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I'm still learning the game, the miniatures are exceptionally well detailed, literally, down to the soles of the shoes!!!
Painting those minis is going to be a challenge, but if executed well (re: Angel Giraldez) the rewards will be amazing!
On the rules set, its very different to GW, unlike GW, I get the feeling that the Corvus hasn't taken the lame direction "we're a miniatures company first, and the rules come second!".....I get the feeling that the game is designed to be more complex, and strategic in a way that it really involves the player!!
Compared with GW, where I feel, the luck of the dice takes too much away from any real tactics, and situations are more "Hollywood" like, than representative of a real combat situation!!
Having said all of the above, its worth while remembering that Inifinity is still very much in its infancy, where, unlike GW thats been around for donkeys years, and still hasn't quite gotten it right!
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