaul in Progress

+Spaceship Gaming Enthusiast+

Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

 master of ordinance wrote:

Beast Hunter shells are a small blast Instant Death weapon from FW IA book 1 volume 2

Making the Vanquisher AP0 like Fire Dragons would be best


 AtoMaki wrote:


Special shells for the Vanquisher Battle Cannon that cause Instant Death and I think they also have Fleshbane (and are AP2 of course). They can one-shot any MC no problem.


Ah, thanks guys.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in no
Tail-spinning Tomb Blade Pilot






Cutting the price for Baneblades in half, would be a good start. That would make us feared.

Let the galaxy burn. 
   
Made in gb
The Last Chancer Who Survived




United Kingdom

 triplegrim wrote:
Cutting the price for Baneblades in half, would be a good start. That would make us feared.

I'd take a Hellhammer at 350 points, with 1 pair of sponsons. Seems about right

This message was edited 1 time. Last update was at 2015/10/06 11:40:00


 
   
Made in pl
Longtime Dakkanaut




How about making IG good without people being forced to buy FW units. Wouldn't that be good. New players wouldn't have to start with buying recasts.
   
Made in gb
The Last Chancer Who Survived




United Kingdom

How about making IG good with less than £500 worth of stuff on the table. Then new players wouldn't have to bankrupt themselves.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Makumba wrote:
How about making IG good without people being forced to buy FW units. Wouldn't that be good. New players wouldn't have to start with buying recasts.

Most "new players" won't be buying FW stuff.

And really, what FW units are absolutely necessary that you feel justified in NEEDING to buy recasts?
   
Made in gb
The Last Chancer Who Survived




United Kingdom

 Kanluwen wrote:
Makumba wrote:
How about making IG good without people being forced to buy FW units. Wouldn't that be good. New players wouldn't have to start with buying recasts.

Most "new players" won't be buying FW stuff.

And really, what FW units are absolutely necessary that you feel justified in NEEDING to buy recasts?
The Baneblade variant upgrades and DKoK. Eye candy etc.
   
Made in gb
Killer Klaivex




The dark behind the eyes.

 Selym wrote:
How about making IG good with less than £500 worth of stuff on the table. Then new players wouldn't have to bankrupt themselves.


You understand that this would invalidate GW's entire marketing strategy, right?

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in gb
The Last Chancer Who Survived




United Kingdom

 vipoid wrote:
 Selym wrote:
How about making IG good with less than £500 worth of stuff on the table. Then new players wouldn't have to bankrupt themselves.


You understand that this would invalidate GW's entire marketing strategy, right?
One can hope.
   
Made in gb
Worthiest of Warlock Engineers






preston

 Selym wrote:
 Kanluwen wrote:
Makumba wrote:
How about making IG good without people being forced to buy FW units. Wouldn't that be good. New players wouldn't have to start with buying recasts.

Most "new players" won't be buying FW stuff.

And really, what FW units are absolutely necessary that you feel justified in NEEDING to buy recasts?
The Baneblade variant upgrades and DKoK. Eye candy etc.


How about making the Baneblade variants cheaper (as in around 260 points - that new Tau dickery monster is only 360 and it can fire all its guns twice if it does not move) and making the model itself cheaper. Also just make our units better.

Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
 
   
Made in gb
Storm Trooper with Maglight





Nottingham UK

How would you guys feel about making hellguns (or hotshot lasguns *shudder*) 24"?

Also don't some meta's tourneys ban superheavies and the like? I don't really think they need SH's in the core dex.... I would be interested seeing more FW flyers in the core dex though. Maybe some of the Non-SH FW vehicle?

This message was edited 1 time. Last update was at 2015/10/06 16:30:25


2000
1500

Astral Miliwhat? You're in the Guard son!  
   
Made in gb
The Last Chancer Who Survived




United Kingdom

Hellguns at 24" would be better, but still gak. Really, if you're going to use that sort of thing, it should be a strength 5-6 weapon.
   
Made in us
Rough Rider with Boomstick





Georgia

I've wanted hellguns to to be 24" for awhile, the 18" currently just has them too close to things for me to be in any way comfortable.

Vorradis 75th "Crimson Cavaliers" 8.7k

The enemies of Mankind may employ dark sciences or alien weapons beyond Humanity's ken, but such deviance comes to naught in the face of honest human intolerance back by a sufficient number of guns. 
   
Made in gb
Humorless Arbite





Hull

We need something that's subtle and yet suits the fluff of the Imperial Guard.

I suggest that every squad, no matter which one; Heavy Weapons, Veterans, Special Weapons etc. etc. Can take a medipack as an upgrade.

Atm the Orks have better medical care! They throw a painboy in a bunch of boyz and those guys are cared for more than ours!

   
Made in gb
The Last Chancer Who Survived




United Kingdom

 Otto Weston wrote:
We need something that's subtle and yet suits the fluff of the Imperial Guard.

I suggest that every squad, no matter which one; Heavy Weapons, Veterans, Special Weapons etc. etc. Can take a medipack as an upgrade.

Atm the Orks have better medical care! They throw a painboy in a bunch of boyz and those guys are cared for more than ours!
Add that to the "everyone gets +1 to cover" rule I invented a while ago, and the IG would be back on par with other armies for durability. At least, on the troopers...
   
Made in gb
Storm Trooper with Maglight





Nottingham UK

 Selym wrote:
Hellguns at 24" would be better, but still gak. Really, if you're going to use that sort of thing, it should be a strength 5-6 weapon.


Tbh I would be happy with them being S4..... they're not suppose to be capable of wiping MEQ squads out, more to be better than lasguns doing so.

2000
1500

Astral Miliwhat? You're in the Guard son!  
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Selym wrote:
Hellguns at 24" would be better, but still gak. Really, if you're going to use that sort of thing, it should be a strength 5-6 weapon.

Hrrmh...

Hellguns--24" S4 AP3 Assault 4

Couple that with a special rule/doctrine called "Schola Progenium Training":
A unit with this special rule firing a Hellgun can opt to shut off the safety regulators on their Hellgun's power pack during their Shooting Phase. Until their next Shooting Phase, the Hellgun fires with the following profile:

Overcharged Hellgun--24" S7 AP2 Assault 4, Gets Hot


Bonus? It lets us bring Hellguns back as an option for Hardened Veteran Squads with the Grenadier option, but no Schola Progenium Training--meaning pocket Stormtroopers with a S4 AP3 Assault 4 weapon, but no Overcharge.

Scion Platoons get a VERY distinct upping of their firepower while I get to use my Kasrkin Squads as Hardened Veterans again! Everyone(and by everyone, I mean me) wins!


Additionally I've been having more of a think about Sergeants and Officers, and I've come to the conclusion that they need to be able to purchase Special Weapons for themselves, and that Sergeants/Veteran Sergeants should start with Lasrifle, CCW, Laspistol.
   
Made in gb
Worthiest of Warlock Engineers






preston

 Kanluwen wrote:
 Selym wrote:
Hellguns at 24" would be better, but still gak. Really, if you're going to use that sort of thing, it should be a strength 5-6 weapon.

Hrrmh...

Hellguns--24" S4 AP3 Assault 4

Couple that with a special rule/doctrine called "Schola Progenium Training":
A unit with this special rule firing a Hellgun can opt to shut off the safety regulators on their Hellgun's power pack during their Shooting Phase. Until their next Shooting Phase, the Hellgun fires with the following profile:

Overcharged Hellgun--24" S7 AP2 Assault 4, Gets Hot


Bonus? It lets us bring Hellguns back as an option for Hardened Veteran Squads with the Grenadier option, but no Schola Progenium Training--meaning pocket Stormtroopers with a S4 AP3 Assault 4 weapon, but no Overcharge.

Scion Platoons get a VERY distinct upping of their firepower while I get to use my Kasrkin Squads as Hardened Veterans again! Everyone(and by everyone, I mean me) wins!


Additionally I've been having more of a think about Sergeants and Officers, and I've come to the conclusion that they need to be able to purchase Special Weapons for themselves, and that Sergeants/Veteran Sergeants should start with Lasrifle, CCW, Laspistol.


Provided the Storm Troopers stayed at 14 PPM this would actually make me think about taking them again

Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
 
   
Made in ca
Journeyman Inquisitor with Visions of the Warp




They're not 14ppm.... there is a 10pt Sgt tax in each squad.

Also the idea of throwing out ~40 BS4 plasma shots at 24", in one 130pt squad, is absolutely ridiculous.

You're all terrible people lol

This message was edited 1 time. Last update was at 2015/10/06 18:00:15


 
   
Made in gb
Storm Trooper with Maglight





Nottingham UK

Yeah that "Schola Progenium Training" rule is a tad OTT... Maybe make it get hot on a 1-2 and unable to fire the next turn?


2000
1500

Astral Miliwhat? You're in the Guard son!  
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Baldeagle91 wrote:
Yeah that "Schola Progenium Training" rule is a tad OTT... Maybe make it get hot on a 1-2 and unable to fire the next turn?


For the points you pay on Scions compared to a Veteran?

They kinda need something "OTT".
A Scion is fully twice the points of a Veteran gaining nothing but Carapace Armor, Hellguns, Krak Grenades, Deep Strike, and Move Through Cover--and a Scion Squad is starting off with half the size of a Veteran Squad for 10 more points before adding in anything more.

Realistically, a Scion Squad should be 10 models for 70 points. They overpriced the heck out of their Hellguns, their Carapace Armor, and the skills DS/MTC.
Instead this is the comparison right now:
10 man Veteran Squad with Carapace Armor and Krak Grenades? 85 points.
We can throw in Demolitions to give the whole squad Melta Bombs and one guy gets a Demo Charge in addition to whatever else he's carrying(like...Meltaguns, maybe?) and bring that squad up to 115 points.

10 man Scion Squad:
130 points.
That's a 15 point difference for Deep Strike and Move Through Cover.

At this juncture? We might as well just remove Deep Strike as a special rule and tie it to purchasing the squad a Valkyrie as a Dedicated Transport.

And sure, it's crazy for 40 BS4 plasma shots at 24"...but it's 40 BS4 plasma shots on a unit that has no access to FNP and are 1W models. If you roll badly, oh man are you in for the worst moment of your game.
   
Made in ca
Journeyman Inquisitor with Visions of the Warp




You lose an average of 3 models, wiseguy
   
 
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