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Made in us
Regular Dakkanaut





This is a balanced, perhaps overly balanced, 1500 point marine list.

I've never done a marine army before. I've played against a few, and this is one I'd like to try out....

1500 points

HQ squad

Rouge Trader Roberts (master)
Bolter
Power Weapon
krak

93pts

5x Space Marines (75)
Sergeant (Combi flamer) (20)
krak (10)
standard bearer (25)
Champion (power weapon, shield, bolt pistol) (20)
multi melta (20)
infiltrate (18)

188 pts

==281 pts total


Troop Squads

Tac Squad I
8x Space marines (120)
Sergeant (Bolter, Power) (26)
Laser (15)
krak (16)
Plasma (10)

==187 pts total

Tac Squad II
8x Space marines (120)
Sergeant (Bolter, Power) (26)
Laser (15)
Krak (16)
Plasma (10)

==187 pts total


Scout Squad
6x scouts (78)
2x Sniper (10)
Heavy Bolter (5)
Sergeant (Pair of Lightning Claws) (43)

==136 pts total

Scout Squad
6x scouts (78)
2x Sniper (10)
Heavy Bolter (5)
Sergeant (Pair of Lightning Claws) (43)

==136 pts total

ELITE

Dreadnought
Dreadnought (105)
Venerable (20)
Tank Hunter (10)
extra armor (5)
Smoke Launcher (3)

== 143 pts total


FAST ATTACK

Speeder Squandron
2x speeder (100)
Multi Melta upgrade (30)
Typhoon Upgrade (40)

== 170 pts total


Heavy Support

Predator Annihilator (120)
extra armor (5)
Smoke Launcher (3)
Storm Bolter (10)
Hunter Killer (15)

== 153 pts total


Whirlwind (85)
extra armor (5)
Smoke Launcher (3)
Hunter Killer (15)

== 108 pts total
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

The list is suboptimal:

Rouge Trader Roberts (master)
Bolter
Power Weapon
krak

5x Space Marines (75)
Sergeant (Combi flamer) (20)
krak (10)
standard bearer (25)
Champion (power weapon, shield, bolt pistol) (20)
multi melta (20)
infiltrate (18)

Give the Master an inv save and take a 8 or 10 Marines, incl Vet Serg w/ power fist. Drop the multimelta and include 2 meltas or plasma guns. The Champion is not a must have. Kraks are not a must have.


Tac Squad I
8x Space marines (120)
Sergeant (Bolter, Power) (26)
Laser (15)
krak (16)
Plasma (10)

Tac Squad II
8x Space marines (120)
Sergeant (Bolter, Power) (26)
Laser (15)
Krak (16)
Plasma (10)

Scout Squad
6x scouts (78)
2x Sniper (10)
Heavy Bolter (5)
Sergeant (Pair of Lightning Claws) (43)

Scout Squad
6x scouts (78)
2x Sniper (10)
Heavy Bolter (5)
Sergeant (Pair of Lightning Claws) (43)

ELITE

Dreadnought
Dreadnought (105)
Venerable (20)
Tank Hunter (10)
extra armor (5)
Smoke Launcher (3)


Either equip the Tactical for shooting or for cc. The Vet Sergeants need power fists, as they are Dreadnought insurance.
Same for Scouts, simple give them sniper rifles and one missile launchers.
The Dread is fine but tank hunter is unnecessary.


Speeder Squandron
2x speeder (100)
Multi Melta upgrade (30)
Typhoon Upgrade (40

Predator Annihilator (120)
extra armor (5)
Smoke Launcher (3)
Storm Bolter (10)
Hunter Killer (15)


Whirlwind (85)
extra armor (5)
Smoke Launcher (3)
Hunter Killer (15)

Take Tornados (assault cannon and heavy bolter), simple the best Speeders.
Drop the hunter killer missiles, smoke, and also extra armour from the Whirlie, it should be deployed out of sight.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Regular Dakkanaut





Thank you wuestenfux. I embrace all your suggestions as they make a lot of sense. Some things like the Typhoon vs Tornado Speeder variant make a lot more sense with experience. I really haven't embraced a shooter vs melee strategy. I'm sure I will gravitate more toward one or the other in my composition as I play this.

Cheers.

1500 points

HQ squad

Rouge Trader Roberts (master) (75)
Artificer Armor (20)
Bolt Pistol (1)
Power Weapon (15)

111 pts

7x Space Marines (105)
Sergeant (Power Fist, bolt pistol) (16)
Terminator Honors (xsquad) (85)
standard bearer (25)
2x melta (20)
infiltrate (18)

269 pts

==380 pts total


Troop Squads

Tac Squad I
8x Space marines (120)
Sergeant (Bolt Pistol, Power Fist) (31)
2x Plasma (20)

==171 pts total

Tac Squad II
8x Space marines (120)
Sergeant (Bolt Pistol, Power Fist) (31)
2x Plasma (20)

==171 pts total


Scout Squad
6x scouts (78)
5x Sniper (25)
Missile Launcher (10)

==113 pts total

Scout Squad
6x scouts (78)
5x Sniper (25)
Missile Launcher (10)

==113 pts total



ELITE

Dreadnought
Dreadnought (105)
Venerable (20)
extra armor (5)
Smoke Launcher (3)

== 133 pts total


FAST ATTACK

Speeder Squandron
2x speeder (100)
Multi Melta upgrade (30)
Tornado Upgrade (80)

== 210 pts total


Heavy Support

Predator Annihilator (120)
extra armor (5)


== 125 pts total


Whirlwind (85)



== 85 pts total
   
 
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