Switch Theme:

Ambition Knows No Bounds - What is this, I don't even remember how to hold a brush anymore..?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

We'll start off with how the battle went between my Knights and the infernal Tau: poorly! I had some of the worst rolls in ages against this guy and was quite soundly thrashed by the end of the fifth turn, my army torn apart piecemeal turn by turn. Can't win 'em all I suppose, but fun was had by both sides at least.

For our next thing, it's two things actually, the first being a Zone Mortalis mini-campaign of three linked missions using the Blood in the Void rules found in the third Horus Heresy book. These rules detail the rather brutal affair of boarding an enemy ship, doing damage to one or more critical components, then escaping again. While we haven't decided on who is the attacker and who the defender we did settle on a point value: 750 pts, which allowed me to crank out a pair of lists, one for the Solar Auxilia, the other for the Mechanicum.

All I need to do now is paint that new squad of Household Guard with power axes. Only my good brushes are missing for some damned reason, really frustrating. So instead I'm focusing on my other project, which will be kicking off this weekend!

The second thing is a small vehicle-oriented campaign set up by GW called "Tank Shock - the Renegade Foundries" which we'll be making a start with on this Sunday and the Sunday after, playing small games of 750 pts with the catch being to include at least one armoured vehicle of sorts in your army list. So, using the Solar Auxilia army list I've decided to go with the following:

HQ
Tank Commander (joins Vanquisher)

TROOPS
Veletaris Storm Section
Dracosan Armoured Transport

Veletaris Storm Section
Dracosan Armoured Transport

FAST ATTACK
Leman Russ Vanquisher - armoured ceramite

It's not a 100% technically legal list, seeing as the Auxilia Tank Commander is not allowed to be your compulsory warlord (though funny enough, the Auxilia Tank Commander is perfectly acceptable as an allied detachment warlord!), but given the theme of the scenario and the point limitations this is one of those instances where I prefer to go with the narrative over functionality. Knowing my opponent though, he won't mind one bit, as he's also moving away from the general attitude held by some in the store in favour of a more laidback approach to gaming. Plus, unlike my opponent, I will not be rolling for a warlord trait (But I will be rolling on the elite vehicle asset table, yes!).

That said though, not having a warlord trait will be generously averted by having a Vanquisher (with an armourbane main gun) backed by a BS4 Auxilia Tank Commander who can pick the Tank Hunter USR, which is quite delicious, if not somewhat necessary as my rolls can be quite abysmal! Only problem is, my opponent will probably jink the hell out of his own tanks! Here's hoping my ace can get the Ignore Cover elite vehicle asset, that would be the bees knees to say the least, as I foresee him doing everything in his power to keep his own Hammerhead alive.

So, in the meantime I've been chipping away at the forces for this venture, slowly getting them ready for the upcoming event. The Vanquisher is almost done now, with the magnetized tank commander finally done and the banner slowly getting there now that I've decided on what colours to use. It still needs a few layers of paint, plus a crapload of tidying up and whatnot though. I've also added spare trench rails left over from the Malcador tanks to this vehicle, having them act as a dozerblade stand-in.

Only thing aside from the banner of the Vanquisher is putting the decals on Dracosan number two and tidying it up here and there, plus if I can find the time to do so, paint up a commander for the cupola, though that would be purely visual and have no real in game impact, so is at this point quite a low priority in my opinion.

When those two are out of the way I can focus on the next step with the list, which is moving it up to 1250 pts by adding in more tank:

HQ
Tank Commander (joins Vanquisher)

Tank Commander (joins Malcador)

TROOPS
Veletaris Storm Section
Dracosan Armoured Transport - armoured ceramite, auxiliary drive

Veletaris Storm Section
Dracosan Armoured Transport - armoured ceramite, auxiliary drive

FAST ATTACK
Leman Russ Vanquisher - armoured ceramite, dozerblade, lascannon, extra armour, hunter-killer missile

HEAVY SUPPORT
Malcador - armoured ceramite, demolisher cannon, flare shield, 2x hunter-killer missile, pintle-mounted multi-laser, siege armour

Bit of a cheat, but I only need to wrap up two models then: the Malcador (tidying up and decals) and its Auxilia Tank Commander. I admit that I sunk way too many upgrades into the tanks at this point, but I want to keep things mechanized and not have any footsloggers in the list, once again potentially shooting myself in leg in favour of sticking to a theme doggedly. However, at least now my opponent won't get the most out of his waves of deep-striking melta suits!

Rest assured, for the next bump in games, up to 1750 pts, I'll be dropping most of the upgrades in favour of another Malcador (Infernus!), an Exterminator and a third tank commander, who will either drive in the Exterminator or the Infernus.

Enough blabbing, time for horrible WIP pics!


WIP tank ace banner





So, here's to the potential glory of Hussar Captain Josmaine of the Minervan Scions.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Done! Except for commanders for both vehicles, but details really..



The second Dracosan armoured transport of my Solar Auxilia cohort. I decided to keep it simple, like with the first one and went with nice contrasting images that don't stand out too much from the overall model.





The Malcador "Dauntless", with extra overpriced decals from Dust. I've decided to have most of the crew positions, minus the commander and main gunner up top, paint their names near to their crew positions. Not shown (due to a dodgy decal on the other side) is the name "Amanda" on the left sponson.

Next up, when I find the time (and the brushes), a pair of commanders for these two, along with the finishing touches on the banner of the Vanquisher, then hopefully onto the Malcador Infernus, which is awfully unfinished in comparison to these two.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in au
Unstoppable Bloodthirster of Khorne





Melbourne .au

Nice work, Brook. That's an effective grey that you've chosen and the decals work well on them. What is it? It seems to have a touch of both blue and green in it.

Do you plan to wash them, or dirty them up, or keep them clean?

   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

 Azazelx wrote:
Nice work, Brook. That's an effective grey that you've chosen and the decals work well on them. What is it? It seems to have a touch of both blue and green in it.

Do you plan to wash them, or dirty them up, or keep them clean?
Thanks, I want to say it's my impeccable skill as a painter, but that would be blatant lies. I used GW's Mechanicum Standard Grey primer for both vehicles, which has a nice military primer feel to it.

As for weathering, it is something I keep meaning to have a go at, but ultimately always decide against as I find it a rather daunting task and always worry about ruining the model by misapplying it or using too much of it. One of these days though..



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Rogue Inquisitor with Xenos Bodyguards





Eastern edge

Been curious about the RH minis troopers, the commanders however seem well enough. I have also contemplated the fully clothed female brigade minis from Brother Vinni.

"Your mumblings are awakening the sleeping Dragon, be wary when meddling the affairs of Dragons, for thou art tasty and go good with either ketchup or chocolate. "
Dragons fear nothing, if it acts up, we breath magic fire that turns them into marshmallow peeps. We leaguers only cry rivets!



 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

 shasolenzabi wrote:
Been curious about the RH minis troopers, the commanders however seem well enough. I have also contemplated the fully clothed female brigade minis from Brother Vinni.
You mean these ones?



It's €24,- for five models with not a lot of conversion options though. Plus their uniform jackets all seem to be a bit too short for some reason, unless exposed midriff is a cultural thing with that regiment.



I do like his Imperial Navy mini though, had to get one for my own naval project:




Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

So, the first two games of Tank Shock - the Renegade Foundries, have been played yesterday. Both were quite disappointing defeats for me, but fun was had by both sides and I gots to play again, so I'm quite happy. Only real big downside was the absence of the rules for the event, which were probably misplaced by the store owner. On the bright side, I do have a set of tokens and a pair of buttons (Tank Hunter & Tank Ace) now to further motivate myself for this event.

So, with no official scenario rules in sight, we decided to wing it and instead run a pair of missions from the rulebook on a 4' x 4' table, which we thought would suit the smaller scale we would be playing at. We did roll for our elite tank ace skills, but well, it was a bit of a mixed bag for both of us.

Here's where we would be fighting our engagements, at the Rebergen Shipping Yards:



Small table with a moderate amount of terrain to avoid having too much out in the open, though upon reading some scenario rules found on-line later.. They encourage a minimalist approach to the use of terrain, favouring slug matches with high kill-ratios over drawn out tactical bouts. Something to keep in mind for the next game then, as having my opponent jink and boost via cover save saved his vehicles from more than one kill-shot.

First game, (Dawn of War, The Emperor's Will), that I lost with something around 7-1 or something, oh my!

Ace skill Solar Auxilia: Battlefield Scanning (+2" on flat out and no Dangerous Terrain tests, yay..)
Ace skill Tau: Aerial Tracking (Skyfire, yaaaay..)










As we can see here, the Tau aren't above charging into melee their selves, as long as the target is incapable of fighting back!











The MVP of the first battle:



This chap managed to remain locked in combat with three different enemy units for three turns before finally dying! As a reward for his stellar service to the Emperor and the Expeditionary Fleet he'll soon

The other highlight was my Vanquisher blowing the enemy Hammerhead away, despite possessing a rather worthless ace skill. Yes!

As for the second battle (Hammer & Anvil, Purge the Alien), I lost that one with 3-6, a score I can actually live with though.

Ace skill Solar Auxilia: Moving Bastion (+1 HP)
Ace skill Tau: Mighty Hull (5++ save)


Not shown: a whole lot of deep-striking fusion blasters in reserve, along with a lone Leman Russ Vanquisher.


"Take careful aim, be mindful of our own forces and.. Did you just miss again?"


Last stand of squad Dieudonné & Dracosan "Mother"



The final result:



Oh well, not a great day for the Solar Auxilia, but still a good day to play a pair of games of 40K again. With thanks to ShasODerpy for taking the fight to me once more.

Also, at least my ace got at least one confirmed kill in the pocket!

Alrighty then, time to start working on the next step in this endeavour: 1250 pts! Our next clash will be on the 4th of June, after which we'll either play a few more games of 1250 pts, or move on to 1750 pts, at which stage I'm hoping to field something big and nasty as a counter to all them Tau!

Spoiler:

Why yes, I am very insecure about myself.


As for the 1250 pts list, I've made some changes to it after the two games from yesterday:

HQ
Lord Marshal - Displacer matrix, power weapon, plasma pistol

Tank Commander (joins Vanquisher)

Tank Commander (joins Malcador)

TROOPS
Auxilia Lasrifle Section
Dracosan Armoured Transport - armoured ceramite

Veletaris Storm Section
Dracosan Armoured Transport - armoured ceramite

FAST ATTACK
Leman Russ Vanquisher - armoured ceramite, lascannon

HEAVY SUPPORT
Malcador - armoured ceramite, demolisher cannon, siege armour

Up against the Tau player armoured ceramite is an overpriced must sadly, as he fields insane amounts of cheap, deep-striking fusion blasters that can easily take out my vehicles with a single blast. I've also decided to free up points from the many, many upgrades of the previous version in favour of a Lord Marshal so I can either take Blind Barrage (all my units count as shrouded on the first turn) or Shattering Bombardment (single ordnance weapon within 6" is twin-linked) and give my troops a much-needed buff in either survival or fire power. I've also swapped out one squad of Veletaris in favour of an Auxilia Lasrifle Section, swapping fire power for more raw numbers, which may or may not be useful in the long run. But we shall see I suppose.

So, on the painting table right now then for the next game are..
- Vanquisher banner
- Dracosan tank commander
- Auxilia Lasrifle Section

Wistful thinking here, but I hope to have at least two of those done before the arrival of the Stormsword kit.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Rogue Inquisitor with Xenos Bodyguards





Eastern edge

 BrookM wrote:
 shasolenzabi wrote:
Been curious about the RH minis troopers, the commanders however seem well enough. I have also contemplated the fully clothed female brigade minis from Brother Vinni.
You mean these ones?



It's €24,- for five models with not a lot of conversion options though. Plus their uniform jackets all seem to be a bit too short for some reason, unless exposed midriff is a cultural thing with that regiment.



I do like his Imperial Navy mini though, had to get one for my own naval project:




if they have bellybuttons, I could fill those in and paint the bare mid-rifs to look like military T-shirts under the jackets. and yeah they are a bit pricey for what you get.

"Your mumblings are awakening the sleeping Dragon, be wary when meddling the affairs of Dragons, for thou art tasty and go good with either ketchup or chocolate. "
Dragons fear nothing, if it acts up, we breath magic fire that turns them into marshmallow peeps. We leaguers only cry rivets!



 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

 shasolenzabi wrote:
if they have bellybuttons, I could fill those in and paint the bare mid-rifs to look like military T-shirts under the jackets. and yeah they are a bit pricey for what you get.
It's been a while, but I'm sure he'll have a sale again sooner or later, which is always the best time to get his stuff.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Rogue Inquisitor with Xenos Bodyguards





Eastern edge

 BrookM wrote:
 shasolenzabi wrote:
if they have bellybuttons, I could fill those in and paint the bare mid-rifs to look like military T-shirts under the jackets. and yeah they are a bit pricey for what you get.
It's been a while, but I'm sure he'll have a sale again sooner or later, which is always the best time to get his stuff.


Just what I was thinking

Liking your army BTW, good colors, and the troops are all looking good too!

This message was edited 1 time. Last update was at 2016/05/23 10:25:32


"Your mumblings are awakening the sleeping Dragon, be wary when meddling the affairs of Dragons, for thou art tasty and go good with either ketchup or chocolate. "
Dragons fear nothing, if it acts up, we breath magic fire that turns them into marshmallow peeps. We leaguers only cry rivets!



 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Time for an update.

Tomorrow we're having the next round of Tank Shock - the Renegade Foundries! In preparation for this I've been working as much as possible on both the Malcador and the Malcador Infernus in an attempt to get them both done in time. So far, aside from the banner, the Malcador "Dauntless" is now done, complete with an Auxilia Tank Commander for that delicious Preferred Enemy (Infantry) buff on all those guns. The Infernus on the other hand.. slowly getting there sadly. It's just one of those models I work on, then set aside to work on something else more fulfilling and fun.







I've decided to add the two colour banding to these super-heavies as well, to better tie them in with the rest of the army, seeing as red turrets isn't really an option with these two. I've also found some extra name decals so that all crew stations are now named. Just imagine that the hull-mounted Demolisher cannon has an auto loader or something!

For the Infernus I've whipped together a custom tank commander, complete with a pet lizard on her shoulder and a cuppa tea in hand, because this was demanded of me by a big Girls und Panzer fangrrrl:



Meet.. not sure yet what to call her, it will either be Darjeeling, or some other tea-related name to tie in with the general naming conventions used by the St. Gloriana Girls High School of the setting.

Next up, I've also started work on my Surgeon-Primus for the army, using a Raging Heroes Doctor von X mini enhanced with a servo-arm array from Anvil Industry to make her look more menacing and capable of stitching wounded back together.



In hindsight I should've put her on a 32mm base, seeing as she's so busy op top, but oh well.

For the final round of the event, which cranks things up to 1750 points, I've decided to take a(nother) level in bastardness and gotten an Imperial Guard super-heavy tank kit, which I've magnetized and whatnot in such a way that it can be fielded as either the Stormlord, Stormsword or Shadowsword, though mainly as the Stormsword, because of that delicious 10" blast with Ignore Cover. Try hiding behind rubble or jinking now, eh?



It's currently primed grey with the same two colour banding added to a section of the hull, once again to tie it together with the rest of the army.

The Infernus, Surgeon-Primus and Stormsword are this months pledges for the Tales of Thirty-Five Gamers thread (seriously, if you haven't already, subscribe to it right now, it has so much amazing talent on display!) and I am dearly hoping to at the very least get that blasted Infernus done now, once and for all!

Anyway, back to work because tomorrow..




Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Sooooo, the battle today, I lost 17-1 or something like that, but I claim moral victory for scoring two kills with my aspiring tank ace, who now has three kills to her name. Just two more and she can claim ace status and all the perks that come with it. Something I still need to work out, as the scenario package is woefully still missing, so I may have to check in with my regular opponent and see what we can whip out.

The Infernus did well enough though and the Dracosan plus some of her passengers held out until the fifth turn before being blown away by what remained of the enemy army. Wish I could say the same for the Malcador itself, but alas, it underperformed a bit by not doing any damage during its one round of shooting, then going under in a flurry of fusion blades.

Overall though, as far as my usual fights go, this wasn't a bad one by a long shot, plus I stuck to the overall theme of these games like a champ.

Or a git depending on the sources asked.

Oh well, my opponent did not object to the tanks I brought along and found it a fun game, even lamenting that his own warlord was perhaps a bit too overpowered and too well tailored for the task at hand, taking out the Malcador, Infernus and the Dracosan in assaults, then surviving the resulting explosions with contemptuous ease. Though he did almost die to a few volleys of Volkite fire. Ho-hum..

To reward myself for having fun I decided to get another Leman Russ kit (with an old accessory sprue thrown in for free, double win!) as the starting point for another tank squadron, as I love building stuff a bit too much, plus I promised a friend I'd try and create her new favourite Girls und Panzer character as a tank commander for the army. Before anybody asks, that show is a guilty of mine, okay? Eh, feth it, we saw the movie earlier this week and had a blast, so there.

I also picked up a pair of Vallejo weathering effects bottles, competitively priced for a change, unlike a lot of their stuff, at €5 per 40ml bottle. I went with streaking grime and engine grime, though if this stuff really works out I may also have to pick up a bottle of some sort of mud, seeing as weathering is still something I need to do for these vehicles of mine!



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in au
Unstoppable Bloodthirster of Khorne





Melbourne .au

Great work - the splash of colour that the banner adds to that Malcador really makes it pop, and feel much more "40k" in so many ways. The commander leaning out of the top hatch makes the tank's size seem so much more imposing, as well.

   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Cheers, I spent way too long trying to get that banner right, goes with being a complete bellend when it comes to putting colours together that don't make people vomit.

Didn't get all that much sleep last night due to the weather and loud, noisy family, so instead I decided to do something I enjoy way too much: build stuff.


Tracks, armoured panels for the turret and maybe track guards will be added in once they're all painted up.


A kitbashed tank commander using bits from Victoria Miniatures (legs, torso & arms), Kingdom Death (head & hands) and Tamiya (headset), making for hopefully a nice enough version of Rosehip, as requested. She is of course magnetized, so she can be put in any other plastic Leman Russ variant with an open cupola.


I've added a fuel tank to the rear to represent that this is a fast vehicle capable of making outflanking manoeuvres and whatnot, should appease the folks who like to shriek those things aren't possible in 40k. I've also slightly converted the exhausts of the tank, but nothing too involved or extreme there.


Finally, a kitbashed multi-laser with quasi-realistic ammunition feed and a holo reflex sight from Anvil Industry.

I've also decided to hammer out a few things for the Tank Shock event, thanks to Google and whatever else people uploaded online. Some of it is a straight copy-paste from materials found, other things have legalese added to it (this is 40k after all) or still need to be expanded upon when I find the time.

Vehicle assets - https://www.dropbox.com/s/8ympn7fd7h2nyj5/ELITE%20VEHICLE%20ASSETS.pdf?dl=0
Scenarios - https://www.dropbox.com/s/vd5eeavxivcvoiw/CAMPAIGN%20SCENARIOS.pdf?dl=0
Achievements - https://www.dropbox.com/s/x398oh9susbt5bb/ACHIEVEMENTS.pdf?dl=0

This message was edited 1 time. Last update was at 2016/06/05 18:03:49




Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Rogue Inquisitor with Xenos Bodyguards





Eastern edge

Oh wow, a 40k Rosehip, so that reddish deep pink like hair, I suspect that she will do something wild and remove the engine restriction governors for more speed!




Automatically Appended Next Post:
A human analogue to the Speed Freaks!

This message was edited 2 times. Last update was at 2016/06/07 17:02:50


"Your mumblings are awakening the sleeping Dragon, be wary when meddling the affairs of Dragons, for thou art tasty and go good with either ketchup or chocolate. "
Dragons fear nothing, if it acts up, we breath magic fire that turns them into marshmallow peeps. We leaguers only cry rivets!



 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

And there was some rejoicing, for another fan has appeared.

She certainly was one of the better new characters of the movie, having her own style and behaviour so unlike the rest of the St. Gloriana cast.

We like to compare her to a Chihuahua, she attacks everything on sight and doesn't afraid of anything!

Here's a crummy WIP shot for now:



edit.

She is a fluffy match for the 30k Leman Russ by the way, which can Outflank and become a Fast vehicle for a single turn, which is nicely in line with her removing the speed governors to get that extra bit of power out of her ride.

This message was edited 1 time. Last update was at 2016/06/07 19:35:38




Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Rogue Inquisitor with Xenos Bodyguards





Eastern edge

 BrookM wrote:
And there was some rejoicing, for another fan has appeared.

She certainly was one of the better new characters of the movie, having her own style and behaviour so unlike the rest of the St. Gloriana cast.

We like to compare her to a Chihuahua, she attacks everything on sight and doesn't afraid of anything!

Here's a crummy WIP shot for now:



edit.

She is a fluffy match for the 30k Leman Russ by the way, which can Outflank and become a Fast vehicle for a single turn, which is nicely in line with her removing the speed governors to get that extra bit of power out of her ride.




I see you even gave here the red coat with the hair, cool!

Yeah I liked her contrast of that fiery go and get them attitude she showed vs the cool, and patient approach of Darjeeling. Very different, and she is slopping tea around unlike Darjeeling.

So, 30K LR can do a speed boost? Interesting.

"Your mumblings are awakening the sleeping Dragon, be wary when meddling the affairs of Dragons, for thou art tasty and go good with either ketchup or chocolate. "
Dragons fear nothing, if it acts up, we breath magic fire that turns them into marshmallow peeps. We leaguers only cry rivets!



 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Half of the Leman Russ variants are fast attack choices.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Rogue Inquisitor with Xenos Bodyguards





Eastern edge

 BrookM wrote:
Half of the Leman Russ variants are fast attack choices.


Oooh snap! that means they found a way to resurrect conqueror class LR rules

"Your mumblings are awakening the sleeping Dragon, be wary when meddling the affairs of Dragons, for thou art tasty and go good with either ketchup or chocolate. "
Dragons fear nothing, if it acts up, we breath magic fire that turns them into marshmallow peeps. We leaguers only cry rivets!



 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

 shasolenzabi wrote:
 BrookM wrote:
Half of the Leman Russ variants are fast attack choices.


Oooh snap! that means they found a way to resurrect conqueror class LR rules
While the Conqueror isn't in, the Leman Russ, Exterminator, Annihilator and Vanquisher are all found in the fast attack slot. The Demolisher, Executioner and Incinerator are all heavy support choices, but with +1 HP, +1BS if more than one tank is in the squadron and best of all, no Get's Hot! on the Executioner's main gun.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Rogue Inquisitor with Xenos Bodyguards





Eastern edge

 BrookM wrote:
 shasolenzabi wrote:
 BrookM wrote:
Half of the Leman Russ variants are fast attack choices.


Oooh snap! that means they found a way to resurrect conqueror class LR rules
While the Conqueror isn't in, the Leman Russ, Exterminator, Annihilator and Vanquisher are all found in the fast attack slot. The Demolisher, Executioner and Incinerator are all heavy support choices, but with +1 HP, +1BS if more than one tank is in the squadron and best of all, no Get's Hot! on the Executioner's main gun.



Very nice! Old Conqy had the "weakest" cannon as IRC, S7, but could fire on the move back in it's day. Oh well, new times with new rules.

"Your mumblings are awakening the sleeping Dragon, be wary when meddling the affairs of Dragons, for thou art tasty and go good with either ketchup or chocolate. "
Dragons fear nothing, if it acts up, we breath magic fire that turns them into marshmallow peeps. We leaguers only cry rivets!



 
   
Made in au
Unstoppable Bloodthirster of Khorne





Melbourne .au

Nice work, Brook. You sure got that tank painted quickly, not to mention the commander!

   
Made in ru
Jealous that Horus is Warmaster





Milton Keynes

This blog is very good and i enjoyed reading!!

   
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Been a while since the last update, been busy with work and all that (so much mail to deliver, so many vacancies), but a big old hobby update will be coming before the end of the month for sure, this I command!

In the meantime, today I've ventured down to Utrecht again for another game against my usual opponent, the Tau player! We've played another Tank Shock session, which is slowly becoming something of a mini-campaign or the like, with his DarkWalker Cadre once again trying to take the fight to my mechanised Solar Auxilia, who were out for some revenge after the last three disastrous games.

Today we played the custom mission Operation Linebreaker (Hammer and Anvil, Purge the Alien, 1250 pts), that I won 11-3.

Ace skill Solar Auxilia: Armour Killer (Tank Hunters)
Ace skill Tau: Beastslayer (Monster Hunter)

Additional Secondary Objective
Breaking the Line: At the end of the game, every unit completely within 12" of the enemy's table edge is worth 1 Victory Point.

We also used the following custom campaign rules gleaned from other Tank Shock organisers in the US:

Destroy the Enemy  Command  Vehicle: Instead  of  Slay  the  Warlord  players  earn one Victory Point if they manage to destroy the opponent's Command Vehicle/ Legendary Beast.

Strike  True:First  Blood  scored  by  a  Command  Vehicle  /  Legendary  Beast  is  worth  two  Victory Points instead of one.

Lead by Example: Linebreaker is worth two Victory Points if achieved with the Command Vehicle /Legendary Beast.

Also, Slay the Warlord was still in use, which meant that if my tank commander was shot away she'd be worth between two to four Victory Points.

The table setup this time around was pretty crowded, opting for more buildings and LOS blocking features this time to prevent this game from becoming one massive shooting galleria.


Deployment from my point of view, with the Leman Russ and Vanquisher + Tank Commander held in reserve.


Tau deployment, with everything deployed from the get-go aside from a single Crisis Suit with fusion blasters.


The end of the first turn, with some ineffective shooting but no real lasting damage done as of yet, though the front lines were crowded by a lot of drones all of the sudden!


Second turn, the Crisis suit jumps in, but thankfully scatters to the side armour of my Executioner.


A stealth team tried to flank and fry my Malcador but thanks to a combination of thick armour and armoured ceramite it is unable to do much damage.


The Hammerheads are quite content to camp, however..


Outflanking Vanquisher! Josmaine takes aim at Longstrike and..


Kill confirmed!


Oh, gak..? Actually, I got this! Imperial Tank > Tau railgun.


The Crisis Suit tries to wreck the Executioner with its puny fish arms, but fails to do so, because the Leman Russ is superior to weak fish technology!


A weaponless Hammerhead tries to ram Josmaine's tank, only to explode upon impact. Imperial tanks > Tau tanks.


With most of the Tau's anti-tank weaponry taken out the infantry decides to dig in behind their fortifications.



Linebreakers! With the Tidewall under fire from both sides the last Fire Warriors can only hope I miss a lot.


Linebreakers! The enemy units that managed to get away dug into a little corner of my deployment zone and clawed out a few VP's for the Tau player.



Aftermath: Losses were surprisingly light, eight out of ten Veletarii were killed, some of the vehicles lost a few HP's, but other than that, I did not lose a single unit! Wow..


So, while I won, the last two turns of the game were quite one-sided, especially seeing as my rolls (aside from the Dracosan, despite having a twin-linked lascannon) were doing quite well for me, but kudos to my opponent for not quitting straight away and instead shifting from trying to kill me to instead gain points through Linebreaker and denial instead.

Aside from winning this game, there was another bit of silver lining to celebrate: Josmaine had scored her fourth and fifth vehicle kills, meaning that the plucky tank commander could finally consider herself an ace as well! To properly celebrate this next session she's going to get her second Elite Vehicle Asset, to complement the already awesome Tank Hunters!



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Rogue Inquisitor with Xenos Bodyguards





Eastern edge

Wow! that was one heck of a fight! congrats on that win!

"Your mumblings are awakening the sleeping Dragon, be wary when meddling the affairs of Dragons, for thou art tasty and go good with either ketchup or chocolate. "
Dragons fear nothing, if it acts up, we breath magic fire that turns them into marshmallow peeps. We leaguers only cry rivets!



 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

I'm quite surprised with the outcome myself, especially when we were sizing up armies and commented that I had once again brought so few models to the game whereas my opponent had quite a lot arrayed against me, including four railguns, but surprisingly little in the way of the much more feared deep striking meltaguns he's normally so famous for.

But as mentioned before, due to some very unlucky rolls he didn't get as many punches in as he would've liked, especially with his railguns, which were both BS5 and had the benefit of Longstrike's Tank Hunters buff. Though I do commend him on trying different approaches every time, he's usually someone who goes in heavy with a lot of Crisis Suits, so for him to bring only one this time around and going in a bit more vehicle heavy was quite the surprise.

However, he has already posted the following message on our FLGS forums:

**
Signal located...... Establishing Battlefield Uplink. Stand by.
Querying... Querying....
Gue'la forces have entered the perimeter.
Combat effectiveness: 0%
Remaining support assets: 0. Critical Failure, Disengage.

Identified. Vehicle Ace "Josmaine" Priority: Extreme. Operator assigned.
--All Shas'vre, Infiltrate and Track target "Josmaine" by any means.--
**


Super potje! Een hoop geleerd over het gebruik van Squadrons en de Tau Tidewall!
Next time :Twisted Evil emote:

-Derp
Translation: "Fun game! I learned a lot about the use of both squadrons and the Tau Tidewall!"

So yes, the Tank Shock campaign is still far from over!

With that on the horizon, onwards to the next project then! It's raining right now, so no painting, instead I'll just have to amuse myself with a pair of Leman Russ kits I got to bulk out Rosehip's squadron of outflanking Leman Russ tanks.

Chances of the full squadron seeing any table time will be slim to nil, but I have more or less crossed over into collector territory myself these days, so having a full squadron of these is more just for funsies more than anything else.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Rogue Inquisitor with Xenos Bodyguards





Eastern edge

Although, the shock of Rosehips' squadron coming out on a flank of the opponent may stun them silly!

"Your mumblings are awakening the sleeping Dragon, be wary when meddling the affairs of Dragons, for thou art tasty and go good with either ketchup or chocolate. "
Dragons fear nothing, if it acts up, we breath magic fire that turns them into marshmallow peeps. We leaguers only cry rivets!



 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Rosehip is under evaluation for the time being, as she botched all her reserve rolls and didn't turn up until reserves automatically came into play. While she did pass her Outflank roll well enough to show up where she needed to be, it was perhaps a bit too late at this stage, but at least she got her Linebreaker in with the tank ace and Malcador.


"The real fighter is here!"


That said though, her two squadron mates are about half done by now, I worked on the hulls for most of the evening and aside from the coloured banding, some tidying up and the decals, the hulls are nearly there, then it's on to the turrets.

Also, to celebrate that Josmaine got five kills over the course of the campaign, thus becoming a tank ace, I'll be working on this for her future fights:





It's a Stygies VIII turret that the store owner just had lying around, truly his shop is a bag of holding sometimes. I made some modifications of my own with part of the barrel and the coaxial storm bolter removed, added in a smoke launcher, coaxial multi-laser and a magnet to the cupola for the swapping of commanders.

I'll probably pass it off as either a Tygrus pattern or Mars pattern Vanquisher turret, fluff-nazis permitting. But it should make for a fine turret worthy of an ace until I can scrape together enough coins for a Demolisher kit so I can use that hull, along with parts scrounged together from other kits and whatnot to build a proper up-armoured Vanquisher hull.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Rogue Inquisitor with Xenos Bodyguards





Eastern edge

Left rear of the turret has a very odd feature, a flap down hatch in the side and makes me think of French WW-II tanks

"Your mumblings are awakening the sleeping Dragon, be wary when meddling the affairs of Dragons, for thou art tasty and go good with either ketchup or chocolate. "
Dragons fear nothing, if it acts up, we breath magic fire that turns them into marshmallow peeps. We leaguers only cry rivets!



 
   
Made in gb
Pious Palatine






Awesome pics from the bat rep. Looks like you had a blast.

EDC
   
 
Forum Index » Dakka P&M Blogs
Go to: