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It would be nice to know what rules you have to follow for your makeup and how many points you are over. I am guessing he provides the other core choices.
I would substitute another thane for one of your master engineers. Probably the 2x warding and shielding one. The other one, I would probably lose the rune of shielding too, the hits will be randomized between the other crewmen and machine anyway.
I would lose the engineers on your cannons at least on the one with a master attached to it.
Dwarf war machines are already stubborn so the valiant rune really isn't needed.
I would put the rune of guarding on your BSB too.
So I would drop a rune of penetration on a bolt thrower, valiant rune, brace of pistols, the engineer and brace of pistols, probably the reloading rune too, and the master engineer w/ shielding, and wardings. I would pick up the rune of guarding for the BSB, and put in a thane w/ swiftness, fury, cleaving, and stone, with a shield. That is a 4 str5 ASF attacks with a 2+ AS. (not too bad) Keep him close to your BSB for some more protection. That is just my humble opinion though.
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