Switch Theme:

Adepta Sororitas Digital Codex - October 19  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Repentia Mistress





 pretre wrote:


Celestine? Lost infinite regen. Gained Hit and Run and army synergy. adamantium will and martyrdom. Fun fact? You can deny your opponent Slay the Warlord by not using Miraculous Intervention. THe wording of her rule says she only counts if she fails her act or dies the second time. Oh and she got master crafted, lost poison but got +2 strength. I would say this is a wash.

Really, what got worse?


I'm not sure how I feel about St Celestine as she is still terribly easy to kill, but lets call it a wash for now. There are a lot of weapons in the game that will just kill her ~13% of the time still. I would have happily paid up to 175 for a better version.

As for what really got worse, I feel Acts of Faith are a little improved in some areas, but once a game each makes them terrible IMO. Since most of the units lack special rules to set them apart, Acts should be the defining characteristic and they supply too little in most cases to do that.
   
Made in us
Badass "Sister Sin"






Camas, WA

andrewm9 wrote:
I'm not sure how I feel about St Celestine as she is still terribly easy to kill, but lets call it a wash for now. There are a lot of weapons in the game that will just kill her ~13% of the time still. I would have happily paid up to 175 for a better version.

As for what really got worse, I feel Acts of Faith are a little improved in some areas, but once a game each makes them terrible IMO. Since most of the units lack special rules to set them apart, Acts should be the defining characteristic and they supply too little in most cases to do that.

Celestine is more of a buffer now. Which is pretty awesome and more characterful than the Emperor's Daemon Prince.

As for acts of faith, I like that it is more reliable now. And everyone can use them in one turn without having to have Jacobus in your army.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Repentia Mistress





Moving onto the Apoc section its almost like these were developed seperately from the rest of the codex. The one that really stands out. to me is the Repentant Host. One of its special rules give you the ability to reroll failed Feel No Pain rolls is somewhat laughable given that Repentia can only use it once per game, but have the potential to fail to get it at all. Still they get Rampage which suppose is likely ro come into effect given that Repentia will fly off the table in Apocalypse.

The Purge Squadron might be awesome until you realize it takes 6 units firing as one to use its special attack. Still given that every unit has relentless makes it somewhat interesting, but somewhat limited by every unit having a mix of heavy weapons.
   
Made in us
Badass "Sister Sin"






Camas, WA

I think the Apocs are cut and paste from old ones, but I didn't have the old ones.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Repentia Mistress





 pretre wrote:
4 Priests with 1 Litany, 4 Plasma Guns
Priests with Plasma? You crazy!
Those guys are too cool to risk with Gets Hot!.
   
Made in us
Repentia Mistress





 pretre wrote:
I think the Apocs are cut and paste from old ones, but I didn't have the old ones.


They two old ones are fairly different. There is even one new one, Angelic Host which isn't bad for having a couple of free extra rules.
   
Made in ca
Calm Celestian




Windsor Ontario Canada

 MadCowCrazy wrote:
The extra priests are there only for their Eviscerator wannabe attacks. 3 priests with 2 S6 Ap2 attacks each is pretty nasty.

CSM pay 25 points for the Icon of Vengeance that gives Fearless...
AS pay 25 points for a model that gives Fearless, Hatred and can give his unit rerollable armour and inv saves, or reroll To Wounds.

If neither of those are needed he can make his own close combat attacks S3 AP2 (models with Smash always count their CC as AP2) or smash for S6 AP2.

And on top of this an Eviscerator costs 30pts... You dont even need to buy one for a priest as he can give himself the same thing (without Armourbane).


WHY ARE EVISCERATORS 30 POINTS!!!

Hurpa Durpa! But Power Fists cost 25pts in the SM codex, the armourbane has to be worth an extra 5pts right?

SM are S4 so they get S8 AP2 attacks, Sisters get S6 Ap2 with Armourbane... we all know you'd pop vehicles with Melta and not Eviscerators!


Combine smash and eviscerators and now you are str 10. Also you can use the other war hymns and use the evis to give you a strong punch.
   
Made in us
Longtime Dakkanaut






Bahahahahaha I can't believe I wasted $33 bucks on this. I knew better. I knew better, but that didn't stop me from crapping money down the drain.

Codex: Priests (and their bitches). That's my name for this book.
   
Made in us
Archmagos Veneratus Extremis




On the Internet

 pretre wrote:
I think the Apocs are cut and paste from old ones, but I didn't have the old ones.

I think the Celestine formation is new, or at least I'd never seen it. They left out the Exorcist formation though.




Automatically Appended Next Post:
 streamdragon wrote:
Bahahahahaha I can't believe I wasted $33 bucks on this. I knew better. I knew better, but that didn't stop me from crapping money down the drain.

Codex: Priests (and their bitches). That's my name for this book.

I'm so glad to see people are taking this update so well and actually playing it before condemning it. Oh wait.

This message was edited 2 times. Last update was at 2013/10/19 06:03:05


 
   
Made in us
Regular Dakkanaut




Having done a cover to cover read through, I have to say I like this book. Nothing screams "terrible" at me, and the only thing I really feel is lacking is some form of skyfire. However, with the silly amount of melta and cheaper exorcists, it isnt going to be too tough to snap fire most things down. Plus, should the codex sell well, I imagine a flyer being added later on, which will be easy to do in a digital only book.

One thing I like about this book is it is very much reliant on synergy with the AoF and buffs the leaders give. There are all sorts of scary combinations bouncing through everyones heads at this point, and I'm sure we are going to fair pretty well on the table top.
   
Made in us
Archmagos Veneratus Extremis




On the Internet

I've half-killed the battery in my iPad and have gotten down my initial thoughts over on TWG: http://www.talkwargaming.com/2013/10/codex-adepta-sororitas-review.html .
   
Made in us
Fresh-Faced New User




Well here is my 2,000 point List w Grey Knight Inquisitor allies I threw together using the new dex. Compared to what I was running with the white dwarf codex this just seems way better. OMG all the Immolators now.

Spoiler:

St. Celestine - 135

5 Seraphim - 75
2x two hand flamers - 20
Total - 95

5 Sisters - 60
melta - 10
heavy flamer - 10
combi-melta - 10
Immolator w MM - 60
Priest - 25
Total - 175

5 Sisters - 60
melta - 10
heavy flamer - 10
combi-melta - 10
Immolator w MM - 60
Priest w boltgun - 26
Total - 176

5 Sisters - 60
melta - 10
heavy flamer - 10
combi-melta - 10
Immolator w MM - 60
Priest w boltgun - 26
Total - 176

5 Sisters - 60
melta - 10
heavy flamer - 10
combi-melta - 10
Immolator w MM - 60
Priest w boltgun - 26
Total - 176

5 Dominions - 65
4 Meltaguns - 40
Immolator w MM - 60
Total - 185

Exorcist - 125

Exorcist - 125

Avenger Strike Fighter - 150

Aegis w Quad Gun - 100

** Grey Knight Allies **

Inquisitor Coteaz - 100

Henchmen warband
3 Heavy Bolter Servators - 30
Jokaru Weaponsmith - 35
Chimera - 55
Total - 120

Avenger Strike Fighter - 150

3 Warrior Accolyte - 12

Grand Total - 2000
   
Made in us
Daemonic Dreadnought






Question about hyms.

Leadership test to activate and it only works during the assault phase. How long does it last? is it roll on each assault phase to activate or is 1 roll good for both your assault phase and the enemy assault phase?

Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.


 
   
Made in us
Fresh-Faced New User




 schadenfreude wrote:
Question about hyms.

Leadership test to activate and it only works during the assault phase. How long does it last? is it roll on each assault phase to activate or is 1 roll good for both your assault phase and the enemy assault phase?


You can take the leadership test at the beginning of each fight sub-phase in which he is locked in combat.
   
Made in us
Steadfast Grey Hunter





 ClockworkZion wrote:
I've half-killed the battery in my iPad and have gotten down my initial thoughts over on TWG: http://www.talkwargaming.com/2013/10/codex-adepta-sororitas-review.html .


Condemner Boltgun - Yup, this is still in, and now it forces a model with the Psyker, Brotherhood of Psykers or Psychic Pilot rule to suffer a Perils of the Warp upon being hit, in addition to any other damage. Not a bad improvement.


unit, not just modal, otherwise great read

Neural Whip and Blessed Standard is wrong too

This message was edited 3 times. Last update was at 2013/10/19 07:07:12


 
   
Made in us
Daemonic Dreadnought






Can priests and squad leaders take a comdemner bolt gun?

Does the reroll armor saves hymm effect the entire unit?

Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.


 
   
Made in us
Steadfast Grey Hunter





yes
   
Made in au
Hooded Inquisitorial Interrogator





Australia

Any plastic sisters yet? Or even finecast Seraphim?

No?

Wake me when they actually feel like properly updating the army.


Also: see my Deviant Art for more. 
   
Made in us
Steadfast Grey Hunter





need to be fed through tubes and a bed can also?
   
Made in us
Daemonic Dreadnought






Also just read arco flagellents gained an attack from wielding 2 specialist weapons. Are their attacks now 4 (5)

The witch elf sisters of slaughter are nice models that look way better than actual archo flags

Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.


 
   
Made in us
Steadfast Grey Hunter





can a warlord have two warlord traits? (one from rolling on the table and one in their profile)
   
Made in us
Regular Dakkanaut




3 base, 4 with flails.
   
Made in us
Daemonic Dreadnought






Wonder what happens when a unit with multiple psychers is hit with a comdemner boltgun.

Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.


 
   
Made in us
Steadfast Grey Hunter





they all smell like toast
   
Made in nl
Confessor Of Sins






 schadenfreude wrote:
Wonder what happens when a unit with multiple psychers is hit with a comdemner boltgun.


Well the unit takes a peril.. but usually models only do. Either you interpret that as all the models in the unit take one (where applicable) or none.

Also, noone is mourning the demise of Confessors and Kyrinov..

Cratfworld Alaitoc (Gallery)
Order of the Red Mantle (Gallery)
Grand (little) Army of Chaos, now painting! (Blog
   
Made in us
Steadfast Grey Hunter





reading the grey knight book, only the unit sergeant takes the peril of the warp wound (if he is dead then its random between the remaining psykers) plus the initial damage

as for thousand sons, only the sergeant is a psyker (or any independent character psyker for example), i have no idea if i can, using his unit, hide him from the condemner bolt or if the guy in front gets hit, while the psyker suffers a perils of the warp wound

This message was edited 3 times. Last update was at 2013/10/19 08:07:46


 
   
Made in gb
Angelic Adepta Sororitas





Regardless of the rules, the layout of this file is upsetting my calm. This is the most unprofessional, badly designed piece of crap I've ever had the misfortune to spend money on. Without exaggerating it could have been put together a child in high school.
   
Made in us
Daemonic Dreadnought






 Shandara wrote:
 schadenfreude wrote:
Wonder what happens when a unit with multiple psychers is hit with a comdemner boltgun.


Well the unit takes a peril.. but usually models only do. Either you interpret that as all the models in the unit take one (where applicable) or none.



Pre so FAQ RAW every psycher in the unit takes one unless they have the brotherhood of psychers ability. Farseers can laugh it off with 3 fresh warp tokens for their ghost helm at the start of the sisters turn, while screamer star just curls up into a ball and implodes if it gets shot with 2 of them.

This message was edited 1 time. Last update was at 2013/10/19 08:23:35


Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.


 
   
Made in gb
Steadfast Ultramarine Sergeant





Looky Likey

As characters can do precision shots could they force the physic test against a particular model of our choice on a 6?
   
Made in se
Servoarm Flailing Magos






Metalica

riburn3 wrote:
the silly amount of melta and cheaper exorcists


Exorcists are still 135, just like they used to be.
Melta immos went down to 60 from 80, though. Which is incredible for us. I can't see any reason to ever not throw in as many immos as yiu can now. I'm buying more models.


Automatically Appended Next Post:
Looky Likey wrote:
As characters can do precision shots could they force the physic test against a particular model of our choice on a 6?


I'd say no, since the rules state that the unit has to take the chack, so it should be by bop rules, which is the sarge, or whichever the controlling player chooses if the sarge is dead.


Automatically Appended Next Post:
Oh, and the new missions? I am all over that. I made this shrine some months ago. It's like gw gave me a personal present with the Defend The Shrine mission

This message was edited 2 times. Last update was at 2013/10/19 09:18:33


 
   
 
Forum Index » News & Rumors
Go to: