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Dark Eldar rumours stolen from Warseer (Who themselves stole it from 40KFanworld  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Twisted Trueborn with Blaster



Shropshire

Plausible sounding Dark Eldar rumours posted by Bloodknight over on Warseer

Some rumours that I read on 40KFanworld (a German 40K forum) - take with a grain of salt (it's not a wishlist, but was posted by a user who claims to have spoken with someone in England who's supposed to be in the know):

(translation: me, stuff in brackets: also me)



Codex release in October 09 or maybe Jan 2010



Planned are new Warriors, Raiders, Lords, Mandrakes and Scourges, the rest follows in 2010

Talos and Grotesques removed from the Codex. Might get a replacement in form of slave units, of which one could be Hrud warriors.


Many DE units can outflank or have vehicles with a flyer-like rule.


Raiders around 35 points, armament unknown. They have a a form of night shield that works like a searchlight. (I guess the original poster got this wrong, though. Wouldn't Night Fighting rules make more sense?)

Mandrakes can infiltrate, get poisoned weapons and a champion upgrade.

Only two Lord variants, but there could be other HQ choices as well.


5-6 Special characters, one is some kind of soul collector.

Scourges get Skyleap (or Intercept, I am not sure about the German nomenclature of the Swooping Hawk powers) and Hit&Run, get only assault weapons and can got to ground after shooting.


No psychic powers but "arcane arts". Effect unclear.


Warriors stay at the current points cost and gain a CCW and assault grenades.


There will be only one heavy weapon that can be fired in 3 modes: 12" S9 AP1, 24" S8 AP3, 36" S7 AP3.

Splinter weapons have a max of 18" range and are poisoned.

Webway portal removed, but similar devices will be there that allow DE units to emerge in proximity.

Reavers cheaper and better. A special character allows all DE units that can take a Raider to replace it with jetbikes.

DE will not be Chaos Eldar, but more pirate-like.

There will be no Harlequins, but some kind of Assassin.


I won't comment this, and as I said, take it with a huge pile of salt, especially since the Codex is still pretty far away - just take a look at how little is really known about the IG codex currently, and that will be released in roughly 3 months...



"Marion! For Gods sake, you're going to die!"
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Made in fr
Been Around the Block





Talos and Grotesques removed from the Codex. Might get a replacement in form of slave units, of which one could be Hrud warriors.


Strange.. I have heard that the Talos has been re-done by Jes.... W&S
   
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(THIS SPACE INTENTIONALLY LEFT BLANK)

A lot of this is kind of hard to swallow, especially the removal of the talos and the multigun.

----------------

Do you remember that time that thing happened?
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Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Yeah, grab the salt shaker, this is really sketchy at best.



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Made in gb
Fixture of Dakka





Southampton

Sounds more like a dumbed down Codex like Dark Angels.

Splinter weapons being poisoned would make sense though.

   
Made in nz
Fresh-Faced New User





I like this. Translated third hand rumours. They sound perfectly legitimate although there is alot of skepticism in this thread (mainly because of some units being dropped).
   
Made in ca
Fixture of Dakka




Canada

Yeahhhhh that multi-use gun would be the best weapon in 40k by a wide margin.

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I know for a fact that the Talos is not being removed so the trustworthiness of the rest of these rumors are immediately suspect for me.



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Made in us
Rampaging Carnifex





Mandeville, Louisiana

The multi-use gun seems incredibly bland. I know GW has suddenly gotten scared of variety and creativity because of tourney players yelling at them, but would they go so far as to make an army literally have one heavy weapon? Thats preposterous. I like the idea of multi-purpose weapons but they aren't any reason to get rid of everything else.

This message was edited 1 time. Last update was at 2009/01/18 23:59:59


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Twisted Trueborn with Blaster



Shropshire

If dark Lances were to changed to assault, wouldn't that only leave the dark eldar one heavy weapon, the Disintegrator, anyway? The eldar equivalent, the bright lance, is an assault weapon. Also, the disintegrator already has multiple fire modes....

[EDIT] and from the information on the fire modes available i wouldn't consider it as good as the Railgun, earthshaker, demolisher, particle whip, battlecannon, or even the lascannon.

I also can't see the Talos being dropped, as they're centrepiece models for the army. The grotesques however are very forgettable.

This message was edited 1 time. Last update was at 2009/01/19 01:17:21


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UAS~PA

There is no way GW would drop Talos,

Also them droping the HW and replacing them with one milti use gun would be redundant, It would ither end up WAY over powered or complete trash.

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Leggy wrote:If dark Lances were to changed to assault, wouldn't that only leave the dark eldar one heavy weapon, the Disintegrator, anyway? The eldar equivalent, the bright lance, is a HEAVY weapon. Also, the disintegrator already has multiple fire modes....

[EDIT] and from the information on the fire modes available i wouldn't consider it as good as the Railgun, earthshaker, demolisher, particle whip, battlecannon, or even the lascannon.

I also can't see the Talos being dropped, as they're centrepiece models for the army. The grotesques however are very forgettable.


Fixed your post.
   
Made in us
Nigel Stillman





Austin, TX

Well it's good to hear that the Talos will still be intact.

The multi-shot weapon...perhaps the Disintegrator in a different form?

Though the rest of the stuff sounds pretty cool though.
   
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at least we can pretty much guess they have not been squatted. they are featured in the DOW: soulstorm game and they have a big part in the new word bearer novel. i am just wondering what they updated look will be i have so many of the older ones who have been languishing in the box of doom for almost 5 years now(since 4th edition came out)

for the dark gods... , starting  
   
Made in gb
Twisted Trueborn with Blaster



Shropshire

Arctik_Firangi wrote:
Leggy wrote:If dark Lances were to changed to assault, wouldn't that only leave the dark eldar one heavy weapon, the Disintegrator, anyway? The eldar equivalent, the bright lance, is a HEAVY WEAPON THAT FOR ALL INTENTS AND PURPOSES FOLLOWS THE ASSAULT WEAPON RULES. Also, the disintegrator already has multiple fire modes....

[EDIT] and from the information on the fire modes available i wouldn't consider it as good as the Railgun, earthshaker, demolisher, particle whip, battlecannon, or even the lascannon.

I also can't see the Talos being dropped, as they're centrepiece models for the army. The grotesques however are very forgettable.


Fixed your post.


Well i fixed it more fixyer, i think. Is there any time the Bright lance isn't mounted on a heavy weapon platform or vehicle?

"Marion! For Gods sake, you're going to die!"
"Ah, but then I'll wake up in a magical fantasy world, filled with virgins!"
"You mean Games Workshop?" Mongrels

"Realism? THESE ARE SPACE ELVES!!" - My friend Jordan during an argument about rule abstraction 
   
Made in us
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(THIS SPACE INTENTIONALLY LEFT BLANK)

When a wraithlord has it!

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So we have rumors that are potentially unreliable based on secret information?

Great.

   
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Lieutenant General





Florence, KY

Leggy wrote:Well i fixed it more fixyer, i think. Is there any time the Bright lance isn't mounted on a heavy weapon platform or vehicle?

Nope, you didn't fix it because Dark Eldar at the present time don't have weapon platforms.

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JohnHwangDD wrote:So we have rumors that are potentially unreliable based on secret information?

Great.


I know, I love rumors that come from some one that found at at this place who got it from some one who heard it from this guy that is real tight with GW.

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Made in gb
Lord Commander in a Plush Chair





Beijing

Hrud would be nice, but hell, pinch of salt here. I'm not getting my hopes up.
   
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Rampaging Carnifex





Mandeville, Louisiana

I'm not against multi-mode weapons, but if that is all they will have for heavy weapons, you can expect that you will either be disadvantaged with a weapon overcosted for its versatility or overbalanced by cheap obliterator equivalents everywhere.

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Sinewy Scourge





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Presently DE have no gun that can destroy a Necron Monolith or a Land Raider with that upgrade that nullifies Lance weapons' bonus. Something S9 AP1 solves this problem... And if Splinter Cannons are poisonous, that makes them 836,592 times more worth using. You could actually start pointing them at Carnifexes and Wraithlords. Awesome.

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Archonate wrote:Presently DE have no gun that can destroy a Necron Monolith or a Land Raider with that upgrade that nullifies Lance weapons' bonus. Something S9 AP1 solves this problem... And if Splinter Cannons are poisonous, that makes them 836,592 times more worth using. You could actually start pointing them at Carnifexes and Wraithlords. Awesome.


Currently a dark Lance could kill a Lith, Living metal only stops weapons from getting an EXTRA die for Pen, the Lance just lowers the AV

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Salt Lake City, Utah

JokerGod wrote:
Archonate wrote:Presently DE have no gun that can destroy a Necron Monolith or a Land Raider with that upgrade that nullifies Lance weapons' bonus. Something S9 AP1 solves this problem... And if Splinter Cannons are poisonous, that makes them 836,592 times more worth using. You could actually start pointing them at Carnifexes and Wraithlords. Awesome.


Currently a dark Lance could kill a Lith, Living metal only stops weapons from getting an EXTRA die for Pen, the Lance just lowers the AV

Nah, read it again. The Monolith also prevents lance weapons from reducing it's AV. Which means they can only glance it. And glances can no longer result in "Destroyed"

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By the time they scream... It's too late.
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Sure they can - you just need to strip *ALL*l of the weapons *and* Immobilize the 'Lith first.

   
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Mandeville, Louisiana

Is that even possible? The flux arc only loses 1 shot per weapon destroyed result from its d6 shots. Does that mean you would have to get 6 weapon destroyed results AND immobilize it, through armor 14 with S8 weapons? Good luck doing that.

Dakka. You need more of it. No exceptions.
You ask me for an evil hamburger. I hand you a raccoon.-Captain Gordino
What are you talking about? They're Space Marines, which are heroic. They need to be able to do all the heroic stuff. They fight aliens and don't afraid of anything. -Orkeosarus

 
   
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UAS~PA

Railguns wrote:Is that even possible? The flux arc only loses 1 shot per weapon destroyed result from its d6 shots. Does that mean you would have to get 6 weapon destroyed results AND immobilize it, through armor 14 with S8 weapons? Good luck doing that.


There are only 5 Guns on the Lith. 4 of the D6 hits, once all 4 are removed it can no longer fire. The big gun can't be destroyed so for damage stacking it doesn't count, so you could blow it up on glances, it is just impractical and better to just kill everything els and ignore it.

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Nobody said it would be *easy*...

   
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If it was easy Necrons would lose there only good chance at winning :p

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Phanobi





Paso Robles, CA, USA

JokerGod wrote:
Railguns wrote:Is that even possible? The flux arc only loses 1 shot per weapon destroyed result from its d6 shots. Does that mean you would have to get 6 weapon destroyed results AND immobilize it, through armor 14 with S8 weapons? Good luck doing that.


There are only 5 Guns on the Lith. 4 of the D6 hits, once all 4 are removed it can no longer fire. The big gun can't be destroyed so for damage stacking it doesn't count, so you could blow it up on glances, it is just impractical and better to just kill everything els and ignore it.


Since when does not being able to be destroyed not count for damage stacking? As always, the best way (currently) for Dark Eldar to beat Necrons is to beat them in Assault and phase them out. Works well for me.

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This conversation has even begun to boggle my internet-hardened mind.

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