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![[Post New]](/s/i/i.gif) 2010/09/26 22:18:23
Subject: Re:Incoming! Dark Eldar
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Plaguelord Titan Princeps of Nurgle
Alabama
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A bit about Strength Through Pain over on BoLS (Credit to GrenAcid):
So I was talking with Phill for a while and this is what I know:
Mandreaks are shadow bit chaos thing that eats souls and glow green(you on cover)
New character former DE queen..and Vects wive....after he dump her, she started planning revange on him.
This is about rules ect.
Power from Pain- After destroying non-vehicle unit, DE gets on winners pain token.
One token on unit and DE have FnP
2 on and FC
3 on and fearless
Tokens are cumulative and rule army wide.
Reavers inflicts impact hits on units they fly trough. D3 S3 for each bike, with some options to improve.
Incubi are very simmilar to aspect warriors; exarch witch special powers and wepons....(i recall one with Preffered enemy).
Wyches have 3 diffrent wych weapons.....look nice.
Archon have new retinue of some nasty bodyguards, incubi ale elite mercenaries now.
Ravager can shoot al three lances on cruising speed.
And, credit to DrLove 42
Harlequins are identical to their craftworld eldar...smae statlines, wargear and points
Mandrakes have some kind of shooting attack that gets stronger with every kill they make
3 Brand new units, never before seen in DE codex
Incubi are hard. And I meant HARD. Yes they're only T3, S3, with a 3+ save, but their (power) weapons add +1 to strength and 2 attacks basic. Their squad leader (WS5, 3 Attacks) has a weapon that either gives him +2 attacks or +2 S. Also he has a power that him, and any member of the squad that rolls a 6 to hit gets another attack add infinitium.
Archon is WS 7 BS 7, but doesn't have full wargear wardrobe like in last codex (least not that I saw)
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This message was edited 1 time. Last update was at 2010/09/26 22:23:26
WH40K
Death Guard 5100 pts.
Daemons 3000 pts.
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![[Post New]](/s/i/i.gif) 2010/09/26 22:19:07
Subject: Incoming! Dark Eldar
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[DCM]
The Main Man
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MeanGreenStompa wrote:Perhaps those crouching things on the cover, at the Archon's feet, aren't mandrakes... perhaps, I think, they are grotesques and the gimp costumed folks (valdo from soulcaliber) we've seen among the wytches are the mandrakes...
Those might just be Wyches with special weapons. That was my guess anyway, not sure of any other reason they'd be mixed in. Some of the Reaver jetbike pilots have similar masks as well, and it would seem kind of underwhelming if Mandrakes were just Wyches with masks.
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![[Post New]](/s/i/i.gif) 2010/09/26 22:25:58
Subject: Incoming! Dark Eldar
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Longtime Dakkanaut
NoVA
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I keep hearing about a Goodwin concept sketch of the mandrakes. I even saw part of one, showing the arm. Anyone have that and can share?
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![[Post New]](/s/i/i.gif) 2010/09/26 22:35:30
Subject: Incoming! Dark Eldar
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Fresh-Faced New User
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Wow, Lelith is insane.. the reavers are so ridiculously awesome... The second helmet option for the Archon is way better than horns (though I love the doubleface helmet if you can chop them off)...
The sails are hot, real hot. The only thing bunk is the male wyches, but if there's only 2 in the box and you can torso swap them to warriors its not so bad.
Can't you just use 10 Lelith models for wyches? /swoon
I LOVE the faceless masks... LOVE THEM!
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This message was edited 1 time. Last update was at 2010/09/26 22:37:18
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![[Post New]](/s/i/i.gif) 2010/09/26 22:36:42
Subject: Re:Incoming! Dark Eldar
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Iron Fang
Sydney , Australia
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Got my GW newsletter this morning and while I'm not a Dark Eldar fan , the minis look quite nice . Definitely an improvement although I still don't like the Lilith model .
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![[Post New]](/s/i/i.gif) 2010/09/26 22:47:02
Subject: Re:Incoming! Dark Eldar
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Honored Helliarch on Hypex
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Anything on that Talos?
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I do what the voices in my wifes head say...
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![[Post New]](/s/i/i.gif) 2010/09/26 22:49:42
Subject: Incoming! Dark Eldar
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Decrepit Dakkanaut
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Good call Fishboy.
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![[Post New]](/s/i/i.gif) 2010/09/26 22:51:03
Subject: Incoming! Dark Eldar
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Fixture of Dakka
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Given a trim of all those goofy spikes and such, the new Raider would make a great pulp sci-fi martian skimmer. Give it six months or so and I'll pick one up cheap second hand. Battleship grey or terracotta for the paint job?
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![[Post New]](/s/i/i.gif) 2010/09/26 22:55:09
Subject: Re:Incoming! Dark Eldar
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Plaguelord Titan Princeps of Nurgle
Alabama
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Fishboy wrote:Anything on that Talos?
Not yet, but, supposedly, the Shadowfield is still in and exactly the same.
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WH40K
Death Guard 5100 pts.
Daemons 3000 pts.
DT:70+S++G+M-B-I--Pw40K90-D++A++/eWD?R++T(D)DM+
28 successful trades in the Dakka Swap Shop! Check out my latest auction here!
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![[Post New]](/s/i/i.gif) 2010/09/26 23:08:16
Subject: Re:Incoming! Dark Eldar
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Pulsating Possessed Chaos Marine
In The depths of a Tomb World, placing demo charges.
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Good Lord those models are awesome, i want to collect them but my IG are barley even started, so i'll wait a bit.
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![[Post New]](/s/i/i.gif) 2010/09/26 23:12:55
Subject: Re:Incoming! Dark Eldar
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Infiltrating Oniwaban
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This is about rules ect.
Power from Pain- After destroying non-vehicle unit, DE gets on winners pain token.
One token on unit and DE have FnP
2 on and FC
3 on and fearless
Tokens are cumulative and rule army wide.
Wow. That's some serious power creep right there. Unless there's a points-hike, in combo with the new poisoned weapon rules this would make DE warriors the hardest basic infantry unit in the game. FNP every time they wipe out 3 jetbikes? FC after they take something else out? Wow. Expect that to slant the metagame against MSU more than kill points ever did. Hope there's some way for them to _lose_ those tokens too, or DE will be the new win button. The designers were _probably_ smart enough to balance out something that obvious... but.... we are in a depression ("recession" my ass) and sales are imperative. So maybe not.
Incubi are hard. And I meant HARD. Yes they're only T3, S3, with a 3+ save, but their (power) weapons add +1 to strength and 2 attacks basic. Their squad leader (WS5, 3 Attacks) has a weapon that either gives him +2 attacks or +2 S. Also he has a power that him, and any member of the squad that rolls a 6 to hit gets another attack add infinitium.
That sounds like a mighty useful glass hammer. But if they can get FNP too? Game over, man.
Even as a prospective DE player I'm a little worried by all this. But maybe such AMAZING models deserve broken rules
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Infinity: Way, way better than 40K and more affordable to boot!
"If you gather 250 consecutive issues of White Dwarf, and burn them atop a pyre of Citadel spray guns, legend has it Gwar will appear and answer a single rules-related question. " -Ouze |
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![[Post New]](/s/i/i.gif) 2010/09/26 23:14:39
Subject: Incoming! Dark Eldar
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Stabbin' Skarboy
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I'm impressed. The jetbike, the female models... All done very well.
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![[Post New]](/s/i/i.gif) 2010/09/26 23:17:54
Subject: Incoming! Dark Eldar
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Decrepit Dakkanaut
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Absolutionis wrote:My only disappointment is that the Dark Eldar Jetbikes aren't Craftworld Jetbikes with spikes. I was hoping to actually convert some decent-looking Craftworld Eldar Jetbikes.
Are you sure?
I guess, this solves the old riddle of what happened to Jes'old jetbike prototype
Mr_Rose wrote:OK, rules rumours then:
"Power from Pain" is a fairly common special rule of the sort that gets explained once just before the bestiary-proper and gets re-used often, mostly on wych cult units from what I saw.
Essentially, each unit with the rule gets a token or marker for each kill it makes then receives a bonus USR depending on the number of tokens.
Incubi-weapons (called Klaives now) are two-handed +1Str Power Weapons like they are now, but there is an upgraded version (presumably available to the sergeant) which consists of two smaller blades that can either be wielded as two single handed weapons, giving extra attacks, or as a single two-handed weapon giving +2Str. Both modes are power weapons.
The chain-of-blades weapon seen on the sprue and in some of the pics is a wych weapon that gives +2A, as well as re-rolls to hit and to wound.
Also, wych weapons are back as individual types with individual rules. Shardnets entangle, reducing attacks again and so on.
That's all I got, for now.
Hmm, might the specialty item be those tokens?
Morganstern wrote:A few rules that I managed to glean-
Strength through pain - the unit gains an upgrade every time it wipes out a unit(up to 3), the first is feel no pain, the second is furyous charge, the third is fearless.
Reaver jetbikes can turbo boost up to 36" and can do a fly by attack when they turbo boost that iflicts D3 S4 (I think) hits per jetbike, this attack can be upgraded with wargear.
combat drugs are in, you now roll once for all units in the army with combat drugs and they all get the same benefit.
Weapons alredy posted are righ although Splinter carbine is called the Shard carbine and will be on a later units sprue.
Wytch weapons - one that reduses the attacks of all mod in B to B by one.
one that allows the wytch to re roll any to hit and to wound rolls
and one other that I can't remember (damn)
Wytches still have a 4+ dodge.
Also there are expantions to the types of beasts warpbeast masters can have and I was told there will be more units for the Hemonculus side of the army.
DrLove42 from BolS wrote:Didn't read much of the fluff at the beginning, but theres a big story with DE and Tau. And then a story about how after Iyanden defeat the Nids they're nearly wiped out by an Ork incursion. They keep waking more and more wraith constructs until the DE come and rescue them because "they're amused by the Eldars necromantic games"
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This message was edited 4 times. Last update was at 2010/09/26 23:38:09
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![[Post New]](/s/i/i.gif) 2010/09/26 23:18:58
Subject: Re:Incoming! Dark Eldar
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Ship's Officer
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Savnock wrote: This is about rules ect. Power from Pain- After destroying non-vehicle unit, DE gets on winners pain token. One token on unit and DE have FnP 2 on and FC 3 on and fearless Tokens are cumulative and rule army wide.
Wow. That's some serious power creep right there. Unless there's a points-hike, in combo with the new poisoned weapon rules this would make DE warriors the hardest basic infantry unit in the game. FNP every time they wipe out 3 jetbikes? FC after they take something else out? Wow. Expect that to slant the metagame against MSU more than kill points ever did. Hope there's some way for them to _lose_ those tokens too, or DE will be the new win button. The designers were _probably_ smart enough to balance out something that obvious... but.... we are in a depression ("recession" my ass) and sales are imperative. So maybe not. Incubi are hard. And I meant HARD. Yes they're only T3, S3, with a 3+ save, but their (power) weapons add +1 to strength and 2 attacks basic. Their squad leader (WS5, 3 Attacks) has a weapon that either gives him +2 attacks or +2 S. Also he has a power that him, and any member of the squad that rolls a 6 to hit gets another attack add infinitium.
That sounds like a mighty useful glass hammer. But if they can get FNP too? Game over, man. Even as a prospective DE player I'm a little worried by all this. But maybe such AMAZING models deserve broken rules  I wouldn't be surprised if they lost tokens every time they lost a combat. Or better yet, their tokens transferred to the winning player  (Just kidding)
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This message was edited 1 time. Last update was at 2010/09/26 23:19:09
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![[Post New]](/s/i/i.gif) 2010/09/26 23:19:08
Subject: Re:Incoming! Dark Eldar
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Longtime Dakkanaut
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Did anyone who saw the codex, notice if jetbikes where troops/could be taken as troops?
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DC:90-S+G++M--B++I+pW40k08+D++A++/eWD257R++t(S)DM+ |
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![[Post New]](/s/i/i.gif) 2010/09/26 23:19:30
Subject: Incoming! Dark Eldar
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Rampaging Chaos Russ Driver
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Guess ill be starting a crone world eldar army come september
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http://www.youtube.com/watch?v=HBeivizzsPc |
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![[Post New]](/s/i/i.gif) 2010/09/26 23:20:06
Subject: Incoming! Dark Eldar
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Navigator
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Shas?ka t suam wrote:yeah, I'd probably stay away from the back banners to keep autarch and archon separate, was that whip in the old codex? and could dark eldar ever have fusion guns (I only played against one person who played DE and he did the Dark lance sniper thing)
The whip (though it came in other forms too) was the Agonizer. Always wounds on a 4+ and is a powerweapon, IIRC.
DE didn't have fusion guns. Closest equivalent that they had was a blaster...a Str 8, 12" lance weapon.
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![[Post New]](/s/i/i.gif) 2010/09/26 23:25:00
Subject: Incoming! Dark Eldar
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Towering Hierophant Bio-Titan
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For feth sake GW!
I try to save money, i really do, but then something like this comes in and causes me to spend again.
When can we expect pre-orders to be taken?
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![[Post New]](/s/i/i.gif) 2010/09/26 23:26:12
Subject: Incoming! Dark Eldar
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Lord of the Fleet
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Ûž Jack Ûž wrote:For feth sake GW!
I try to save money, i really do, but then something like this comes in and causes me to spend again.
When can we expect pre-orders to be taken?
Oct 5th.
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![[Post New]](/s/i/i.gif) 2010/09/26 23:26:53
Subject: Re:Incoming! Dark Eldar
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Hacking Interventor
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puma713 wrote:A bit about Strength Through Pain over on BoLS (Credit to GrenAcid):
So I was talking with Phill for a while and this is what I know:
Mandreaks are shadow bit chaos thing that eats souls and glow green(you on cover)
New character former DE queen..and Vects wive....after he dump her, she started planning revange on him.
This is about rules ect.
Power from Pain- After destroying non-vehicle unit, DE gets on winners pain token.
One token on unit and DE have FnP
2 on and FC
3 on and fearless
Tokens are cumulative and rule army wide.
Reavers inflicts impact hits on units they fly trough. D3 S3 for each bike, with some options to improve.
Incubi are very simmilar to aspect warriors; exarch witch special powers and wepons....(i recall one with Preffered enemy).
Wyches have 3 diffrent wych weapons.....look nice.
Archon have new retinue of some nasty bodyguards, incubi ale elite mercenaries now.
Ravager can shoot al three lances on cruising speed.
And, credit to DrLove 42
Harlequins are identical to their craftworld eldar...smae statlines, wargear and points
Mandrakes have some kind of shooting attack that gets stronger with every kill they make
3 Brand new units, never before seen in DE codex
Incubi are hard. And I meant HARD. Yes they're only T3, S3, with a 3+ save, but their (power) weapons add +1 to strength and 2 attacks basic. Their squad leader (WS5, 3 Attacks) has a weapon that either gives him +2 attacks or +2 S. Also he has a power that him, and any member of the squad that rolls a 6 to hit gets another attack add infinitium.
Archon is WS 7 BS 7, but doesn't have full wargear wardrobe like in last codex (least not that I saw)
FREAKING AWESOME! It sucks that we lost full wargear on the archon but its good that the Shadow field is still the same. For those who don't know (like me) what does FC stand for?
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![[Post New]](/s/i/i.gif) 2010/09/26 23:26:57
Subject: Incoming! Dark Eldar
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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Eidolon wrote:Guess ill be starting a crone world eldar army come september
I was thinking the same, but we will have to see what the rules look like. I'm not sure how representative of crone worlders the DE codex will be
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![[Post New]](/s/i/i.gif) 2010/09/26 23:28:27
Subject: Incoming! Dark Eldar
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Towering Hierophant Bio-Titan
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Cheers ken
Guess this wont be a cheap time for me.
Got 3 tomb stalkers to add to my crons to start with, now this.
May aswell order a 2,500 ish army, then sell/add what is/isnt needed afterwards.
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![[Post New]](/s/i/i.gif) 2010/09/26 23:28:34
Subject: Re:Incoming! Dark Eldar
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Lord of the Fleet
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Luthon1234 wrote:
FREAKING AWESOME! It sucks that we lost full wargear on the archon but its good that the Shadow field is still the same. For those who don't know (like me) what does FC stand for?
FC is furious charge
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![[Post New]](/s/i/i.gif) 2010/09/26 23:29:03
Subject: Re:Incoming! Dark Eldar
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Plaguelord Titan Princeps of Nurgle
Alabama
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Savnock wrote: FNP every time they wipe out 3 jetbikes? FC after they take something else out? Wow. Expect that to slant the metagame against MSU more than kill points ever did. Hope there's some way for them to _lose_ those tokens too, or DE will be the new win button. The designers were _probably_ smart enough to balance out something that obvious... but.... we are in a depression ("recession" my ass) and sales are imperative. So maybe not.
That's what I'm wondering about - how much Dark Eldar are going to change the meta-game. Are they going to make taking MSUs undesirable? When building your list for a tournament, are you going to have to wonder, "well a unit of 3 jetbikes could easily swing advantage to the DE, so maybe I should rethink that." If so, they've effectively shifted the meta with the inclusion of a single rule. Of course, we have to see how it all pans out, but I could see things changing a bit to brace for the incoming Dark Eldar.
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WH40K
Death Guard 5100 pts.
Daemons 3000 pts.
DT:70+S++G+M-B-I--Pw40K90-D++A++/eWD?R++T(D)DM+
28 successful trades in the Dakka Swap Shop! Check out my latest auction here!
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![[Post New]](/s/i/i.gif) 2010/09/26 23:32:06
Subject: Incoming! Dark Eldar
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Noble of the Alter Kindred
United Kingdom
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Maybe the cost of DE units remains the same but they receive some improved stats/abilities?
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![[Post New]](/s/i/i.gif) 2010/09/26 23:34:54
Subject: Re:Incoming! Dark Eldar
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Confessor Of Sins
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puma713 wrote:Savnock wrote: FNP every time they wipe out 3 jetbikes? FC after they take something else out? Wow. Expect that to slant the metagame against MSU more than kill points ever did. Hope there's some way for them to _lose_ those tokens too, or DE will be the new win button. The designers were _probably_ smart enough to balance out something that obvious... but.... we are in a depression ("recession" my ass) and sales are imperative. So maybe not.
That's what I'm wondering about - how much Dark Eldar are going to change the meta-game. Are they going to make taking MSUs undesirable? When building your list for a tournament, are you going to have to wonder, "well a unit of 3 jetbikes could easily swing advantage to the DE, so maybe I should rethink that." If so, they've effectively shifted the meta with the inclusion of a single rule. Of course, we have to see how it all pans out, but I could see things changing a bit to brace for the incoming Dark Eldar.
i don't think the addition of one army special rule will... if msu is still more likely to win most games... i wouldn't change
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![[Post New]](/s/i/i.gif) 2010/09/26 23:39:43
Subject: Re:Incoming! Dark Eldar
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Decrepit Dakkanaut
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Here the Mandrake concept art, as posted by Hypaspist over at Warseer:
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![[Post New]](/s/i/i.gif) 2010/09/26 23:41:37
Subject: Re:Incoming! Dark Eldar
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Fresh-Faced New User
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That mandrake concept hurts my brain with its awesomeness.
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![[Post New]](/s/i/i.gif) 2010/09/26 23:42:07
Subject: Incoming! Dark Eldar
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Towering Hierophant Bio-Titan
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0_o
Wasnt sure if DE could look much better, but after the mandrake art ive been blown away.
Cheers kroot.
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![[Post New]](/s/i/i.gif) 2010/09/26 23:44:11
Subject: Re:Incoming! Dark Eldar
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Plaguelord Titan Princeps of Nurgle
Alabama
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They all seem to have a sort of Japanese-esque samurai-pirate theme to them it seems. Maybe it's just me.
Also, a tidbit about other models not yet discussed, from Mr. Rose at Warseer:
Oh, did anyone else catch that Grotesques are being re-styled as Ogryn-sized monstrosities? And that there will still be human-sized haemonculus constructs, but they will have a different name and be "much more aggressive" as I was told.
. . .Not sure; all I got was a look at an art-piece (which I think has been seen before; the one with the creatures that seem to have an extra spine curving over their backs) and an explanation that the big thing in back was a new-style grotesque and the jumping-spine things were the man-sized replacements.
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This message was edited 1 time. Last update was at 2010/09/26 23:50:28
WH40K
Death Guard 5100 pts.
Daemons 3000 pts.
DT:70+S++G+M-B-I--Pw40K90-D++A++/eWD?R++T(D)DM+
28 successful trades in the Dakka Swap Shop! Check out my latest auction here!
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