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Made in us
Dakka Veteran






Ok, so the Mad Dok Grotsnik model is just way too weedy for a 160pt HQ choice, and it has the stupidest loooking klaw ever,.....

The artwork in the new codex is great, so I felt like I had to modify this guy just a bit:

The Klaw had to be huge,... so the arm had to get bigger too. The head was teeny tiny,... so I had to chop up a blorc head that had the right big toof on in. I sliced off the top of the head, removed the sides of the helmet, put the skull top from the original head on it, greenstuffed some ears, an eye, fabed a little monocle, and then bolted some metal scraps to his jaw just like the artwork.

There is still a bunch to go,..... but I'm liking him so far.
[Thumb - grotsnik1.JPG]
The Mad Dok brings the pain with his 'Uge Klaw!

This message was edited 1 time. Last update was at 2008/07/31 23:35:08


 
   
Made in us
Fresh-Faced New User





looks quite right. i dont think the actual model is too great either. his klaw looks like chopsticks
   
Made in nz
Longtime Dakkanaut





New Zealand

nice use of bike bits for the claw
   
Made in us
Basecoated Black



Gresham, OR

Very cool. I agree that the bikes bitz for the claw look nice. Look forward to seeing this one done

~Romantic Gunslinger~ 
   
Made in us
Lead-Footed Trukkboy Driver






Saint Paul

Very nice conversion. Paint it!

   
Made in hu
Virulent Space Marine dedicated to Nurgle





i like this idea a lot and i really like your work on his face. can you tell me how you sculpt eye sockets etc. any tips. i have been struggling with it myself.
thanks

phill



"every day, and in every way, i am getting better and better." Pink Panther.

"he's fallen' in the water" The Goons. 
   
Made in us
Dakka Veteran






Thanks for the compliments folks;

I still have to add a few more things before he will be ready for paint (the ork skull and gob bit, and some more hoses wires, and syringes????), but I should be able to get him done this weekend.

as to the sculpting, I have to say that was a true pain. It might have been easier if I actually had sculpting tools

I was yelling at it, thinking that I was going to start the whole thing over, right up until the last push made it look right.

First; the plastic part of the face was there with the metal skull and the two ears already done,..... all that had been attached to the body the day before, and the green stuff was set. I then went to the task of the monocle and eye, as the ones on the original head were damaged (and just not big enough for the new head). after the monocle, i rolled up a ball of GS and just put in on the face where I thought the eye should be. I started pushing it down on the edges with a wet x-acto blade, and then made several pokes with the tip to mark out and create the eye ball. After that, I used the pointy tip of a very small file to widen this gap between the lid and the eye, all the way around. Here is where I thought that I had messed it up completely. it looked like a big raised eyeball on a huge toad or something. I was almost ready to start over, but then I just pushed down on the upper side of the whole thing with the wet flat side of the blade. This pushed the inner side of the eye down, and formed a great little brow. This also left the eye rounded on the out side and more pointed toward the nose side of the eye. Sort of like a sideways tear drop shape.

hope that helps?????

[Thumb - grotsnik2.JPG]
a close up of the head

This message was edited 2 times. Last update was at 2008/08/01 23:38:37


 
   
 
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