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		![[Post New]](/s/i/i.gif)  2009/06/10 16:29:29
	  
	    Subject: Star Engines 
	
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                            Furious Fire Dragon
	 
 
 
	
	
	 
	
 
		
 
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  the rules for star engines reads as follows:
  "The vehicle has a number of secondary engines that can be used to boost it to breakneck speeds. it may move an additional 12inch in lieu of shooting, but troops may not embark or disembark that turn"
  
  Now ive always taken that to mean that if I unit embarked onto the transport on the moving phase of that turn, then the vehicle would be unable to attempt the 12 inch extra move in the shooting phase. However alot of people I know totally ignore this rule, I'm wondering if this is a case of people skimming through the rules and failing to read the last part of the sentence, or whether my understanding of the rule is flawed. 
							 
							
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 P.M. me for rational Eldar Advice, both on list construction or Tactics. 
 
 Also feel free to query me about rules from the Eldar and Space Marine codices, as well as the General Rule book.
 
 Mech Eldar army of the Craftworld Din Cassian  currently at 17-6-7. 
 
 The Cat in my Avatar is my Cat. He's called Taz and he's just over ten months old.   | 
						
		
					 
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		![[Post New]](/s/i/i.gif)  2009/06/10 16:31:32
	  
	    Subject: Star Engines 
	
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                            Sybarite Swinging an Agonizer
	 
 
 
	
	
	 
	
 
		
 
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									The way I read it, if you plan on moving your extra 12", do NOT try and embark troops because it's not a legal move.
							 
							
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		![[Post New]](/s/i/i.gif)  2009/06/10 16:33:54
	  
	    Subject: Star Engines 
	
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                            Lord of the Fleet
	 
 
 
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									Yep, it's pretty clear but regularly over-looked.
							 
							
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		![[Post New]](/s/i/i.gif)  2009/06/10 16:42:55
	  
	    Subject: Star Engines 
	
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                            Hanging Out with Russ until Wolftime
	 
 
 
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									Nope you have it right. The rule says that if you Embarked or Disembarked, you cannot use them   It is the same with even moving flat out. If you Embarked a unit or Disembarked a unit, the vehicle cannot move more than 12" under any circumstances (except Red paint job   ), something which the Ork and Eldar Players in my area keep forgetting.
							  
							
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								 This message was edited 1 time. Last update was at 2009/06/10 16:43:10 
							
 Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
 Please do not PM me unless really necessary. I much prefer e-mail.  
 Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
 Looking to play some Vassal? Ring me for a game!
 Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!)   | 
						
		
					 
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		![[Post New]](/s/i/i.gif)  2009/06/10 16:48:25
	  
	    Subject: Star Engines 
	
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                            Furious Fire Dragon
	 
 
 
	
	
	 
	
 
		
 
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									Wow your right on the flat out rule too, I had never noticed that. Luckily I never move more than 12 inches when disembarking because I like my transport to be able to support fire. So I inadvertently managed to not break a rule I never knew existed.
  
  I learnt something new.
							 
							
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								 This message was edited 1 time. Last update was at 2009/06/10 16:49:20 
							
 P.M. me for rational Eldar Advice, both on list construction or Tactics. 
 
 Also feel free to query me about rules from the Eldar and Space Marine codices, as well as the General Rule book.
 
 Mech Eldar army of the Craftworld Din Cassian  currently at 17-6-7. 
 
 The Cat in my Avatar is my Cat. He's called Taz and he's just over ten months old.   | 
						
		
					 
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		![[Post New]](/s/i/i.gif)  2009/06/12 16:44:32
	  
	    Subject: Star Engines 
	
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                            Tower of Power
	 
 
 
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									I never noticed that on going flat out either! Will have to check that   
							 
							
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 warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
 
 Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
 
    Blood Angels - 2000   Iron Warriors - 2000   Orks -2000   Imperial Guard - 2000
   Eldar - 2000   Hive Fleet Krakken - 2000    Dark Eldar - 2000    Necrons - 2000     Grey Knights - 2000    Daemons - 2000     Ravenwing - 2000   | 
						
		
					 
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		![[Post New]](/s/i/i.gif)  2009/06/12 17:15:53
	  
	    Subject: Re:Star Engines 
	
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                            Towering Hierophant Bio-Titan
	 
 
	
	
	 
	
 
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									Gwar! strikes again...    
							 
							
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   H.B.M.C. wrote:Friend of mine just sent me this:
 "The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ."  Too be fair.. it's all worked out quite well! 
 
 Heh.      | 
						
		
					 
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		![[Post New]](/s/i/i.gif)  2009/06/12 17:26:49
	  
	    Subject: Star Engines 
	
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                            Pestilent Plague Marine with Blight Grenade
	 
 
 
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									fething Gwar.
							 
							
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		![[Post New]](/s/i/i.gif)  2009/06/12 17:29:23
	  
	    Subject: Star Engines 
	
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                            Hanging Out with Russ until Wolftime
	 
 
 
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									I know, I know. I am amazing, please you are too kind   
							 
							
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 Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
 Please do not PM me unless really necessary. I much prefer e-mail.  
 Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
 Looking to play some Vassal? Ring me for a game!
 Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!)   | 
						
		
					 
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		![[Post New]](/s/i/i.gif)  2009/06/12 17:41:39
	  
	    Subject: Star Engines 
	
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                            Killer Klaivex
	 
 
 
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									As much as I hate agreeing with trolls...  Gwar is correct. Again.
							 
							
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								 This message was edited 1 time. Last update was at 2009/06/12 17:42:04 
							
 People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made.   | 
						
		
					 
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		![[Post New]](/s/i/i.gif)  2009/06/12 17:42:52
	  
	    Subject: Re:Star Engines 
	
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                            Fixture of Dakka
	 
 
 
		
	
	
	
	
	 Feasting on the souls of unworthy opponents
	
		
  
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									o.O  I never knew about embarking, then moving flat out...now there's a rule I apparently *have* been breaking since I started playing.  This round to you Gwar, but the battle continues elsewhere.
							 
							
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		![[Post New]](/s/i/i.gif)  2009/06/16 21:00:38
	  
	    Subject: Star Engines 
	
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                            Guardsman with Flashlight
	 
 
 
	
	
	 
	
 
	 phoenix games
	 
		
 
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									trollz know all
							 
							
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