I had a game last night at the Pit with my Terminators, vs. a Blood Angels army.
I have pictures!
Here's my army:
http://s177.photobucket.com/albums/w215/Blaisdell309d/Masters%20of%20Tomorrow/
My army list, basic same as all the other times I've used it. The Terminators are 10 man god squads with heavy wargear loadouts, like 400+ points each and icon equipped.
Abaddon
Typhus
Nurglinators
Slaaneshinators
Tzeentchinators
5
CSM w/Rhino
5
CSM w/Rhino
Enemy list:
Blood Angels
Dante
Corbulo
5 Assault Marines w/Rhino + fist
5 Assault Marines w/Rhino + fist
10
Tac Marines w/Rhino + plasma gun + lascannon + fist
9 Death Company w/Rhino
10 Assault Vets w/1 Fist, jump packs
Land Raider Crusader
5 Terminators, 3 with
LC, 2 with
TH/
SS
2 Assault Bikes w/multi melter
2 Assault Bikes w/multi melter
The mission: Kill Points
Deployment: Spearhead
We deploy: (pics at
http://s177.photobucket.com/albums/w215/Blaisdell309d/MoT%20Batrep/) upper left is deployment
I go first:
Top 1:
I move east. Slaaneshinators shoot their 2 combi bolters at his assault bikes, do 1 wound. Tzeentchinators take a weapon and stun a rhino. Nurglinators do nothing. All go east.
Bottom 1:
He moves west, firing on Slaaneshinators with his long range weaponry and moving around. Because of the one stunned rhino (with the Death Co.), and one other rhino failing to overdrive his wall isn't entirely perfect.
Top of turn 2: Next pic to the right.
Top 2:
I move the Slaaneshinators into range on the north edge, and put Typhon/Abaddon with the Nurglinators, who move up front and center going around the south side. Shooting destroys a Rhino, which had some guys in it.
Bottom 2:
He moves his Land Raider over, hops out the Terminators, and Dante & co. jump up behind the big rock wall. He also drives around his Assault Bikers on the north side. He fires on the Slaaneshinators and kills another 2. He fails the assault roll with Dante (needed a 5, got a 3). He fails the assault with the Terminators as well (needed a 3, got a 2...very close, about 2.1 out, we diced it off.) The Assault Bikers went in anyway, got crushed by Slaaneshinators.
Turn 3: Next pic to the right. Note presence of other biker squad around on my north flank.
Top 3:
Slaaneshinators forge through the terrain, and flame the hell out of Dante and his boys, killing all but Dante, 2 guys and the fist guy. Tzeentchinators shoot down the assault bikes. Nurglinators destroy a rhino. I get my
tac squads on, drive em in on the SE. Slaaneshinators assault Dante & co (bottom left pic), killing all but Dante and a fist guy, and doing 2 wounds to dante.
Bottom 3:
Death Co. countercharges, killing all but one Slaaneshinator (bottom middle picture). Dante dies in the process, however, as do a few Death Co. His backfield surrounds my rhinos, not the best idea to send them in.
Top 4: (top right picture)
Abaddon leads the Nurglinators up to save the last Slaaneshinators. He wipes out 6 of the Death Co before they can swing, and the Slaaneshinator finishes off the last. Tzeentchinators shoot at a rhino, don't do anything. Rhino marines shoot at an approaching 5 man squad.
Bottom 4:
His backfield charges and destroys the 2 rhinos. Those were
KP thrown away, sigh. The Assault Terminators charge the Nurglinators, and Abaddon + Typhon kill them before the Tzeentchinators even get to swing. My opponent concedes (bottom right picture.)
KP is a very kind mission for this army, I've realized. Still nice to be able to fight back against Dante/Corbulo Blood Angels, those guys charge really hard.